创建一个消失的 JPanel?
Create a disappearing JPanel?
我正在尝试创建一个扩展的 JPanel
,作为一种突出显示屏幕某些区域的方法。我从 this SO answer 中获取了一些代码,但我想进一步扩展它,尽管我不确定如何去做。
我希望能够让我的 JPanel
(下面的 MatchAreaPanel
)在达到给定的超时后消失。那就是 JPanel
将其可见的 属性 设置为 false 并随后自行处理。
执行此操作的最佳方法是什么?
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import javax.swing.JPanel;
public class MatchAreaPanel extends JPanel
{
public MatchAreaPanel()
{
}
@Override
protected void paintComponent(Graphics g)
{
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.setColor(new Color(128, 128, 128, 64));
g2d.fillRect(0, 0, getWidth(), getHeight());
float dash1[] = {10.0f};
BasicStroke dashed = new BasicStroke(3.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER, 10.0f, dash1, 0.0f);
g2d.setColor(Color.BLACK);
g2d.setStroke(dashed);
g2d.drawRect(0, 0, getWidth() - 3, getHeight() - 3);
g2d.dispose();
}
}
您可以使用 Swing Timer
在给定延迟后简单地安排回调并关闭关联 window 或根据您的需要隐藏组件,例如...
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.Rectangle;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.Random;
import javax.swing.JPanel;
import javax.swing.JWindow;
import javax.swing.SwingUtilities;
import javax.swing.Timer;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class Test {
public static void main(String[] args) {
new Test();
}
public Test() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
Rectangle bounds = getVirtualBounds();
Random rnd = new Random();
int x = bounds.x + (rnd.nextInt(bounds.width) - 100);
int y = bounds.y + (rnd.nextInt(bounds.height) - 100);
MatchAreaPanel pane = new MatchAreaPanel();
JWindow frame = new JWindow();
frame.setBackground(new Color(0, 0, 0, 0));
frame.add(pane);
frame.setBounds(x, y, 100, 100);
frame.setLocationRelativeTo(null);
frame.setVisible(true);
pane.start();
}
});
}
public static Rectangle getVirtualBounds() {
Rectangle bounds = new Rectangle(0, 0, 0, 0);
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice gd = ge.getDefaultScreenDevice();
bounds.add(gd.getDefaultConfiguration().getBounds());
return bounds;
}
public class MatchAreaPanel extends JPanel {
public MatchAreaPanel() {
setOpaque(false);
addMouseListener(new MouseAdapter() {
@Override
public void mouseClicked(MouseEvent e) {
SwingUtilities.windowForComponent(MatchAreaPanel.this).dispose();
}
});
}
public void start() {
Timer timer = new Timer(5000, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
SwingUtilities.windowForComponent(MatchAreaPanel.this).dispose();
}
});
timer.start();
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.setColor(new Color(128, 128, 128, 64));
g2d.fillRect(0, 0, getWidth(), getHeight());
float dash1[] = {10.0f};
BasicStroke dashed = new BasicStroke(3.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER, 10.0f, dash1, 0.0f);
g2d.setColor(Color.BLACK);
g2d.setStroke(dashed);
g2d.drawRect(0, 0, getWidth() - 3, getHeight() - 3);
g2d.dispose();
}
}
}
有关详细信息,请参阅 How to use Swing Timers
已更新...
现在,只是 "hiding" 面板很无聊,用户也有可能错过面板,因为突然出现并不能保证用户会看到它,因此您可以添加淡出效果。
在此示例中,您可以通过单击面板淡出它(但我这样做是作为测试的一部分,所以您不需要它)或在指定的时间结束后...
import java.awt.AlphaComposite;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.Rectangle;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.Random;
import javax.swing.JPanel;
import javax.swing.JWindow;
import javax.swing.SwingUtilities;
import javax.swing.Timer;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class Test {
public static void main(String[] args) {
new Test();
}
public Test() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
Rectangle bounds = getVirtualBounds();
Random rnd = new Random();
int x = bounds.x + (rnd.nextInt(bounds.width) - 100);
int y = bounds.y + (rnd.nextInt(bounds.height) - 100);
MatchAreaPanel pane = new MatchAreaPanel();
JWindow frame = new JWindow();
frame.setBackground(new Color(0, 0, 0, 0));
frame.add(pane);
frame.setBounds(x, y, 100, 100);
frame.setLocationRelativeTo(null);
frame.setVisible(true);
pane.start();
}
});
}
public static Rectangle getVirtualBounds() {
Rectangle bounds = new Rectangle(0, 0, 0, 0);
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice gd = ge.getDefaultScreenDevice();
bounds.add(gd.getDefaultConfiguration().getBounds());
return bounds;
}
public static class MatchAreaPanel extends JPanel {
protected static final long FADE_OUT_TIME = 2500;
private float alpha = 1f;
private long fadeStartAt;
private Timer fadeTimer;
private Timer waitTimer;
public MatchAreaPanel() {
setOpaque(false);
addMouseListener(new MouseAdapter() {
@Override
public void mouseClicked(MouseEvent e) {
fadeOut();
}
});
fadeTimer = new Timer(40, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
long runTime = System.currentTimeMillis() - fadeStartAt;
float progress = 0f;
if (runTime >= FADE_OUT_TIME) {
progress = 1f;
} else {
progress = (float) runTime / (float) FADE_OUT_TIME;
if (progress > 1f) {
progress = 1f;
}
}
alpha = 1f - progress;
if (progress >= 1f) {
((Timer) e.getSource()).stop();
SwingUtilities.windowForComponent(MatchAreaPanel.this).dispose();
}
repaint();
}
});
waitTimer = new Timer(5000, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
((Timer) e.getSource()).stop();
fadeOut();
}
});
}
protected void fadeOut() {
waitTimer.stop();
fadeStartAt = System.currentTimeMillis();
fadeTimer.start();
}
public void start() {
if (!waitTimer.isRunning() && !fadeTimer.isRunning()) {
waitTimer.start();
}
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.setComposite(AlphaComposite.SrcOver.derive(alpha));
g2d.setColor(new Color(128, 128, 128, 64));
g2d.fillRect(0, 0, getWidth(), getHeight());
float dash1[] = {10.0f};
BasicStroke dashed = new BasicStroke(3.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER, 10.0f, dash1, 0.0f);
g2d.setColor(Color.BLACK);
g2d.setStroke(dashed);
g2d.drawRect(0, 0, getWidth() - 3, getHeight() - 3);
g2d.dispose();
}
}
}
我正在尝试创建一个扩展的 JPanel
,作为一种突出显示屏幕某些区域的方法。我从 this SO answer 中获取了一些代码,但我想进一步扩展它,尽管我不确定如何去做。
我希望能够让我的 JPanel
(下面的 MatchAreaPanel
)在达到给定的超时后消失。那就是 JPanel
将其可见的 属性 设置为 false 并随后自行处理。
执行此操作的最佳方法是什么?
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import javax.swing.JPanel;
public class MatchAreaPanel extends JPanel
{
public MatchAreaPanel()
{
}
@Override
protected void paintComponent(Graphics g)
{
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.setColor(new Color(128, 128, 128, 64));
g2d.fillRect(0, 0, getWidth(), getHeight());
float dash1[] = {10.0f};
BasicStroke dashed = new BasicStroke(3.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER, 10.0f, dash1, 0.0f);
g2d.setColor(Color.BLACK);
g2d.setStroke(dashed);
g2d.drawRect(0, 0, getWidth() - 3, getHeight() - 3);
g2d.dispose();
}
}
您可以使用 Swing Timer
在给定延迟后简单地安排回调并关闭关联 window 或根据您的需要隐藏组件,例如...
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.Rectangle;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.Random;
import javax.swing.JPanel;
import javax.swing.JWindow;
import javax.swing.SwingUtilities;
import javax.swing.Timer;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class Test {
public static void main(String[] args) {
new Test();
}
public Test() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
Rectangle bounds = getVirtualBounds();
Random rnd = new Random();
int x = bounds.x + (rnd.nextInt(bounds.width) - 100);
int y = bounds.y + (rnd.nextInt(bounds.height) - 100);
MatchAreaPanel pane = new MatchAreaPanel();
JWindow frame = new JWindow();
frame.setBackground(new Color(0, 0, 0, 0));
frame.add(pane);
frame.setBounds(x, y, 100, 100);
frame.setLocationRelativeTo(null);
frame.setVisible(true);
pane.start();
}
});
}
public static Rectangle getVirtualBounds() {
Rectangle bounds = new Rectangle(0, 0, 0, 0);
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice gd = ge.getDefaultScreenDevice();
bounds.add(gd.getDefaultConfiguration().getBounds());
return bounds;
}
public class MatchAreaPanel extends JPanel {
public MatchAreaPanel() {
setOpaque(false);
addMouseListener(new MouseAdapter() {
@Override
public void mouseClicked(MouseEvent e) {
SwingUtilities.windowForComponent(MatchAreaPanel.this).dispose();
}
});
}
public void start() {
Timer timer = new Timer(5000, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
SwingUtilities.windowForComponent(MatchAreaPanel.this).dispose();
}
});
timer.start();
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.setColor(new Color(128, 128, 128, 64));
g2d.fillRect(0, 0, getWidth(), getHeight());
float dash1[] = {10.0f};
BasicStroke dashed = new BasicStroke(3.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER, 10.0f, dash1, 0.0f);
g2d.setColor(Color.BLACK);
g2d.setStroke(dashed);
g2d.drawRect(0, 0, getWidth() - 3, getHeight() - 3);
g2d.dispose();
}
}
}
有关详细信息,请参阅 How to use Swing Timers
已更新...
现在,只是 "hiding" 面板很无聊,用户也有可能错过面板,因为突然出现并不能保证用户会看到它,因此您可以添加淡出效果。
在此示例中,您可以通过单击面板淡出它(但我这样做是作为测试的一部分,所以您不需要它)或在指定的时间结束后...
import java.awt.AlphaComposite;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.Rectangle;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.Random;
import javax.swing.JPanel;
import javax.swing.JWindow;
import javax.swing.SwingUtilities;
import javax.swing.Timer;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class Test {
public static void main(String[] args) {
new Test();
}
public Test() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
Rectangle bounds = getVirtualBounds();
Random rnd = new Random();
int x = bounds.x + (rnd.nextInt(bounds.width) - 100);
int y = bounds.y + (rnd.nextInt(bounds.height) - 100);
MatchAreaPanel pane = new MatchAreaPanel();
JWindow frame = new JWindow();
frame.setBackground(new Color(0, 0, 0, 0));
frame.add(pane);
frame.setBounds(x, y, 100, 100);
frame.setLocationRelativeTo(null);
frame.setVisible(true);
pane.start();
}
});
}
public static Rectangle getVirtualBounds() {
Rectangle bounds = new Rectangle(0, 0, 0, 0);
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice gd = ge.getDefaultScreenDevice();
bounds.add(gd.getDefaultConfiguration().getBounds());
return bounds;
}
public static class MatchAreaPanel extends JPanel {
protected static final long FADE_OUT_TIME = 2500;
private float alpha = 1f;
private long fadeStartAt;
private Timer fadeTimer;
private Timer waitTimer;
public MatchAreaPanel() {
setOpaque(false);
addMouseListener(new MouseAdapter() {
@Override
public void mouseClicked(MouseEvent e) {
fadeOut();
}
});
fadeTimer = new Timer(40, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
long runTime = System.currentTimeMillis() - fadeStartAt;
float progress = 0f;
if (runTime >= FADE_OUT_TIME) {
progress = 1f;
} else {
progress = (float) runTime / (float) FADE_OUT_TIME;
if (progress > 1f) {
progress = 1f;
}
}
alpha = 1f - progress;
if (progress >= 1f) {
((Timer) e.getSource()).stop();
SwingUtilities.windowForComponent(MatchAreaPanel.this).dispose();
}
repaint();
}
});
waitTimer = new Timer(5000, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
((Timer) e.getSource()).stop();
fadeOut();
}
});
}
protected void fadeOut() {
waitTimer.stop();
fadeStartAt = System.currentTimeMillis();
fadeTimer.start();
}
public void start() {
if (!waitTimer.isRunning() && !fadeTimer.isRunning()) {
waitTimer.start();
}
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.setComposite(AlphaComposite.SrcOver.derive(alpha));
g2d.setColor(new Color(128, 128, 128, 64));
g2d.fillRect(0, 0, getWidth(), getHeight());
float dash1[] = {10.0f};
BasicStroke dashed = new BasicStroke(3.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER, 10.0f, dash1, 0.0f);
g2d.setColor(Color.BLACK);
g2d.setStroke(dashed);
g2d.drawRect(0, 0, getWidth() - 3, getHeight() - 3);
g2d.dispose();
}
}
}