将 canvas 转换为固定尺寸的图像 HTML5
Convert canvas into image with fix size in HTML5
我正在使用 HTML5。现在我正在通过 toDataURL
将 canvas 转换为图像。但是我想把这个 canvas 转换成不同的大小。例如,我的 canvas 大小是 450px*450px 那么它应该转换成 1000px*1000px.
var canvas = new fabric.Canvas('canvas');
document.getElementById('file').addEventListener("change", function (e) {
var file = e.target.files[0];
var reader = new FileReader();
reader.onload = function (f) {
var data = f.target.result;
fabric.Image.fromURL(data, function (img) {
var oImg = img.set({left: 50, top: 100,width:100, height:100, angle: 00}).scale(0.9);
canvas.add(oImg).renderAll();
var a = canvas.setActiveObject(oImg);
var dataURL = canvas.toDataURL({format: 'png', quality: 0.8, width:1000, height:10000});
console.log("aaaaaaaaaaa" + dataURL);
// console.log("Canvas Image " + dataURL);
// document.getElementById('txt').href = dataURL;
});
};
reader.readAsDataURL(file);
});
document.querySelector('#txt').onclick = function (e) {
e.preventDefault();
canvas.deactivateAll().renderAll();
document.querySelector('#preview').src = canvas.toDataURL();
}
canvas {
border: 1px solid black;
}
<script src="https://rawgit.com/kangax/fabric.js/master/dist/fabric.min.js"></script>
<input type="file" id="file">
<canvas id="canvas" width="400" height="400"></canvas>
<a href='' id='txt' target="_blank">Click Me!!</a>
<br />
<img id="preview" />
我试过了canvas.toDataUrl({格式:'png',质量:0.8,width:1000,
height:1000}) 但这是行不通的。
演示 JSFIDDLE。
https://jsfiddle.net/varunPes/8gt6d7op/13/
预期结果:
只需将 width:1000, height:1000
添加到 var oImg = img.set({left: 50, top: 100, angle: 00}).scale(0.9);
完整代码:
var canvas = new fabric.Canvas('canvas');
document.getElementById('file').addEventListener("change", function (e) {
var file = e.target.files[0];
var reader = new FileReader();
reader.onload = function (f) {
var data = f.target.result;
fabric.Image.fromURL(data, function (img) {
var oImg = img.set({left: 0, top: 0, angle: 00}).scale(0.9);
canvas.add(oImg).renderAll();
var a = canvas.setActiveObject(oImg);
var dataURL = canvas.toDataURL({format: 'png', quality: 0.8});
});
};
reader.readAsDataURL(file);
});
document.querySelector('#txt').onclick = function (e) {
e.preventDefault();
canvas.deactivateAll().renderAll();
increaseImg(canvas.toDataURL(), function(dataURL) {
document.querySelector('#preview').src = dataURL;
});
}
function increaseImg(src, callback) {
var n_canvas = $('<canvas width="1800" height="2000" />')[0],
n_ctx = n_canvas.getContext('2d'),
n_img = new Image();
n_img.onload = function() {
n_ctx.drawImage(n_img, 0, 0, n_canvas.width, n_canvas.height);
callback(n_canvas.toDataURL());
}
n_img.src = src;
}
canvas{
border: 1px solid black;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<script src="https://rawgit.com/kangax/fabric.js/master/dist/fabric.min.js"></script>
<input type="file" id="file"><br />
<canvas id="canvas" width="450" height="450"></canvas>
<a href='' id='txt' target="_blank">Click Me!!</a>
<br />
<img id="preview" />
看看 https://jsfiddle.net/8gt6d7op/14/ 是否有效。 toDataURL 仅适用于 canvas 中的任何内容,因此您无法指定大小。大小已经在canvas.
您可以使用第二个 canvas 和您想要的尺寸并使用它来填充图像。
<script src="https://rawgit.com/kangax/fabric.js/master/dist/fabric.min.js"></script>
<input type="file" id="file">
<canvas id="canvas" width="400" height="400"></canvas>
<a href='' id='txt' target="_blank">Click Me!!</a>
<br />
<img id="preview" />
<canvas id="canvas2" width="1000" height="1000" style="display:none;"></canvas>
var canvas = new fabric.Canvas('canvas');
var canvas2 = new fabric.Canvas('canvas2');
document.getElementById('file').addEventListener("change", function (e) {
var file = e.target.files[0];
var reader = new FileReader();
reader.onload = function (f) {
var data = f.target.result;
fabric.Image.fromURL(data, function (img) {
var oImg = img.set({left: 50, top: 100, angle: 00}).scale(0.9);
canvas.add(oImg).renderAll();
canvas2.add(oImg).renderAll();
var a = canvas.setActiveObject(oImg);
var dataURL = canvas2.toDataURL({format: 'png', quality: 0.8});
console.log("aaaaaaaaaaa" + dataURL);
// console.log("Canvas Image " + dataURL);
// document.getElementById('txt').href = dataURL;
});
};
reader.readAsDataURL(file);
});
document.querySelector('#txt').onclick = function (e) {
e.preventDefault();
canvas2.deactivateAll().renderAll();
document.querySelector('#preview').src = canvas2.toDataURL();
}
您的代码很好,不需要任何大的改动。
如果你想导出各种尺寸的图像试试这个。
我创建了两个导出链接,一个宽度为 500,一个宽度为 1000。
如您所见,您可以直接导出图像而不是 canvas.
var canvas = new fabric.Canvas('canvas');
document.getElementById('file').addEventListener("change", function (e) {
var file = e.target.files[0];
var reader = new FileReader();
reader.onload = function (f) {
var data = f.target.result;
fabric.Image.fromURL(data, function (img) {
var oImg = img.set({left: 50, top: 100, angle: 00}).scale(0.9);
canvas.add(oImg);
});
};
reader.readAsDataURL(file);
});
document.querySelector('#txt').onclick = function (e) {
_export(e, 500);
}
document.querySelector('#txt2').onclick = function (e) {
_export(e, 1000);
}
function _export(e, width) {
e.preventDefault();
var a = canvas.getActiveObject();
canvas.deactivateAll().renderAll();
var mult = width / a.width;
document.querySelector('#preview').src = a.toDataURL({multiplier: mult});
}
canvas {
border: 1px solid black;
}
<script src="https://rawgit.com/kangax/fabric.js/master/dist/fabric.min.js"></script>
<input type="file" id="file">
<canvas id="canvas" width="400" height="400"></canvas>
<a href='' id='txt' target="_blank">Click Me!! 500</a><br />
<a href='' id='txt2' target="_blank">Click Me!! 1000</a>
<br />
<img id="preview" />
我正在使用 HTML5。现在我正在通过 toDataURL
将 canvas 转换为图像。但是我想把这个 canvas 转换成不同的大小。例如,我的 canvas 大小是 450px*450px 那么它应该转换成 1000px*1000px.
var canvas = new fabric.Canvas('canvas');
document.getElementById('file').addEventListener("change", function (e) {
var file = e.target.files[0];
var reader = new FileReader();
reader.onload = function (f) {
var data = f.target.result;
fabric.Image.fromURL(data, function (img) {
var oImg = img.set({left: 50, top: 100,width:100, height:100, angle: 00}).scale(0.9);
canvas.add(oImg).renderAll();
var a = canvas.setActiveObject(oImg);
var dataURL = canvas.toDataURL({format: 'png', quality: 0.8, width:1000, height:10000});
console.log("aaaaaaaaaaa" + dataURL);
// console.log("Canvas Image " + dataURL);
// document.getElementById('txt').href = dataURL;
});
};
reader.readAsDataURL(file);
});
document.querySelector('#txt').onclick = function (e) {
e.preventDefault();
canvas.deactivateAll().renderAll();
document.querySelector('#preview').src = canvas.toDataURL();
}
canvas {
border: 1px solid black;
}
<script src="https://rawgit.com/kangax/fabric.js/master/dist/fabric.min.js"></script>
<input type="file" id="file">
<canvas id="canvas" width="400" height="400"></canvas>
<a href='' id='txt' target="_blank">Click Me!!</a>
<br />
<img id="preview" />
我试过了canvas.toDataUrl({格式:'png',质量:0.8,width:1000, height:1000}) 但这是行不通的。
演示 JSFIDDLE。 https://jsfiddle.net/varunPes/8gt6d7op/13/
预期结果:
只需将 width:1000, height:1000
添加到 var oImg = img.set({left: 50, top: 100, angle: 00}).scale(0.9);
完整代码:
var canvas = new fabric.Canvas('canvas');
document.getElementById('file').addEventListener("change", function (e) {
var file = e.target.files[0];
var reader = new FileReader();
reader.onload = function (f) {
var data = f.target.result;
fabric.Image.fromURL(data, function (img) {
var oImg = img.set({left: 0, top: 0, angle: 00}).scale(0.9);
canvas.add(oImg).renderAll();
var a = canvas.setActiveObject(oImg);
var dataURL = canvas.toDataURL({format: 'png', quality: 0.8});
});
};
reader.readAsDataURL(file);
});
document.querySelector('#txt').onclick = function (e) {
e.preventDefault();
canvas.deactivateAll().renderAll();
increaseImg(canvas.toDataURL(), function(dataURL) {
document.querySelector('#preview').src = dataURL;
});
}
function increaseImg(src, callback) {
var n_canvas = $('<canvas width="1800" height="2000" />')[0],
n_ctx = n_canvas.getContext('2d'),
n_img = new Image();
n_img.onload = function() {
n_ctx.drawImage(n_img, 0, 0, n_canvas.width, n_canvas.height);
callback(n_canvas.toDataURL());
}
n_img.src = src;
}
canvas{
border: 1px solid black;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<script src="https://rawgit.com/kangax/fabric.js/master/dist/fabric.min.js"></script>
<input type="file" id="file"><br />
<canvas id="canvas" width="450" height="450"></canvas>
<a href='' id='txt' target="_blank">Click Me!!</a>
<br />
<img id="preview" />
看看 https://jsfiddle.net/8gt6d7op/14/ 是否有效。 toDataURL 仅适用于 canvas 中的任何内容,因此您无法指定大小。大小已经在canvas.
您可以使用第二个 canvas 和您想要的尺寸并使用它来填充图像。
<script src="https://rawgit.com/kangax/fabric.js/master/dist/fabric.min.js"></script>
<input type="file" id="file">
<canvas id="canvas" width="400" height="400"></canvas>
<a href='' id='txt' target="_blank">Click Me!!</a>
<br />
<img id="preview" />
<canvas id="canvas2" width="1000" height="1000" style="display:none;"></canvas>
var canvas = new fabric.Canvas('canvas');
var canvas2 = new fabric.Canvas('canvas2');
document.getElementById('file').addEventListener("change", function (e) {
var file = e.target.files[0];
var reader = new FileReader();
reader.onload = function (f) {
var data = f.target.result;
fabric.Image.fromURL(data, function (img) {
var oImg = img.set({left: 50, top: 100, angle: 00}).scale(0.9);
canvas.add(oImg).renderAll();
canvas2.add(oImg).renderAll();
var a = canvas.setActiveObject(oImg);
var dataURL = canvas2.toDataURL({format: 'png', quality: 0.8});
console.log("aaaaaaaaaaa" + dataURL);
// console.log("Canvas Image " + dataURL);
// document.getElementById('txt').href = dataURL;
});
};
reader.readAsDataURL(file);
});
document.querySelector('#txt').onclick = function (e) {
e.preventDefault();
canvas2.deactivateAll().renderAll();
document.querySelector('#preview').src = canvas2.toDataURL();
}
您的代码很好,不需要任何大的改动。 如果你想导出各种尺寸的图像试试这个。
我创建了两个导出链接,一个宽度为 500,一个宽度为 1000。 如您所见,您可以直接导出图像而不是 canvas.
var canvas = new fabric.Canvas('canvas');
document.getElementById('file').addEventListener("change", function (e) {
var file = e.target.files[0];
var reader = new FileReader();
reader.onload = function (f) {
var data = f.target.result;
fabric.Image.fromURL(data, function (img) {
var oImg = img.set({left: 50, top: 100, angle: 00}).scale(0.9);
canvas.add(oImg);
});
};
reader.readAsDataURL(file);
});
document.querySelector('#txt').onclick = function (e) {
_export(e, 500);
}
document.querySelector('#txt2').onclick = function (e) {
_export(e, 1000);
}
function _export(e, width) {
e.preventDefault();
var a = canvas.getActiveObject();
canvas.deactivateAll().renderAll();
var mult = width / a.width;
document.querySelector('#preview').src = a.toDataURL({multiplier: mult});
}
canvas {
border: 1px solid black;
}
<script src="https://rawgit.com/kangax/fabric.js/master/dist/fabric.min.js"></script>
<input type="file" id="file">
<canvas id="canvas" width="400" height="400"></canvas>
<a href='' id='txt' target="_blank">Click Me!! 500</a><br />
<a href='' id='txt2' target="_blank">Click Me!! 1000</a>
<br />
<img id="preview" />