如何在 Scala Play Framework 中对服务器启动执行操作?
How do I perform an action on server startup in the Scala Play Framework?
我的 conf/
目录中有一个配置文件 servers.conf
,只要路由 /servers
被命中,我的 ServerController 就会读取该文件。这不是高效的,因为当文件不会更改时,它需要在每次连续命中时重新读取配置文件。此外,如果配置文件有问题,我可以尽快告诉用户,而不是在页面命中时抛出异常。
目前我的 ServerController.scala
:
中有这个
case class Server(ip: String, port: String)
/**
* This controller creates an `Action` to handle HTTP requests to the
* application's server page.
*/
@Singleton
class ServerController @Inject() extends Controller {
/**
* Create an Action to render an HTML page with a the list of servers.
* The configuration in the `routes` file means that this method
* will be called when the application receives a `GET` request with
* a path of `/servers`.
*/
def index = Action {
val serverList = ConfigFactory.load().getConfigList("servers")
val servers: List[Server] = serverList match {
case null => Nil
case _ => serverList map { s =>
Server(s.getString("ip"), s.getString("port"))
} filter { s =>
s.ip != null && s.port != null
}.toList
}
Ok(views.html.servers(servers))
}
}
我的目标是让服务器在启动时读取配置文件,如果读取配置文件没有问题,则在命中路由时将服务器列表传递给 ServerController。如果有问题,我希望立即抛出异常。
不过,我似乎找不到我的应用程序的入口点,所以我不知道如何在启动时执行操作。
有人知道怎么做吗?我正在使用 Play 2.5.x.
如果您使用的是最新版本的 Play,它会在启动时查找根包中任何名为 Module
的 class(也就是说,没有 package
文件顶部的定义)。这是从 Play 2.5.x 的最新 Activator 模板中获取的示例,我已经对其进行了修改以演示应用程序启动和关闭时的 运行 代码:
在 services/Say.scala
中,这将是一个简单的服务,在启动时说 "Hello!",在应用程序关闭时说 "Goodbye!":
package services
import javax.inject._
import play.api.inject.ApplicationLifecycle
import scala.concurrent.Future
trait Say {
def hello(): Unit
def goodbye(): Unit
}
@Singleton
class SayImpl @Inject() (appLifecycle: ApplicationLifecycle) extends Say {
override def hello(): Unit = println("Hello!")
override def goodbye(): Unit = println("Goodbye!")
// You can do this, or just explicitly call `hello()` at the end
def start(): Unit = hello()
// When the application starts, register a stop hook with the
// ApplicationLifecycle object. The code inside the stop hook will
// be run when the application stops.
appLifecycle.addStopHook { () =>
goodbye()
Future.successful(())
}
// Called when this singleton is constructed (could be replaced by `hello()`)
start()
}
在Module.scala,
import com.google.inject.AbstractModule
import services._
/**
* This class is a Guice module that tells Guice how to bind several
* different types. This Guice module is created when the Play
* application starts.
* Play will automatically use any class called `Module` that is in
* the root package. You can create modules in other locations by
* adding `play.modules.enabled` settings to the `application.conf`
* configuration file.
*/
class Module extends AbstractModule {
override def configure() = {
// We bind the implementation to the interface (trait) as an eager singleton,
// which means it is bound immediately when the application starts.
bind(classOf[Say]).to(classOf[SayImpl]).asEagerSingleton()
}
}
您可能会发现有用的一些其他资源是 the Scala dependency injection (DI) documentation and the Guice documentation。 Guice 是 Play 使用的默认 DI 框架。
我的 conf/
目录中有一个配置文件 servers.conf
,只要路由 /servers
被命中,我的 ServerController 就会读取该文件。这不是高效的,因为当文件不会更改时,它需要在每次连续命中时重新读取配置文件。此外,如果配置文件有问题,我可以尽快告诉用户,而不是在页面命中时抛出异常。
目前我的 ServerController.scala
:
case class Server(ip: String, port: String)
/**
* This controller creates an `Action` to handle HTTP requests to the
* application's server page.
*/
@Singleton
class ServerController @Inject() extends Controller {
/**
* Create an Action to render an HTML page with a the list of servers.
* The configuration in the `routes` file means that this method
* will be called when the application receives a `GET` request with
* a path of `/servers`.
*/
def index = Action {
val serverList = ConfigFactory.load().getConfigList("servers")
val servers: List[Server] = serverList match {
case null => Nil
case _ => serverList map { s =>
Server(s.getString("ip"), s.getString("port"))
} filter { s =>
s.ip != null && s.port != null
}.toList
}
Ok(views.html.servers(servers))
}
}
我的目标是让服务器在启动时读取配置文件,如果读取配置文件没有问题,则在命中路由时将服务器列表传递给 ServerController。如果有问题,我希望立即抛出异常。
不过,我似乎找不到我的应用程序的入口点,所以我不知道如何在启动时执行操作。
有人知道怎么做吗?我正在使用 Play 2.5.x.
如果您使用的是最新版本的 Play,它会在启动时查找根包中任何名为 Module
的 class(也就是说,没有 package
文件顶部的定义)。这是从 Play 2.5.x 的最新 Activator 模板中获取的示例,我已经对其进行了修改以演示应用程序启动和关闭时的 运行 代码:
在 services/Say.scala
中,这将是一个简单的服务,在启动时说 "Hello!",在应用程序关闭时说 "Goodbye!":
package services
import javax.inject._
import play.api.inject.ApplicationLifecycle
import scala.concurrent.Future
trait Say {
def hello(): Unit
def goodbye(): Unit
}
@Singleton
class SayImpl @Inject() (appLifecycle: ApplicationLifecycle) extends Say {
override def hello(): Unit = println("Hello!")
override def goodbye(): Unit = println("Goodbye!")
// You can do this, or just explicitly call `hello()` at the end
def start(): Unit = hello()
// When the application starts, register a stop hook with the
// ApplicationLifecycle object. The code inside the stop hook will
// be run when the application stops.
appLifecycle.addStopHook { () =>
goodbye()
Future.successful(())
}
// Called when this singleton is constructed (could be replaced by `hello()`)
start()
}
在Module.scala,
import com.google.inject.AbstractModule
import services._
/**
* This class is a Guice module that tells Guice how to bind several
* different types. This Guice module is created when the Play
* application starts.
* Play will automatically use any class called `Module` that is in
* the root package. You can create modules in other locations by
* adding `play.modules.enabled` settings to the `application.conf`
* configuration file.
*/
class Module extends AbstractModule {
override def configure() = {
// We bind the implementation to the interface (trait) as an eager singleton,
// which means it is bound immediately when the application starts.
bind(classOf[Say]).to(classOf[SayImpl]).asEagerSingleton()
}
}
您可能会发现有用的一些其他资源是 the Scala dependency injection (DI) documentation and the Guice documentation。 Guice 是 Play 使用的默认 DI 框架。