在 Swift 游乐场演奏音符

Play musical notes in Swift Playground

我正在尝试在 Swift Playground 中播放一个带有默认正弦波的短音符序列作为声音。稍后我想用 Soundfont 替换声音,但目前我很乐意只发出一些声音。

我希望这是一个类似 midi 的序列,可以直接控制音符,而不是纯粹基于音频的东西。 AudioToolbox 似乎提供了我正在寻找的东西,但我无法完全理解它的用法。这是我目前正在尝试的

import AudioToolbox

// Creating the sequence    

var sequence:MusicSequence = nil
var musicSequence = NewMusicSequence(&sequence)

// Creating a track

var track:MusicTrack = nil
var musicTrack = MusicSequenceNewTrack(sequence, &track)

// Adding notes

var time = MusicTimeStamp(1.0)
for index:UInt8 in 60...72 {
    var note = MIDINoteMessage(channel: 0,
                               note: index,
                               velocity: 64,
                               releaseVelocity: 0,
                               duration: 1.0 )
    musicTrack = MusicTrackNewMIDINoteEvent(track, time, &note)
    time += 1
}

// Creating a player    

var musicPlayer:MusicPlayer = nil
var player = NewMusicPlayer(&musicPlayer)

player = MusicPlayerSetSequence(musicPlayer, sequence)
player = MusicPlayerStart(musicPlayer)

如您所想,没有声音播放。我很欣赏关于如何大声播放该声音序列的任何想法。

您必须为 Playground 启用异步模式。

在顶部添加这个 (Xcode 7, Swift 2):

import XCPlayground
XCPlaygroundPage.currentPage.needsIndefiniteExecution = true

您的序列将播放。

Xcode 8 (Swift 3) 相同:

import PlaygroundSupport
PlaygroundPage.current.needsIndefiniteExecution = true

Swift游乐场

中的工作 MIDI 示例
import PlaygroundSupport
import AudioToolbox

var sequence : MusicSequence? = nil
var musicSequence = NewMusicSequence(&sequence)

var track : MusicTrack? = nil
var musicTrack = MusicSequenceNewTrack(sequence!, &track)

// Adding notes

var time = MusicTimeStamp(1.0)
for index:UInt8 in 60...72 { // C4 to C5
    var note = MIDINoteMessage(channel: 0,
                               note: index,
                               velocity: 64,
                               releaseVelocity: 0,
                               duration: 1.0 )
    musicTrack = MusicTrackNewMIDINoteEvent(track!, time, &note)
    time += 1
}

// Creating a player

var musicPlayer : MusicPlayer? = nil
var player = NewMusicPlayer(&musicPlayer)

player = MusicPlayerSetSequence(musicPlayer!, sequence)
player = MusicPlayerStart(musicPlayer!)

PlaygroundPage.current.needsIndefiniteExecution = true

很棒 MIDI reference page 有漂亮的图表