可调整大小和可移动的圆圈
Re sizable and Movable Circle
我创建了一个允许我调整圆圈大小并移动它的代码
第一次点击鼠标给出圆心。
圆的半径会随着光标的移动而变化(越靠近中心半径越小越远离中心半径越大)。
第二次点击半径不变,确定圆
这是一张与我想要做的相似的图片:
问题是:
中心不是我第一次点击鼠标的位置。
移动时光标应该正好在圆圈的边界上
最大的问题是点击第二次后圆圈离中心越来越远了。
请帮忙
using System;
using System.Drawing;
using System.Windows.Forms;
namespace project
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
this.SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
}
Bitmap background;
Graphics scG;
Rectangle rectangleObj;
int clikno = 0;
private Point clickCurrent = Point.Empty;
private Point clickPrev = Point.Empty;
private void Form1_Load(object sender, EventArgs e)
{
background = new Bitmap(this.Width, this.Height);
rectangleObj = new Rectangle(10, 10, 100, 100);
scG = Graphics.FromImage(background);
}
private void Form1_MouseDown(object sender, MouseEventArgs e)
{
clickCurrent = this.PointToClient(Cursor.Position);
clickPrev = clickCurrent;
rectangleObj.X = e.X;
rectangleObj.Y = e.Y;
}
protected override void OnPaint(PaintEventArgs pe)
{
pe.Graphics.DrawImage(Draw(), 0, 0);
}
public Bitmap Draw()
{
Graphics scG = Graphics.FromImage(background);
Pen myPen = new Pen(System.Drawing.Color.Red, 3);
scG.Clear(SystemColors.Control);
scG.DrawEllipse(myPen, rectangleObj);
return background;
}
protected override void OnMouseClick(MouseEventArgs e)
{
base.OnMouseClick(e);
clikno = clikno + 1;
}
protected override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);
double oradius = Math.Sqrt((Math.Pow(clickPrev.X - e.X, 2)) + (Math.Pow(clickPrev.Y - e.Y, 2)));
int radius = Convert.ToInt32(oradius);
if (clikno == 1)
{
rectangleObj.Height = radius;
rectangleObj.Width = radius;
rectangleObj.X = clickPrev.X;
rectangleObj.Y = clickPrev.Y;
Refresh();
}
if (clikno == 2)
clikno = 0;
Refresh();
}
}
}
我想通了
using System;
using System.Drawing;
using System.Threading;
using System.Windows.Forms;
namespace Project
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
this.SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
}
Bitmap background;
Graphics scG;
Rectangle rectangleObj;
Rectangle center;
int clikno = 0;
private Point clickCurrent = Point.Empty;
private Point clickPrev = Point.Empty;
private void Form1_Load(object sender, EventArgs e)
{
background = new Bitmap(this.Width, this.Height);//, this.Width,this.Height);
rectangleObj = new Rectangle(10, 10, 100, 100);
center = new Rectangle(10, 10, 3, 3);
scG = Graphics.FromImage(background);
}
private void Form1_MouseDown(object sender, MouseEventArgs e)
{
clickCurrent = this.PointToClient(Cursor.Position);
clickPrev = clickCurrent;
if (clickPrev == Point.Empty) return;
Refresh();
}
protected override void OnPaint(PaintEventArgs pe)
{
pe.Graphics.DrawImage(Draw(), 0, 0);
}
public Bitmap Draw()
{
Graphics scG = Graphics.FromImage(background);
Pen myPen = new Pen(System.Drawing.Color.Red, 3);
scG.Clear(SystemColors.Control);
scG.DrawEllipse(myPen, rectangleObj);
// scG.DrawRectangle(myPen, rectangleObj);
scG.DrawEllipse(myPen, center);
return background;
}
protected override void OnMouseClick(MouseEventArgs e)
{
base.OnMouseClick(e);
clikno = clikno + 1;
}
protected override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);
double oradius = Math.Sqrt((Math.Pow(clickPrev.X - e.X, 2)) + (Math.Pow(clickPrev.Y - e.Y, 2)));
int radius = Convert.ToInt32(oradius);
if (clikno == 1)
{
rectangleObj.Height = radius;
rectangleObj.Width = radius;
rectangleObj.X = clickPrev.X- rectangleObj.Height /2;// +radius;
rectangleObj.Y = clickPrev.Y - rectangleObj.Width / 2;// +radius;
center.X = clickPrev.X - center.Height / 2;// +radius;
center.Y = clickPrev.Y - center.Width / 2;// +radius;
Refresh();
}
if (clikno == 2)
clikno = 0;
Refresh();
}
string myString = 5.ToString();
}
}
我创建了一个允许我调整圆圈大小并移动它的代码
第一次点击鼠标给出圆心。
圆的半径会随着光标的移动而变化(越靠近中心半径越小越远离中心半径越大)。
第二次点击半径不变,确定圆
这是一张与我想要做的相似的图片:
问题是:
中心不是我第一次点击鼠标的位置。
移动时光标应该正好在圆圈的边界上
最大的问题是点击第二次后圆圈离中心越来越远了。
请帮忙
using System;
using System.Drawing;
using System.Windows.Forms;
namespace project
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
this.SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
}
Bitmap background;
Graphics scG;
Rectangle rectangleObj;
int clikno = 0;
private Point clickCurrent = Point.Empty;
private Point clickPrev = Point.Empty;
private void Form1_Load(object sender, EventArgs e)
{
background = new Bitmap(this.Width, this.Height);
rectangleObj = new Rectangle(10, 10, 100, 100);
scG = Graphics.FromImage(background);
}
private void Form1_MouseDown(object sender, MouseEventArgs e)
{
clickCurrent = this.PointToClient(Cursor.Position);
clickPrev = clickCurrent;
rectangleObj.X = e.X;
rectangleObj.Y = e.Y;
}
protected override void OnPaint(PaintEventArgs pe)
{
pe.Graphics.DrawImage(Draw(), 0, 0);
}
public Bitmap Draw()
{
Graphics scG = Graphics.FromImage(background);
Pen myPen = new Pen(System.Drawing.Color.Red, 3);
scG.Clear(SystemColors.Control);
scG.DrawEllipse(myPen, rectangleObj);
return background;
}
protected override void OnMouseClick(MouseEventArgs e)
{
base.OnMouseClick(e);
clikno = clikno + 1;
}
protected override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);
double oradius = Math.Sqrt((Math.Pow(clickPrev.X - e.X, 2)) + (Math.Pow(clickPrev.Y - e.Y, 2)));
int radius = Convert.ToInt32(oradius);
if (clikno == 1)
{
rectangleObj.Height = radius;
rectangleObj.Width = radius;
rectangleObj.X = clickPrev.X;
rectangleObj.Y = clickPrev.Y;
Refresh();
}
if (clikno == 2)
clikno = 0;
Refresh();
}
}
}
我想通了
using System;
using System.Drawing;
using System.Threading;
using System.Windows.Forms;
namespace Project
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
this.SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
}
Bitmap background;
Graphics scG;
Rectangle rectangleObj;
Rectangle center;
int clikno = 0;
private Point clickCurrent = Point.Empty;
private Point clickPrev = Point.Empty;
private void Form1_Load(object sender, EventArgs e)
{
background = new Bitmap(this.Width, this.Height);//, this.Width,this.Height);
rectangleObj = new Rectangle(10, 10, 100, 100);
center = new Rectangle(10, 10, 3, 3);
scG = Graphics.FromImage(background);
}
private void Form1_MouseDown(object sender, MouseEventArgs e)
{
clickCurrent = this.PointToClient(Cursor.Position);
clickPrev = clickCurrent;
if (clickPrev == Point.Empty) return;
Refresh();
}
protected override void OnPaint(PaintEventArgs pe)
{
pe.Graphics.DrawImage(Draw(), 0, 0);
}
public Bitmap Draw()
{
Graphics scG = Graphics.FromImage(background);
Pen myPen = new Pen(System.Drawing.Color.Red, 3);
scG.Clear(SystemColors.Control);
scG.DrawEllipse(myPen, rectangleObj);
// scG.DrawRectangle(myPen, rectangleObj);
scG.DrawEllipse(myPen, center);
return background;
}
protected override void OnMouseClick(MouseEventArgs e)
{
base.OnMouseClick(e);
clikno = clikno + 1;
}
protected override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);
double oradius = Math.Sqrt((Math.Pow(clickPrev.X - e.X, 2)) + (Math.Pow(clickPrev.Y - e.Y, 2)));
int radius = Convert.ToInt32(oradius);
if (clikno == 1)
{
rectangleObj.Height = radius;
rectangleObj.Width = radius;
rectangleObj.X = clickPrev.X- rectangleObj.Height /2;// +radius;
rectangleObj.Y = clickPrev.Y - rectangleObj.Width / 2;// +radius;
center.X = clickPrev.X - center.Height / 2;// +radius;
center.Y = clickPrev.Y - center.Width / 2;// +radius;
Refresh();
}
if (clikno == 2)
clikno = 0;
Refresh();
}
string myString = 5.ToString();
}
}