在非 Unity 项目中使用在 AssetStore.Unity3D.com 中购买的 Unity 资产
Using Unity assets bought in AssetStore.Unity3D.com in Non-Unity projects
有人知道我可以在非 Unity 项目中使用我在 AssetStore.Unity3D.com 中购买的 Unity 资产吗?我的意思是在 Native-Java 开发中使用它,Native-iOS dev,将它与 LibGDX Engine 和其他引擎一起使用。
Unity Asset Store TOS (服务条款):
[..]
- END-USER'S RIGHTS AND OBLIGATIONS
2.1
END-USER may use the licensed Assets only for their intended purpose.
2.2
Licensor grants to the END-USER a non-exclusive, worldwide, and
perpetual license to the Asset to integrate Assets only as
incorporated and embedded components of electronic games and
interactive media and distribute such electronic game and interactive
media. Except for game services software development kits (“Services
SDKs”), END-USERS may modify Assets. END-USER may otherwise not
reproduce, distribute, sublicense, rent, lease or lend the Assets. It
is emphasized that the END-USERS shall not be entitled to distribute
or transfer in any way (including, without, limitation by way of
sublicense) the Assets in any other way than as integrated components
of electronic games and interactive media. Without limitation of the
foregoing it is emphasized that END-USER shall not be entitled to
share the costs related to purchasing an Asset and then let any third
party that has contributed to such purchase use such Asset (forum
pooling).
[...]
因此我认为您应该询问 owner/developer。每个许可证可能不同,因此我建议您研究每个许可证。
-----> 更新 <------
因此,根据服务条款,您可以为所欲为。 Asset Store 与 Unity Engine 明显分开,Unity 从购买中获得收益。但是,他们更喜欢您在 Unity 中使用它们,但根本没有提到 EULA。
有人知道我可以在非 Unity 项目中使用我在 AssetStore.Unity3D.com 中购买的 Unity 资产吗?我的意思是在 Native-Java 开发中使用它,Native-iOS dev,将它与 LibGDX Engine 和其他引擎一起使用。
Unity Asset Store TOS (服务条款):
[..]
- END-USER'S RIGHTS AND OBLIGATIONS
2.1
END-USER may use the licensed Assets only for their intended purpose.
2.2
Licensor grants to the END-USER a non-exclusive, worldwide, and perpetual license to the Asset to integrate Assets only as incorporated and embedded components of electronic games and interactive media and distribute such electronic game and interactive media. Except for game services software development kits (“Services SDKs”), END-USERS may modify Assets. END-USER may otherwise not reproduce, distribute, sublicense, rent, lease or lend the Assets. It is emphasized that the END-USERS shall not be entitled to distribute or transfer in any way (including, without, limitation by way of sublicense) the Assets in any other way than as integrated components of electronic games and interactive media. Without limitation of the foregoing it is emphasized that END-USER shall not be entitled to share the costs related to purchasing an Asset and then let any third party that has contributed to such purchase use such Asset (forum pooling).
[...]
因此我认为您应该询问 owner/developer。每个许可证可能不同,因此我建议您研究每个许可证。
-----> 更新 <------
因此,根据服务条款,您可以为所欲为。 Asset Store 与 Unity Engine 明显分开,Unity 从购买中获得收益。但是,他们更喜欢您在 Unity 中使用它们,但根本没有提到 EULA。