WPF 图像裁剪
WPF Image Cropping
我的图像裁剪有问题。当我尝试用矩形裁剪图像时,裁剪区域被设置为一些奇怪的值。
这是 xaml 代码:
<Grid Name="GridImage">
<Image Name="LoadedImage" SnapsToDevicePixels="True" RenderOptions.BitmapScalingMode="HighQuality">
</Image>
<Canvas x:Name="ImageCanvas" ClipToBounds="True">
<Rectangle x:Name="SelectionRectangle" Stroke="LightBlue" Fill="#220000FF" Visibility="Collapsed" />
</Canvas>
</Grid>
这里是我裁剪图片的方式:
var imagePosition = LoadedImage.TransformToAncestor(GridImage).Transform(new Point(0, 0));
Rect rect1 = new Rect(Math.Max(Canvas.GetLeft(SelectionRectangle) - imagePosition.X, 0), Math.Max(Canvas.GetTop(SelectionRectangle) - imagePosition.Y, 0), SelectionRectangle.Width, SelectionRectangle.Height);
var ratioX = LoadedImage.Source.Width / LoadedImage.ActualWidth;
var ratioY = LoadedImage.Source.Height / LoadedImage.ActualHeight;
Int32Rect rcFrom = new Int32Rect
{
X = (int)(rect1.X * ratioX),
Y = (int)(rect1.Y * ratioY),
Width = (int)(rect1.Width * ratioX),
Height = (int)(rect1.Height * ratioY)
};
try
{
BitmapSource bs = new CroppedBitmap((BitmapSource)LoadedImage.Source, rcFrom);
LoadedImage.Source = bs;
SetImageStretch(LoadedImage);
SetElementVisibility(Visibility.Hidden, Visibility.Visible, SelectionRectangle);
}
private void SetImageStretch(Image image)
{
if (image.Source.Width > image.ActualWidth || image.Source.Height > image.ActualHeight)
image.Stretch = Stretch.Uniform;
else image.Stretch = Stretch.None;
}
有人知道如何解决吗?
这是裁剪前的样子:
裁剪后的效果:
问题很可能与图像分辨率有关,例如300 dpi,相对于屏幕分辨率(最有可能是 96 dpi)。您检查过图像的 PixelWidth 和 PixelHeight 了吗?
我的图像裁剪有问题。当我尝试用矩形裁剪图像时,裁剪区域被设置为一些奇怪的值。 这是 xaml 代码:
<Grid Name="GridImage">
<Image Name="LoadedImage" SnapsToDevicePixels="True" RenderOptions.BitmapScalingMode="HighQuality">
</Image>
<Canvas x:Name="ImageCanvas" ClipToBounds="True">
<Rectangle x:Name="SelectionRectangle" Stroke="LightBlue" Fill="#220000FF" Visibility="Collapsed" />
</Canvas>
</Grid>
这里是我裁剪图片的方式:
var imagePosition = LoadedImage.TransformToAncestor(GridImage).Transform(new Point(0, 0));
Rect rect1 = new Rect(Math.Max(Canvas.GetLeft(SelectionRectangle) - imagePosition.X, 0), Math.Max(Canvas.GetTop(SelectionRectangle) - imagePosition.Y, 0), SelectionRectangle.Width, SelectionRectangle.Height);
var ratioX = LoadedImage.Source.Width / LoadedImage.ActualWidth;
var ratioY = LoadedImage.Source.Height / LoadedImage.ActualHeight;
Int32Rect rcFrom = new Int32Rect
{
X = (int)(rect1.X * ratioX),
Y = (int)(rect1.Y * ratioY),
Width = (int)(rect1.Width * ratioX),
Height = (int)(rect1.Height * ratioY)
};
try
{
BitmapSource bs = new CroppedBitmap((BitmapSource)LoadedImage.Source, rcFrom);
LoadedImage.Source = bs;
SetImageStretch(LoadedImage);
SetElementVisibility(Visibility.Hidden, Visibility.Visible, SelectionRectangle);
}
private void SetImageStretch(Image image)
{
if (image.Source.Width > image.ActualWidth || image.Source.Height > image.ActualHeight)
image.Stretch = Stretch.Uniform;
else image.Stretch = Stretch.None;
}
有人知道如何解决吗?
这是裁剪前的样子:
裁剪后的效果:
问题很可能与图像分辨率有关,例如300 dpi,相对于屏幕分辨率(最有可能是 96 dpi)。您检查过图像的 PixelWidth 和 PixelHeight 了吗?