在焦点更改期间为子层设置动画

Animating a sub layer during focus change

Xcode 8 测试版 6,tvOS 测试版 6

我有一个 tvOS 应用程序,我想在它获得或失去焦点时为控件的背景制作动画。我已将控件设置为 'Custom' 焦点并在控件上实现了 didUpdateFocusInContext:withAnimationCoordinator:。这是代码:

-(void)didUpdateFocusInContext:(UIFocusUpdateContext *)context
  withAnimationCoordinator:(UIFocusAnimationCoordinator *)coordinator {

    // Create the layer if we don't have it.
    if (!self->_focusLayer) {
    // ... Create a new CALayer and store it in _focusLayer
    }

    // Animate in or out.
    if (context.nextFocusedView == self) {

        if (! self->_focusLayer.superlayer) {
            STLog(self, @"Adding focus");
            self->_focusLayer.opacity = 0.0f;
            [self.layer addSublayer:self->_focusLayer];
            [coordinator addCoordinatedAnimations:^{
                self->_focusLayer.opacity = 1.0f;
            }
                                       completion:NULL];
        }

    } else {

        if (self->_focusLayer.superlayer) {
            STLog(self, @"Removing focus");
            [coordinator addCoordinatedAnimations:^{
                self->_focusLayer.opacity = 0.0f;
            }
                                       completion:^{
                                           [self->_focusLayer removeFromSuperlayer];
                                       }];
        }
    }
}

除了子图层不透明度的动画外,一切正常。 我在网上搜索过,我发现的所有示例都向我表明这应该有效。我也试过切换到使用 CABasicAnimation 没有运气。

有人知道为什么这不起作用吗?

焦点协调器本身不是动画块。它只是协调各种动画同时发生。由于不透明度更改本身不是动画,因此您需要在 UIView 动画块中更改不透明度或 alpha 以使其成为动画,然后将其添加到协调器中。

试试这个:

-(void)didUpdateFocusInContext:(UIFocusUpdateContext *)context
      withAnimationCoordinator:(UIFocusAnimationCoordinator *)coordinator {

    // Create the layer if we don't have it.
    if (!self->_focusLayer) {
        // ... Create a new CALayer and store it in _focusLayer
    }

    // Animate in or out.
    if (context.nextFocusedView == self) {

        if (! self->_focusLayer.superlayer) {
            STLog(self, @"Adding focus");
            self->_focusLayer.opacity = 0.0f;
            [self.layer addSublayer:self->_focusLayer];
            [coordinator addCoordinatedAnimations:^{

                [UIView animateWithDuration: 0.4 animations:^{
                    self->_focusLayer.opacity = 1.0f;
                } completion:NULL];

            } completion:NULL];
        }

    } else {

        if (self->_focusLayer.superlayer) {
            STLog(self, @"Removing focus");
            [coordinator addCoordinatedAnimations:^{

                [UIView animateWithDuration:0.4 animations:^{
                    self->_focusLayer.opacity = 0.0f;
                } completion:NULL];

            } completion:^{
                [self->_focusLayer removeFromSuperlayer];
            }];
        }
    }
}

请注意,上面的代码是在这里输入的,并没有在项目中测试。

另请注意,动画协调器会忽略动画持续时间并使用默认的焦点动画持续时间,除非您使用以下方法设置动画选项以覆盖继承的持续时间:

options:UIViewAnimationOptionOverrideInheritedDuration

更多关于管理焦点动画协调器的信息:

https://developer.apple.com/reference/uikit/uifocusanimationcoordinator