打印类型包括装饰、模板元编程、constexpr,用什么?
Printing types including decorations, template metaprogramming, constexpr, what to use?
我有这样一个专门用于功能的特征:
template <class Ret, class...Args>
struct FunctionTraits<Ret (*)(Args...)> {
using ReturnType = Ret;
template <std::size_t>
using Parameter = std::tuple_element_t<std::tuple<Args...>>;
};
现在我想在不丢失装饰器的情况下打印函数的签名。
为此,我实现了这样的元函数:
template <class T>
struct GetTypeInfoString {};
它专用于所有未修饰的类型,但我也想打印修饰的类型。我是这样使用它的:
extern constexpr auto intstr = makeStringLiteral("int");
template <>
struct GetTypeInfoString<int> {
static constexprt auto & value = intstr;
};
现在我已经有了基本的信息,我想实现一个constexpr函数:
template <class T>
constexpr const char * getTypeInfo() {
//Something here...
}
我的目标是打印带有装饰的字体,而不仅仅是基本字体。即:int const * [][3]
,等等...
已调整:花了几个小时,但无论如何
#include <iostream>
#include <string>
#include <sstream>
#include <tuple>
#include <vector>
template <typename... T> struct type_info;
template <typename... T> struct tail_type_info;
// prints the tail of a <typename...T> type argpack
// Needed to insert commas in the appropriate places
template <typename H, typename... T>
struct tail_type_info<H,T...>
{
std::ostream & operator()(std::ostream& o) {
type_info<H>p;
o << ", ";
p(o);
tail_type_info<T...> x;
return x(o);
}
};
// if the tail is empty, do nothing
template <>
struct tail_type_info<>
{
std::ostream & operator()(std::ostream& o) {
return o;
}
};
// specialization for the base types
template <> struct type_info<void> {
std::ostream& operator()(std::ostream& o) {
o << "void";
return o;
}
};
template <> struct type_info<bool> {
std::ostream& operator()(std::ostream& o) {
o << "bool";
return o;
}
};
template <> struct type_info<int8_t> {
std::ostream& operator()(std::ostream& o) {
o << "int8_t";
return o;
}
};
template <> struct type_info<uint8_t> {
std::ostream& operator()(std::ostream& o) {
o << "uint8_t";
return o;
}
};
template <> struct type_info<int32_t> {
std::ostream& operator()(std::ostream& o) {
o << "int32_t";
return o;
}
};
template <> struct type_info<uint32_t> {
std::ostream& operator()(std::ostream& o) {
o << "uint32_t";
return o;
}
};
template <> struct type_info<int64_t> {
std::ostream& operator()(std::ostream& o) {
o << "int64_t";
return o;
}
};
template <> struct type_info<uint64_t> {
std::ostream& operator()(std::ostream& o) {
o << "uint64_t";
return o;
}
};
// TODO fill it in for the rest of the types (char, short, wchar_t)
// compound types (&, *, CV, [N], [])
template <typename T>
struct type_info<T*> {
std::ostream& operator()(std::ostream& o) {
type_info<T> p;
p(o) << " *";
return o;
}
};
template <typename T>
struct type_info<T&> {
std::ostream& operator()(std::ostream& o) {
type_info<T> p;
p(o) << " &";
return o;
}
};
template <typename T>
struct type_info<const T> {
std::ostream& operator()(std::ostream& o) {
type_info<T>p;
p(o) << " const";
return o;
}
};
template <typename T>
struct type_info<volatile T> {
std::ostream& operator()(std::ostream& o) {
type_info<T>p;
p(o) << " volatile";
return o;
}
};
template <typename T, size_t N>
struct type_info<T[N]> {
std::ostream& operator()(std::ostream& o) {
type_info<T>p;
p(o) << "[" << N << "]";
return o;
}
};
template <typename T>
struct type_info<T[]> {
std::ostream& operator()(std::ostream& o) {
type_info<T>p;
p(o) << "[]";
return o;
}
};
// specialization for std::containers
template <typename T>
struct type_info<std::vector<T>> {
std::ostream& operator()(std::ostream& o) {
type_info<T>p;
o << "std::vector<";
p(o);
return o << ">";
}
};
// TODO define specializations for other containers as necessary
// specialization for std::tuple as an example of variadic template types
template <typename H, typename... T>
struct type_info<std::tuple<H, T...>> {
std::ostream& operator()(std::ostream& o) {
type_info<H>p;
tail_type_info<T...>tailp;
o << "std::tuple<";
p(o);
tailp(o);
return o << ">";
}
};
template <typename H>
struct type_info<std::tuple<H>> {
std::ostream& operator()(std::ostream& o) {
type_info<H>p;
o << "std::tuple<";
p(o);
return o << ">";
}
};
template <>
struct type_info<std::tuple<>> {
std::ostream& operator()(std::ostream& o) {
o << "std::tuple<";
return o << ">";
}
};
// specialization for functions
// function with no args
template <typename R>
struct type_info<R(*)(void)>
{
std::ostream& operator()(std::ostream& o) {
type_info<R>p;
p(o) << " (*)(void)";
return o;
}
};
// function with 1 arg
template <typename R, typename A0>
struct type_info<R(*)(A0)>
{
std::ostream& operator()(std::ostream& o) {
type_info<R>p;
type_info<A0>a;
p(o) << " (*)(";
a(o) << ")";
return o;
}
};
// function with multiple args
template <typename R, typename Ah, typename... At>
struct type_info<R(*)(Ah, At...)>
{
std::ostream& operator()(std::ostream& o) {
type_info<R>p;
type_info<Ah>a;
tail_type_info<At...>a_tail;
p(o) << " (*)(";
a(o);
a_tail(o);
o << ")";
return o;
}
};
template<typename... T> std::ostream& operator << (std::ostream& o, type_info<T...>& v) {
return v(o);
}
template <typename R, typename... A>
std::string FunctionSignatureStr(R(A...)&) {
std::stringstream dest;
type_info<R(*)(A...)> funcTrace;
funcTrace(dest);
return dest.str();
}
std::vector<long> dummyFunc(std::tuple<const long*[4], volatile bool& > const&) {
return std::vector<long>();
}
int main() {
std::cout << FunctionSignatureStr(dummyFunc) << std::endl;
type_info<std::vector<long>(*)(std::tuple<const long*, volatile bool&> const&)> d;
std::cout << d << std::endl;
}
没有用于此的标准 C++ 库函数,但大多数编译器确实提供了一些用于分解签名的方法。
对于 gcc,这看起来像这样。
#include <cxxabi.h>
#include <iostream>
template <class T>
constexpr std::string getTypeInfo() {
int status=0;
char *t=abi::__cxa_demangle(typeid(T).name(), 0, 0, &status);
std::string s=t;
free(t);
return s;
}
template<class C, class T>
void foobar(C c, T t)
{
}
class Z {};
int main()
{
std::cout << getTypeInfo<int>() << std::endl;
std::cout << getTypeInfo<Z *[5]>() << std::endl;
auto *p= &foobar<int, char>;
std::cout << getTypeInfo<decltype(p)>() << std::endl;
}
输出:
int
Z* [5]
void (*)(int, char)
问题基本上是如何得到这个:
int main()
{
std::cout << TypeInfo<const int>::value() << std::endl;
std::cout << TypeInfo<const int&>::value() << std::endl;
std::cout << TypeInfo<int&&>::value() << std::endl;
std::cout << TypeInfo<const volatile int&>::value() << std::endl;
}
制作这个:
const int
const int&
int&&
const volatile int&
以constexpr的方式。
答案:
#include <iostream>
#include <tuple>
template <class T>
struct TypeInfo;
template<std::size_t N>
struct immutable_string
{
constexpr immutable_string(const char (&s)[N])
: _data {}
{
for (std::size_t i = 0 ; i < N ; ++i)
_data[i] = s[i];
}
constexpr immutable_string()
: _data {}
{
}
constexpr char& operator[](std::size_t i) { return _data[i]; }
constexpr const char& operator[](std::size_t i) const { return _data[i]; }
using ref = const char (&)[N];
constexpr ref data() const { return _data; }
static constexpr std::size_t size() { return N-1; }
char _data[N];
};
template<std::size_t N>
std::ostream& operator<<(std::ostream& os, immutable_string<N> s)
{
return os.write(s.data(), s.size());
}
template<std::size_t LN, std::size_t RN>
constexpr auto operator+(immutable_string<LN> l, immutable_string<RN> r)
{
constexpr std::size_t len = LN + RN - 2;
immutable_string<len + 1> result;
std::size_t i = 0;
for ( ; i < (LN-1) ; ++i)
{
result[i] = l[i];
}
for (auto j = 0 ; j < (RN-1) ; ++j)
{
result[i + j] = r[j];
}
return result;
}
template<std::size_t N>
constexpr auto literal(const char (&s)[N])
{
return immutable_string<N>(s);
}
template <>
struct TypeInfo<int> {
static constexpr auto value() { return literal("int"); }
};
template<class T>
struct TypeInfo<const T>
{
static constexpr auto value() { return literal("const ") + TypeInfo<T>::value(); }
};
template<class T>
struct TypeInfo<volatile T>
{
static constexpr auto value() { return literal("volatile ") + TypeInfo<T>::value(); }
};
template<class T>
struct TypeInfo<const volatile T>
{
static constexpr auto value() { return literal("const volatile ") + TypeInfo<T>::value(); }
};
template<class T>
struct TypeInfo<T&>
{
static constexpr auto value() { return TypeInfo<T>::value() + literal("&"); }
};
template<class T>
struct TypeInfo<T&&>
{
static constexpr auto value() { return TypeInfo<T>::value() + literal("&&"); }
};
int main()
{
std::cout << TypeInfo<const int>::value() << std::endl;
std::cout << TypeInfo<const int&>::value() << std::endl;
std::cout << TypeInfo<int&&>::value() << std::endl;
std::cout << TypeInfo<const volatile int&>::value() << std::endl;
}
产生输出:
const int
const int&
int&&
const volatile int&
更新:
更complete/robust例子:
#include <iostream>
template <class T>
struct TypeInfo;
template<std::size_t N>
struct immutable_string
{
constexpr immutable_string(const char (&s)[N])
: _data {}
{
for (std::size_t i = 0 ; i < N ; ++i)
_data[i] = s[i];
}
constexpr immutable_string()
: _data {}
{
}
constexpr char& operator[](std::size_t i) { return _data[i]; }
constexpr const char& operator[](std::size_t i) const { return _data[i]; }
using ref = const char (&)[N];
constexpr ref data() const { return _data; }
static constexpr std::size_t size() { return N-1; }
char _data[N];
};
template<std::size_t N>
std::ostream& operator<<(std::ostream& os, immutable_string<N> s)
{
return os.write(s.data(), s.size());
}
template<std::size_t LN, std::size_t RN>
constexpr auto operator+(immutable_string<LN> l, immutable_string<RN> r)
{
constexpr std::size_t len = LN + RN - 2;
immutable_string<len + 1> result;
std::size_t i = 0;
for ( ; i < (LN-1) ; ++i)
{
result[i] = l[i];
}
for (auto j = 0 ; j < (RN-1) ; ++j)
{
result[i + j] = r[j];
}
return result;
}
template<std::size_t N>
constexpr auto literal(const char (&s)[N])
{
return immutable_string<N>(s);
}
template <>
struct TypeInfo<int> {
static constexpr auto value() { return literal("int"); }
};
template<class T>
struct TypeInfo<const T>
{
static constexpr auto value() { return TypeInfo<T>::value() + literal(" const"); }
};
template<class T>
struct TypeInfo<volatile T>
{
static constexpr auto value() { return TypeInfo<T>::value() + literal(" volatile"); }
};
template<class T>
struct TypeInfo<const volatile T>
{
static constexpr auto value() { return TypeInfo<T>::value() + literal(" const volatile"); }
};
template<class T>
struct TypeInfo<T&>
{
static constexpr auto value() { return TypeInfo<T>::value() + literal("&"); }
};
template<class T>
struct TypeInfo<T&&>
{
static constexpr auto value() { return TypeInfo<T>::value() + literal("&&"); }
};
template<class T>
struct TypeInfo<T*>
{
static constexpr auto value() { return TypeInfo<T>::value() + literal("*"); }
};
int main()
{
std::cout << TypeInfo<const int>::value() << std::endl;
std::cout << TypeInfo<const int&>::value() << std::endl;
std::cout << TypeInfo<int&&>::value() << std::endl;
std::cout << TypeInfo<const volatile int&>::value() << std::endl;
std::cout << TypeInfo<const volatile int* const* volatile * const volatile **const *&>::value() << std::endl;
}
预期输出:
int const
int const&
int&&
int const volatile&
int const volatile* const* volatile* const volatile** const*&
使用 gnu 扩展的文字字符串,你可以这样做
template <typename Char, Char...Cs>
struct LString
{
static constexpr Char value[] = {Cs..., 0};
};
template <typename Char, Char...Cs> constexpr Char LString<Char, Cs...>::value[];
// string literal operator templates are a GNU extension
template <typename Char, Char...Cs>
constexpr LString<Char, Cs...> operator ""_ls()
{
return {};
}
template <typename Char, Char...Lhs, Char...Rhs>
constexpr LString<Char, Lhs..., Rhs...>
operator + (const LString<Char, Lhs...>&, const LString<Char, Rhs...>&)
{
return {};
}
template <typename Stream, typename Char, Char...Cs>
Stream& operator << (Stream& s, const LString<Char, Cs...>&ls)
{
return s << ls.value;
}
然后是你的类型和专长
template <typename T> struct TypeInfo;
template <> struct TypeInfo<int> { static constexpr auto value = "int"_ls; };
template<class T> struct TypeInfo<const T>
{
static constexpr auto value = "const "_ls + TypeInfo<T>::value;
};
// ...
我有这样一个专门用于功能的特征:
template <class Ret, class...Args>
struct FunctionTraits<Ret (*)(Args...)> {
using ReturnType = Ret;
template <std::size_t>
using Parameter = std::tuple_element_t<std::tuple<Args...>>;
};
现在我想在不丢失装饰器的情况下打印函数的签名。
为此,我实现了这样的元函数:
template <class T>
struct GetTypeInfoString {};
它专用于所有未修饰的类型,但我也想打印修饰的类型。我是这样使用它的:
extern constexpr auto intstr = makeStringLiteral("int");
template <>
struct GetTypeInfoString<int> {
static constexprt auto & value = intstr;
};
现在我已经有了基本的信息,我想实现一个constexpr函数:
template <class T>
constexpr const char * getTypeInfo() {
//Something here...
}
我的目标是打印带有装饰的字体,而不仅仅是基本字体。即:int const * [][3]
,等等...
已调整:花了几个小时,但无论如何
#include <iostream>
#include <string>
#include <sstream>
#include <tuple>
#include <vector>
template <typename... T> struct type_info;
template <typename... T> struct tail_type_info;
// prints the tail of a <typename...T> type argpack
// Needed to insert commas in the appropriate places
template <typename H, typename... T>
struct tail_type_info<H,T...>
{
std::ostream & operator()(std::ostream& o) {
type_info<H>p;
o << ", ";
p(o);
tail_type_info<T...> x;
return x(o);
}
};
// if the tail is empty, do nothing
template <>
struct tail_type_info<>
{
std::ostream & operator()(std::ostream& o) {
return o;
}
};
// specialization for the base types
template <> struct type_info<void> {
std::ostream& operator()(std::ostream& o) {
o << "void";
return o;
}
};
template <> struct type_info<bool> {
std::ostream& operator()(std::ostream& o) {
o << "bool";
return o;
}
};
template <> struct type_info<int8_t> {
std::ostream& operator()(std::ostream& o) {
o << "int8_t";
return o;
}
};
template <> struct type_info<uint8_t> {
std::ostream& operator()(std::ostream& o) {
o << "uint8_t";
return o;
}
};
template <> struct type_info<int32_t> {
std::ostream& operator()(std::ostream& o) {
o << "int32_t";
return o;
}
};
template <> struct type_info<uint32_t> {
std::ostream& operator()(std::ostream& o) {
o << "uint32_t";
return o;
}
};
template <> struct type_info<int64_t> {
std::ostream& operator()(std::ostream& o) {
o << "int64_t";
return o;
}
};
template <> struct type_info<uint64_t> {
std::ostream& operator()(std::ostream& o) {
o << "uint64_t";
return o;
}
};
// TODO fill it in for the rest of the types (char, short, wchar_t)
// compound types (&, *, CV, [N], [])
template <typename T>
struct type_info<T*> {
std::ostream& operator()(std::ostream& o) {
type_info<T> p;
p(o) << " *";
return o;
}
};
template <typename T>
struct type_info<T&> {
std::ostream& operator()(std::ostream& o) {
type_info<T> p;
p(o) << " &";
return o;
}
};
template <typename T>
struct type_info<const T> {
std::ostream& operator()(std::ostream& o) {
type_info<T>p;
p(o) << " const";
return o;
}
};
template <typename T>
struct type_info<volatile T> {
std::ostream& operator()(std::ostream& o) {
type_info<T>p;
p(o) << " volatile";
return o;
}
};
template <typename T, size_t N>
struct type_info<T[N]> {
std::ostream& operator()(std::ostream& o) {
type_info<T>p;
p(o) << "[" << N << "]";
return o;
}
};
template <typename T>
struct type_info<T[]> {
std::ostream& operator()(std::ostream& o) {
type_info<T>p;
p(o) << "[]";
return o;
}
};
// specialization for std::containers
template <typename T>
struct type_info<std::vector<T>> {
std::ostream& operator()(std::ostream& o) {
type_info<T>p;
o << "std::vector<";
p(o);
return o << ">";
}
};
// TODO define specializations for other containers as necessary
// specialization for std::tuple as an example of variadic template types
template <typename H, typename... T>
struct type_info<std::tuple<H, T...>> {
std::ostream& operator()(std::ostream& o) {
type_info<H>p;
tail_type_info<T...>tailp;
o << "std::tuple<";
p(o);
tailp(o);
return o << ">";
}
};
template <typename H>
struct type_info<std::tuple<H>> {
std::ostream& operator()(std::ostream& o) {
type_info<H>p;
o << "std::tuple<";
p(o);
return o << ">";
}
};
template <>
struct type_info<std::tuple<>> {
std::ostream& operator()(std::ostream& o) {
o << "std::tuple<";
return o << ">";
}
};
// specialization for functions
// function with no args
template <typename R>
struct type_info<R(*)(void)>
{
std::ostream& operator()(std::ostream& o) {
type_info<R>p;
p(o) << " (*)(void)";
return o;
}
};
// function with 1 arg
template <typename R, typename A0>
struct type_info<R(*)(A0)>
{
std::ostream& operator()(std::ostream& o) {
type_info<R>p;
type_info<A0>a;
p(o) << " (*)(";
a(o) << ")";
return o;
}
};
// function with multiple args
template <typename R, typename Ah, typename... At>
struct type_info<R(*)(Ah, At...)>
{
std::ostream& operator()(std::ostream& o) {
type_info<R>p;
type_info<Ah>a;
tail_type_info<At...>a_tail;
p(o) << " (*)(";
a(o);
a_tail(o);
o << ")";
return o;
}
};
template<typename... T> std::ostream& operator << (std::ostream& o, type_info<T...>& v) {
return v(o);
}
template <typename R, typename... A>
std::string FunctionSignatureStr(R(A...)&) {
std::stringstream dest;
type_info<R(*)(A...)> funcTrace;
funcTrace(dest);
return dest.str();
}
std::vector<long> dummyFunc(std::tuple<const long*[4], volatile bool& > const&) {
return std::vector<long>();
}
int main() {
std::cout << FunctionSignatureStr(dummyFunc) << std::endl;
type_info<std::vector<long>(*)(std::tuple<const long*, volatile bool&> const&)> d;
std::cout << d << std::endl;
}
没有用于此的标准 C++ 库函数,但大多数编译器确实提供了一些用于分解签名的方法。
对于 gcc,这看起来像这样。
#include <cxxabi.h>
#include <iostream>
template <class T>
constexpr std::string getTypeInfo() {
int status=0;
char *t=abi::__cxa_demangle(typeid(T).name(), 0, 0, &status);
std::string s=t;
free(t);
return s;
}
template<class C, class T>
void foobar(C c, T t)
{
}
class Z {};
int main()
{
std::cout << getTypeInfo<int>() << std::endl;
std::cout << getTypeInfo<Z *[5]>() << std::endl;
auto *p= &foobar<int, char>;
std::cout << getTypeInfo<decltype(p)>() << std::endl;
}
输出:
int
Z* [5]
void (*)(int, char)
问题基本上是如何得到这个:
int main()
{
std::cout << TypeInfo<const int>::value() << std::endl;
std::cout << TypeInfo<const int&>::value() << std::endl;
std::cout << TypeInfo<int&&>::value() << std::endl;
std::cout << TypeInfo<const volatile int&>::value() << std::endl;
}
制作这个:
const int
const int&
int&&
const volatile int&
以constexpr的方式。
答案:
#include <iostream>
#include <tuple>
template <class T>
struct TypeInfo;
template<std::size_t N>
struct immutable_string
{
constexpr immutable_string(const char (&s)[N])
: _data {}
{
for (std::size_t i = 0 ; i < N ; ++i)
_data[i] = s[i];
}
constexpr immutable_string()
: _data {}
{
}
constexpr char& operator[](std::size_t i) { return _data[i]; }
constexpr const char& operator[](std::size_t i) const { return _data[i]; }
using ref = const char (&)[N];
constexpr ref data() const { return _data; }
static constexpr std::size_t size() { return N-1; }
char _data[N];
};
template<std::size_t N>
std::ostream& operator<<(std::ostream& os, immutable_string<N> s)
{
return os.write(s.data(), s.size());
}
template<std::size_t LN, std::size_t RN>
constexpr auto operator+(immutable_string<LN> l, immutable_string<RN> r)
{
constexpr std::size_t len = LN + RN - 2;
immutable_string<len + 1> result;
std::size_t i = 0;
for ( ; i < (LN-1) ; ++i)
{
result[i] = l[i];
}
for (auto j = 0 ; j < (RN-1) ; ++j)
{
result[i + j] = r[j];
}
return result;
}
template<std::size_t N>
constexpr auto literal(const char (&s)[N])
{
return immutable_string<N>(s);
}
template <>
struct TypeInfo<int> {
static constexpr auto value() { return literal("int"); }
};
template<class T>
struct TypeInfo<const T>
{
static constexpr auto value() { return literal("const ") + TypeInfo<T>::value(); }
};
template<class T>
struct TypeInfo<volatile T>
{
static constexpr auto value() { return literal("volatile ") + TypeInfo<T>::value(); }
};
template<class T>
struct TypeInfo<const volatile T>
{
static constexpr auto value() { return literal("const volatile ") + TypeInfo<T>::value(); }
};
template<class T>
struct TypeInfo<T&>
{
static constexpr auto value() { return TypeInfo<T>::value() + literal("&"); }
};
template<class T>
struct TypeInfo<T&&>
{
static constexpr auto value() { return TypeInfo<T>::value() + literal("&&"); }
};
int main()
{
std::cout << TypeInfo<const int>::value() << std::endl;
std::cout << TypeInfo<const int&>::value() << std::endl;
std::cout << TypeInfo<int&&>::value() << std::endl;
std::cout << TypeInfo<const volatile int&>::value() << std::endl;
}
产生输出:
const int
const int&
int&&
const volatile int&
更新:
更complete/robust例子:
#include <iostream>
template <class T>
struct TypeInfo;
template<std::size_t N>
struct immutable_string
{
constexpr immutable_string(const char (&s)[N])
: _data {}
{
for (std::size_t i = 0 ; i < N ; ++i)
_data[i] = s[i];
}
constexpr immutable_string()
: _data {}
{
}
constexpr char& operator[](std::size_t i) { return _data[i]; }
constexpr const char& operator[](std::size_t i) const { return _data[i]; }
using ref = const char (&)[N];
constexpr ref data() const { return _data; }
static constexpr std::size_t size() { return N-1; }
char _data[N];
};
template<std::size_t N>
std::ostream& operator<<(std::ostream& os, immutable_string<N> s)
{
return os.write(s.data(), s.size());
}
template<std::size_t LN, std::size_t RN>
constexpr auto operator+(immutable_string<LN> l, immutable_string<RN> r)
{
constexpr std::size_t len = LN + RN - 2;
immutable_string<len + 1> result;
std::size_t i = 0;
for ( ; i < (LN-1) ; ++i)
{
result[i] = l[i];
}
for (auto j = 0 ; j < (RN-1) ; ++j)
{
result[i + j] = r[j];
}
return result;
}
template<std::size_t N>
constexpr auto literal(const char (&s)[N])
{
return immutable_string<N>(s);
}
template <>
struct TypeInfo<int> {
static constexpr auto value() { return literal("int"); }
};
template<class T>
struct TypeInfo<const T>
{
static constexpr auto value() { return TypeInfo<T>::value() + literal(" const"); }
};
template<class T>
struct TypeInfo<volatile T>
{
static constexpr auto value() { return TypeInfo<T>::value() + literal(" volatile"); }
};
template<class T>
struct TypeInfo<const volatile T>
{
static constexpr auto value() { return TypeInfo<T>::value() + literal(" const volatile"); }
};
template<class T>
struct TypeInfo<T&>
{
static constexpr auto value() { return TypeInfo<T>::value() + literal("&"); }
};
template<class T>
struct TypeInfo<T&&>
{
static constexpr auto value() { return TypeInfo<T>::value() + literal("&&"); }
};
template<class T>
struct TypeInfo<T*>
{
static constexpr auto value() { return TypeInfo<T>::value() + literal("*"); }
};
int main()
{
std::cout << TypeInfo<const int>::value() << std::endl;
std::cout << TypeInfo<const int&>::value() << std::endl;
std::cout << TypeInfo<int&&>::value() << std::endl;
std::cout << TypeInfo<const volatile int&>::value() << std::endl;
std::cout << TypeInfo<const volatile int* const* volatile * const volatile **const *&>::value() << std::endl;
}
预期输出:
int const
int const&
int&&
int const volatile&
int const volatile* const* volatile* const volatile** const*&
使用 gnu 扩展的文字字符串,你可以这样做
template <typename Char, Char...Cs>
struct LString
{
static constexpr Char value[] = {Cs..., 0};
};
template <typename Char, Char...Cs> constexpr Char LString<Char, Cs...>::value[];
// string literal operator templates are a GNU extension
template <typename Char, Char...Cs>
constexpr LString<Char, Cs...> operator ""_ls()
{
return {};
}
template <typename Char, Char...Lhs, Char...Rhs>
constexpr LString<Char, Lhs..., Rhs...>
operator + (const LString<Char, Lhs...>&, const LString<Char, Rhs...>&)
{
return {};
}
template <typename Stream, typename Char, Char...Cs>
Stream& operator << (Stream& s, const LString<Char, Cs...>&ls)
{
return s << ls.value;
}
然后是你的类型和专长
template <typename T> struct TypeInfo;
template <> struct TypeInfo<int> { static constexpr auto value = "int"_ls; };
template<class T> struct TypeInfo<const T>
{
static constexpr auto value = "const "_ls + TypeInfo<T>::value;
};
// ...