来自 swift 2 的 layoutAttributesForElements 函数给出了错误警告
layoutAttributesForElements function from swift 2 gives error warning
我正在将我的项目从 swift 2 转换为 swift 3,但我很难理解以下函数有什么问题:
override func layoutAttributesForElements(in rect: CGRect) -> [UICollectionViewLayoutAttributes]? {
var attributes = [UICollectionViewLayoutAttributes]()
if self.itemAttributes != nil {
for section in self.itemAttributes {
let filteredArray = (section as AnyObject).filtered(
using: NSPredicate { (evaluatedObject, bindings) -> Bool in
return rect.intersects(evaluatedObject.frame)
}
) as! [UICollectionViewLayoutAttributes]
attributes.append(contentsOf: filteredArray)
}
}
return attributes
}
self.itemAttributes
是一个 class 属性 定义为:
var itemAttributes : NSMutableArray!
sectionAttributes
在另一个函数中设置:
override func prepare() {
if self.collectionView?.numberOfSections == 0 {
return
}
if (self.itemAttributes != nil && self.itemAttributes.count > 0) {
for section in 0..<self.collectionView!.numberOfSections {
let numberOfItems : Int = self.collectionView!.numberOfItems(inSection: section)
for index in 0..<numberOfItems {
if section != 0 && index != 0 {
continue
}
let attributes : UICollectionViewLayoutAttributes = self.layoutAttributesForItem(at: IndexPath(item: index, section: section))!
if section == 0 {
var frame = attributes.frame
frame.origin.y = self.collectionView!.contentOffset.y
attributes.frame = frame
}
if index == 0 {
var frame = attributes.frame
frame.origin.x = self.collectionView!.contentOffset.x
attributes.frame = frame
}
}
}
return
}
if (self.itemsSize == nil || self.itemsSize.count != numberOfColumns) {
self.calculateItemsSize()
}
var column = 0
var xOffset : CGFloat = 0
var yOffset : CGFloat = 0
var contentWidth : CGFloat = 0
var contentHeight : CGFloat = 0
for section in 0..<self.collectionView!.numberOfSections {
let sectionAttributes = NSMutableArray()
for index in 0..<numberOfColumns {
let itemSize = (self.itemsSize[index] as AnyObject).cgSizeValue
let indexPath = IndexPath(item: index, section: section)
let attributes = UICollectionViewLayoutAttributes(forCellWith: indexPath)
attributes.frame = CGRect(x: xOffset, y: yOffset, width: (itemSize?.width)!, height: (itemSize?.height)!).integral
if section == 0 && index == 0 {
attributes.zIndex = 1024;
} else if section == 0 || index == 0 {
attributes.zIndex = 1023
}
if section == 0 {
var frame = attributes.frame
frame.origin.y = self.collectionView!.contentOffset.y
attributes.frame = frame
}
if index == 0 {
var frame = attributes.frame
frame.origin.x = self.collectionView!.contentOffset.x
attributes.frame = frame
}
sectionAttributes.add(attributes)
xOffset += (itemSize?.width)!
column += 1
if column == numberOfColumns {
if xOffset > contentWidth {
contentWidth = xOffset
}
column = 0
xOffset = 0
yOffset += (itemSize?.height)!
}
}
if (self.itemAttributes == nil) {
self.itemAttributes = NSMutableArray(capacity: self.collectionView!.numberOfSections)
}
self.itemAttributes .add(sectionAttributes)
}
let attributes : UICollectionViewLayoutAttributes = (self.itemAttributes.lastObject as AnyObject).lastObject as! UICollectionViewLayoutAttributes
contentHeight = attributes.frame.origin.y + attributes.frame.size.height
self.contentSize = CGSize(width: contentWidth, height: contentHeight)}
Xcode 抛出 Type of expression is ambiguous without more context
对于 return rect.intersects(evaluatedObject.frame)
行中的 layoutAttributesForElements
函数
在Swift 3中,NSMutableArray
(或NSArray
也是)的值类型变成了Any
,这很难处理。
您最好尽快将数组类型转换为 Swift 数组。
试试这个:
override func layoutAttributesForElements(in rect: CGRect) -> [UICollectionViewLayoutAttributes]? {
var attributes = [UICollectionViewLayoutAttributes]()
if let itemAttributes = self.itemAttributes as NSArray as? [[UICollectionViewLayoutAttributes]] {
for section in itemAttributes {
let filteredArray = section.filter {evaluatedObject in
return rect.intersects(evaluatedObject.frame)
}
attributes.append(contentsOf: filteredArray)
}
}
return attributes
}
但我建议您尽可能使用 Swift 原生 Array
或 Dictionary
。
var itemAttributes: [[UICollectionViewLayoutAttributes]] = []
var sectionAttributes: [UICollectionViewLayoutAttributes] = []
(有了这个,您可能需要更多修复,但您很快就会找到它们。)
在 OOPer 的帮助下,我对代码进行了以下更改:
override func layoutAttributesForElements(in rect: CGRect) -> [UICollectionViewLayoutAttributes]? {
var attributes = [UICollectionViewLayoutAttributes]()
if let itemAttributes = self.itemAttributes {
for section in itemAttributes {
let filteredArray = section.filter{ evaluatedObject in
return rect.intersects(evaluatedObject.frame)
}
attributes.append(contentsOf: filteredArray)
}
}
return attributes
}
和
override func prepare() {
if self.collectionView?.numberOfSections == 0 {
return
}
if (self.itemAttributes.count > 0) {
for section in 0..<self.collectionView!.numberOfSections {
let numberOfItems : Int = self.collectionView!.numberOfItems(inSection: section)
for index in 0..<numberOfItems {
if section != 0 && index != 0 {
continue
}
let attributes : UICollectionViewLayoutAttributes = self.layoutAttributesForItem(at: IndexPath(item: index, section: section))!
if section == 0 {
var frame = attributes.frame
frame.origin.y = self.collectionView!.contentOffset.y
attributes.frame = frame
}
if index == 0 {
var frame = attributes.frame
frame.origin.x = self.collectionView!.contentOffset.x
attributes.frame = frame
}
}
}
return
}
if (self.itemsSize == nil || self.itemsSize.count != numberOfColumns) {
self.calculateItemsSize()
}
var column = 0
var xOffset : CGFloat = 0
var yOffset : CGFloat = 0
var contentWidth : CGFloat = 0
var contentHeight : CGFloat = 0
for section in 0..<self.collectionView!.numberOfSections {
var sectionAttributes: [UICollectionViewLayoutAttributes] = []
for index in 0..<numberOfColumns {
let itemSize = (self.itemsSize[index] as AnyObject).cgSizeValue
let indexPath = IndexPath(item: index, section: section)
let attributes = UICollectionViewLayoutAttributes(forCellWith: indexPath)
attributes.frame = CGRect(x: xOffset, y: yOffset, width: (itemSize?.width)!, height: (itemSize?.height)!).integral
if section == 0 && index == 0 {
attributes.zIndex = 1024;
} else if section == 0 || index == 0 {
attributes.zIndex = 1023
}
if section == 0 {
var frame = attributes.frame
frame.origin.y = self.collectionView!.contentOffset.y
attributes.frame = frame
}
if index == 0 {
var frame = attributes.frame
frame.origin.x = self.collectionView!.contentOffset.x
attributes.frame = frame
}
sectionAttributes.append(attributes)
xOffset += (itemSize?.width)!
column += 1
if column == numberOfColumns {
if xOffset > contentWidth {
contentWidth = xOffset
}
column = 0
xOffset = 0
yOffset += (itemSize?.height)!
}
}
self.itemAttributes.append(sectionAttributes)
}
if let attributes = self.itemAttributes.last?.last {
contentHeight = attributes.frame.origin.y + attributes.frame.size.height
self.contentSize = CGSize(width: contentWidth, height: contentHeight)
}
}
和
var itemAttributes : [[UICollectionViewLayoutAttributes]]!
我正在将我的项目从 swift 2 转换为 swift 3,但我很难理解以下函数有什么问题:
override func layoutAttributesForElements(in rect: CGRect) -> [UICollectionViewLayoutAttributes]? {
var attributes = [UICollectionViewLayoutAttributes]()
if self.itemAttributes != nil {
for section in self.itemAttributes {
let filteredArray = (section as AnyObject).filtered(
using: NSPredicate { (evaluatedObject, bindings) -> Bool in
return rect.intersects(evaluatedObject.frame)
}
) as! [UICollectionViewLayoutAttributes]
attributes.append(contentsOf: filteredArray)
}
}
return attributes
}
self.itemAttributes
是一个 class 属性 定义为:
var itemAttributes : NSMutableArray!
sectionAttributes
在另一个函数中设置:
override func prepare() {
if self.collectionView?.numberOfSections == 0 {
return
}
if (self.itemAttributes != nil && self.itemAttributes.count > 0) {
for section in 0..<self.collectionView!.numberOfSections {
let numberOfItems : Int = self.collectionView!.numberOfItems(inSection: section)
for index in 0..<numberOfItems {
if section != 0 && index != 0 {
continue
}
let attributes : UICollectionViewLayoutAttributes = self.layoutAttributesForItem(at: IndexPath(item: index, section: section))!
if section == 0 {
var frame = attributes.frame
frame.origin.y = self.collectionView!.contentOffset.y
attributes.frame = frame
}
if index == 0 {
var frame = attributes.frame
frame.origin.x = self.collectionView!.contentOffset.x
attributes.frame = frame
}
}
}
return
}
if (self.itemsSize == nil || self.itemsSize.count != numberOfColumns) {
self.calculateItemsSize()
}
var column = 0
var xOffset : CGFloat = 0
var yOffset : CGFloat = 0
var contentWidth : CGFloat = 0
var contentHeight : CGFloat = 0
for section in 0..<self.collectionView!.numberOfSections {
let sectionAttributes = NSMutableArray()
for index in 0..<numberOfColumns {
let itemSize = (self.itemsSize[index] as AnyObject).cgSizeValue
let indexPath = IndexPath(item: index, section: section)
let attributes = UICollectionViewLayoutAttributes(forCellWith: indexPath)
attributes.frame = CGRect(x: xOffset, y: yOffset, width: (itemSize?.width)!, height: (itemSize?.height)!).integral
if section == 0 && index == 0 {
attributes.zIndex = 1024;
} else if section == 0 || index == 0 {
attributes.zIndex = 1023
}
if section == 0 {
var frame = attributes.frame
frame.origin.y = self.collectionView!.contentOffset.y
attributes.frame = frame
}
if index == 0 {
var frame = attributes.frame
frame.origin.x = self.collectionView!.contentOffset.x
attributes.frame = frame
}
sectionAttributes.add(attributes)
xOffset += (itemSize?.width)!
column += 1
if column == numberOfColumns {
if xOffset > contentWidth {
contentWidth = xOffset
}
column = 0
xOffset = 0
yOffset += (itemSize?.height)!
}
}
if (self.itemAttributes == nil) {
self.itemAttributes = NSMutableArray(capacity: self.collectionView!.numberOfSections)
}
self.itemAttributes .add(sectionAttributes)
}
let attributes : UICollectionViewLayoutAttributes = (self.itemAttributes.lastObject as AnyObject).lastObject as! UICollectionViewLayoutAttributes
contentHeight = attributes.frame.origin.y + attributes.frame.size.height
self.contentSize = CGSize(width: contentWidth, height: contentHeight)}
Xcode 抛出 Type of expression is ambiguous without more context
对于 return rect.intersects(evaluatedObject.frame)
行中的 layoutAttributesForElements
函数
在Swift 3中,NSMutableArray
(或NSArray
也是)的值类型变成了Any
,这很难处理。
您最好尽快将数组类型转换为 Swift 数组。
试试这个:
override func layoutAttributesForElements(in rect: CGRect) -> [UICollectionViewLayoutAttributes]? {
var attributes = [UICollectionViewLayoutAttributes]()
if let itemAttributes = self.itemAttributes as NSArray as? [[UICollectionViewLayoutAttributes]] {
for section in itemAttributes {
let filteredArray = section.filter {evaluatedObject in
return rect.intersects(evaluatedObject.frame)
}
attributes.append(contentsOf: filteredArray)
}
}
return attributes
}
但我建议您尽可能使用 Swift 原生 Array
或 Dictionary
。
var itemAttributes: [[UICollectionViewLayoutAttributes]] = []
var sectionAttributes: [UICollectionViewLayoutAttributes] = []
(有了这个,您可能需要更多修复,但您很快就会找到它们。)
在 OOPer 的帮助下,我对代码进行了以下更改:
override func layoutAttributesForElements(in rect: CGRect) -> [UICollectionViewLayoutAttributes]? {
var attributes = [UICollectionViewLayoutAttributes]()
if let itemAttributes = self.itemAttributes {
for section in itemAttributes {
let filteredArray = section.filter{ evaluatedObject in
return rect.intersects(evaluatedObject.frame)
}
attributes.append(contentsOf: filteredArray)
}
}
return attributes
}
和
override func prepare() {
if self.collectionView?.numberOfSections == 0 {
return
}
if (self.itemAttributes.count > 0) {
for section in 0..<self.collectionView!.numberOfSections {
let numberOfItems : Int = self.collectionView!.numberOfItems(inSection: section)
for index in 0..<numberOfItems {
if section != 0 && index != 0 {
continue
}
let attributes : UICollectionViewLayoutAttributes = self.layoutAttributesForItem(at: IndexPath(item: index, section: section))!
if section == 0 {
var frame = attributes.frame
frame.origin.y = self.collectionView!.contentOffset.y
attributes.frame = frame
}
if index == 0 {
var frame = attributes.frame
frame.origin.x = self.collectionView!.contentOffset.x
attributes.frame = frame
}
}
}
return
}
if (self.itemsSize == nil || self.itemsSize.count != numberOfColumns) {
self.calculateItemsSize()
}
var column = 0
var xOffset : CGFloat = 0
var yOffset : CGFloat = 0
var contentWidth : CGFloat = 0
var contentHeight : CGFloat = 0
for section in 0..<self.collectionView!.numberOfSections {
var sectionAttributes: [UICollectionViewLayoutAttributes] = []
for index in 0..<numberOfColumns {
let itemSize = (self.itemsSize[index] as AnyObject).cgSizeValue
let indexPath = IndexPath(item: index, section: section)
let attributes = UICollectionViewLayoutAttributes(forCellWith: indexPath)
attributes.frame = CGRect(x: xOffset, y: yOffset, width: (itemSize?.width)!, height: (itemSize?.height)!).integral
if section == 0 && index == 0 {
attributes.zIndex = 1024;
} else if section == 0 || index == 0 {
attributes.zIndex = 1023
}
if section == 0 {
var frame = attributes.frame
frame.origin.y = self.collectionView!.contentOffset.y
attributes.frame = frame
}
if index == 0 {
var frame = attributes.frame
frame.origin.x = self.collectionView!.contentOffset.x
attributes.frame = frame
}
sectionAttributes.append(attributes)
xOffset += (itemSize?.width)!
column += 1
if column == numberOfColumns {
if xOffset > contentWidth {
contentWidth = xOffset
}
column = 0
xOffset = 0
yOffset += (itemSize?.height)!
}
}
self.itemAttributes.append(sectionAttributes)
}
if let attributes = self.itemAttributes.last?.last {
contentHeight = attributes.frame.origin.y + attributes.frame.size.height
self.contentSize = CGSize(width: contentWidth, height: contentHeight)
}
}
和
var itemAttributes : [[UICollectionViewLayoutAttributes]]!