我的 JFrame 在 运行 一个 "while" 循环之后出现。我希望 JFrame 在 运行 时显示
My JFrame shows up after running a "while" loop. I want the JFrame to show while it's running
大家好。我这里有问题。该文件是 运行 但存在逻辑错误。我将我的 android 应用程序连接到这个 java 应用程序。我正在尝试在 JFrame 的列表中发送多条消息,它显示了,但是当 JFrame 为 运行 时它没有显示。它是这样的
(JFRAME 仍未显示)我连接到 java 应用程序
(JFRAME STILL NOT SHOWING)发送一些消息,它显示在 println 中
然后在我关闭 android 应用程序后
JFrame 从 java 应用中显示我发送的消息。(消息存储在 JList 中)
我希望在显示 JFrame 时,我希望附加 Jlist 中的值。请看这段代码。这是我使用的代码
import java.awt.BorderLayout;
import java.awt.EventQueue;
import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.net.ServerSocket;
import java.net.Socket;
import javax.swing.DefaultListModel;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JTextField;
import javax.swing.border.EmptyBorder;
import javax.swing.JList;
public class frmTestList extends JFrame {
public static final int portNumber = 60123;
private JPanel contentPane;
static String data;
static DefaultListModel model = new DefaultListModel();
/**
* Launch the application.
*/
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
public void run() {
frmTestList frame = new frmTestList();
frame.setVisible(true);
try {
ServerSocket serverSocket = null;
serverSocket = new ServerSocket(portNumber);
Socket socket = serverSocket.accept();
BufferedReader br = new BufferedReader(new InputStreamReader(socket.getInputStream()));
while((data = br.readLine()) != null ){
System.out.println("Message from the client: " + data);
model.addElement(data);
}
} catch (Exception e) {
e.printStackTrace();
}
}
});
}
/**
* Create the frame.
*/
public frmTestList() {
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setBounds(100, 100, 450, 300);
contentPane = new JPanel();
contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
contentPane.setLayout(new BorderLayout(0, 0));
setContentPane(contentPane);
JList list = new JList(model);
contentPane.add(list, BorderLayout.CENTER);
}
}
Android代码:
import android.app.Activity;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.util.Log;
import android.view.View;
import android.widget.EditText;
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.net.Socket;
import java.net.UnknownHostException;
public class MainActivity extends Activity {
Socket socket = null;
public String debuggingString = "DEBUG";
public String hostname = ""; // <-- my ipv4 is here
public int portNumber = 60123;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
new Thread() {
@Override
public void run() {
try {
//connecting
Log.e(debuggingString, "Attempting to connect to server");
socket = new Socket(hostname, portNumber);
//Send message to server
BufferedWriter bw = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream()));
bw.write("this is a message from the client");
bw.newLine();
bw.flush();
//Receive message from server
BufferedReader br = new BufferedReader(new InputStreamReader(socket.getInputStream()));
System.out.println("Message from server: " + br.readLine());
} catch (
Exception e
)
{
Log.e(debuggingString, e.getMessage());
}
}
}.start();
}
;
public void sendMessage(View v) {
EditText editText = (EditText) findViewById(R.id.editText);
BufferedWriter bw = null;
try {
bw = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream()));
bw.write(editText.getText().toString());
bw.newLine();
bw.flush();
} catch (Exception e) {
Log.e(debuggingString, e.getMessage());
}
}
}
提前谢谢大家!
更新:经过进一步思考,我猜测:你的问题可能是
A) 您的服务器坐在那里等待来自客户端的输入。含义:它在 "new input" 上循环……可能直到客户端 关闭 连接。
and/or
B) 您的 "server" 尝试在接受的同一线程内更新 UI。所以,试试:
BufferedReader br = new BufferedReader(new InputStreamReader(socket.getInputStream()));
String line = null;
while( (line = br.readLine() ) != null) {
System.out.println("Message from server: " + br.readLine());
EventQueue.invokeLater(new Runnable() {
public void run() {
model.addElement(line);
}
最后:如果这些想法不奏效;您应该退后一步 - 通过使您的设置更容易(通过将 Android 排除在图片之外):在您的 JFrame 中创建客户端套接字并让该进程同时成为 client/server。这将使 debugging/experimenting 更容易。仅当可行时,将客户端...移至另一个 JVM,然后移至 "Android".
换句话说:退后一步,从一个非常简单的 Client/Server 测试开始,该测试可以在一个 class 中完成所有工作。如果可行,请继续。
您的 JFrame 未显示的原因是您执行了从事件调度线程读取的所有套接字。这样做将锁定所有 UI 更新。将您的套接字读取操作移动到它自己的线程并在更新 JList 模型时调用 invokeLater。
public static void main(String[] args) {
frmTestList frame = new frmTestList();
EventQueue.invokeLater(new Runnable() {
public void run() {
frame.setVisible(true);
}
});
Runnable runnable = new Runnable() {
public void run() {
try {
ServerSocket serverSocket = new ServerSocket(portNumber);
Socket socket = serverSocket.accept();
BufferedReader br = new BufferedReader(new InputStreamReader(socket.getInputStream()));
while((data = br.readLine()) != null ) {
EventQueue.invokeLater(new Runnable() {
public void run() {
model.addElement(data);
}
});
}
} catch (Exception e) {
e.printStackTrace();
}
}
};
new Thread(runnable).start();
}
大家好。我这里有问题。该文件是 运行 但存在逻辑错误。我将我的 android 应用程序连接到这个 java 应用程序。我正在尝试在 JFrame 的列表中发送多条消息,它显示了,但是当 JFrame 为 运行 时它没有显示。它是这样的
(JFRAME 仍未显示)我连接到 java 应用程序
(JFRAME STILL NOT SHOWING)发送一些消息,它显示在 println 中 然后在我关闭 android 应用程序后
JFrame 从 java 应用中显示我发送的消息。(消息存储在 JList 中)
我希望在显示 JFrame 时,我希望附加 Jlist 中的值。请看这段代码。这是我使用的代码
import java.awt.BorderLayout;
import java.awt.EventQueue;
import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.net.ServerSocket;
import java.net.Socket;
import javax.swing.DefaultListModel;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JTextField;
import javax.swing.border.EmptyBorder;
import javax.swing.JList;
public class frmTestList extends JFrame {
public static final int portNumber = 60123;
private JPanel contentPane;
static String data;
static DefaultListModel model = new DefaultListModel();
/**
* Launch the application.
*/
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
public void run() {
frmTestList frame = new frmTestList();
frame.setVisible(true);
try {
ServerSocket serverSocket = null;
serverSocket = new ServerSocket(portNumber);
Socket socket = serverSocket.accept();
BufferedReader br = new BufferedReader(new InputStreamReader(socket.getInputStream()));
while((data = br.readLine()) != null ){
System.out.println("Message from the client: " + data);
model.addElement(data);
}
} catch (Exception e) {
e.printStackTrace();
}
}
});
}
/**
* Create the frame.
*/
public frmTestList() {
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setBounds(100, 100, 450, 300);
contentPane = new JPanel();
contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
contentPane.setLayout(new BorderLayout(0, 0));
setContentPane(contentPane);
JList list = new JList(model);
contentPane.add(list, BorderLayout.CENTER);
}
}
Android代码:
import android.app.Activity;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.util.Log;
import android.view.View;
import android.widget.EditText;
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.net.Socket;
import java.net.UnknownHostException;
public class MainActivity extends Activity {
Socket socket = null;
public String debuggingString = "DEBUG";
public String hostname = ""; // <-- my ipv4 is here
public int portNumber = 60123;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
new Thread() {
@Override
public void run() {
try {
//connecting
Log.e(debuggingString, "Attempting to connect to server");
socket = new Socket(hostname, portNumber);
//Send message to server
BufferedWriter bw = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream()));
bw.write("this is a message from the client");
bw.newLine();
bw.flush();
//Receive message from server
BufferedReader br = new BufferedReader(new InputStreamReader(socket.getInputStream()));
System.out.println("Message from server: " + br.readLine());
} catch (
Exception e
)
{
Log.e(debuggingString, e.getMessage());
}
}
}.start();
}
;
public void sendMessage(View v) {
EditText editText = (EditText) findViewById(R.id.editText);
BufferedWriter bw = null;
try {
bw = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream()));
bw.write(editText.getText().toString());
bw.newLine();
bw.flush();
} catch (Exception e) {
Log.e(debuggingString, e.getMessage());
}
}
}
提前谢谢大家!
更新:经过进一步思考,我猜测:你的问题可能是
A) 您的服务器坐在那里等待来自客户端的输入。含义:它在 "new input" 上循环……可能直到客户端 关闭 连接。
and/or
B) 您的 "server" 尝试在接受的同一线程内更新 UI。所以,试试:
BufferedReader br = new BufferedReader(new InputStreamReader(socket.getInputStream()));
String line = null;
while( (line = br.readLine() ) != null) {
System.out.println("Message from server: " + br.readLine());
EventQueue.invokeLater(new Runnable() {
public void run() {
model.addElement(line);
}
最后:如果这些想法不奏效;您应该退后一步 - 通过使您的设置更容易(通过将 Android 排除在图片之外):在您的 JFrame 中创建客户端套接字并让该进程同时成为 client/server。这将使 debugging/experimenting 更容易。仅当可行时,将客户端...移至另一个 JVM,然后移至 "Android".
换句话说:退后一步,从一个非常简单的 Client/Server 测试开始,该测试可以在一个 class 中完成所有工作。如果可行,请继续。
您的 JFrame 未显示的原因是您执行了从事件调度线程读取的所有套接字。这样做将锁定所有 UI 更新。将您的套接字读取操作移动到它自己的线程并在更新 JList 模型时调用 invokeLater。
public static void main(String[] args) {
frmTestList frame = new frmTestList();
EventQueue.invokeLater(new Runnable() {
public void run() {
frame.setVisible(true);
}
});
Runnable runnable = new Runnable() {
public void run() {
try {
ServerSocket serverSocket = new ServerSocket(portNumber);
Socket socket = serverSocket.accept();
BufferedReader br = new BufferedReader(new InputStreamReader(socket.getInputStream()));
while((data = br.readLine()) != null ) {
EventQueue.invokeLater(new Runnable() {
public void run() {
model.addElement(data);
}
});
}
} catch (Exception e) {
e.printStackTrace();
}
}
};
new Thread(runnable).start();
}