创建变化的变量

creating variable that change

这是我的代码的一部分:

float score_from_judge(number_judges, n) 
{ 
   float judge_score;    
   printf("Score from judge %d? ", n);
   scanf("%f", &judge_score);

   return(judge_score);
}

int main(void) 
{
   int n;
   float judge_score;
   n=1;
   for(n; n<=number_judges; n++ ) {
      judge_score = score_from_judge(number_judges, n)
   }
}

我正在寻找一种方法来在每次 score_from_judge returns 值时将 judge_score 保存在变量中。 我试图找到一种方法来为每个循环创建一个新变量。

例如,我第一次收到 judge_score 它被保存在 variable_1 中,下一次在 variable_2 中等等

声明一个浮点数组并在'for'循环中设置它的值,如图所示:

int main(){
    float judge_score[10];
    for(int n=1; n<=number_judges; n++ ) {
        judge_score[n] = score_from_judge(number_judges, n);
    }
}