具有可变参数模板的成员函数指针

member function pointer with variadic templates

我正在尝试用 C++ 编写 "manages" 委托的 class。我已经为我实现了委托 class。我希望这个委托管理器 class 有两个功能:

目前,我有:

template<typename... Args>
struct FunctionParamsPack { };

这是此函数采用的参数类型的容器。即对于 foo(int i, double d) 将是 intdouble。我遵循 here.

的建议

然后我有 DelegateInfoPack class:

template<typename FuncRetType,typename... FuncParams>
struct DelegateInfoPack{
    //for look-up by components in the program
    typedef typename DelegateClass<FuncRetType, FuncParams...>          _Delegate;
    //for the delegate manager
    typedef typename FuncRetType                                        _FuncRetType;
    typedef typename FunctionParamsPack<FuncParams...>                  _FuncParams;
};

程序中的组件包含此结构,它定义了三个类型名称,其中两个将在 DelegateManger 中使用 class:

template<typename DelegateInfoPack>
class DelegateManager
{

typedef typename    DelegateInfoPack::_Delegate         _Delegate;  

typedef typename    DelegateInfoPack::_FuncRetType      _FuncRetType;
typedef typename    DelegateInfoPack::_FuncParams       _FuncParams;


void CacheDelegate(_Delegate* del,...) {}

template<typename UserClass>
void BindDelegate(..., _FuncRetType(UserClass::*fp)( _FuncParams())) {} //Doesn't work!

}

我的问题是 BindDelegate() 函数。我无法为具有给定 return 类型和输入参数类型的类型的成员函数创建正确的签名。

基本上,我需要知道如何使用给定的 return 类型和参数类型来获得正确的函数指针类型,以便我的 BindDelegate 将其作为参数。

一种方法是使用偏特化:

template<typename> class DelegateManager;

template<typename FuncRetType,typename... FuncParams>
class DelegateManager<DelegateInfoPack<FuncRetType,FuncParams...>>
{
    template<typename UserClass>
    void BindDelegate(_FuncRetType(UserClass::*fp)(FuncParams...))
    {
    }
};

另一种方法是使用 class 生成适当的函数类型

template <typename FuncRetType,typename FuncParams>
struct FunctionPointer;

template <typename FuncRetType,typename...ARGS>
struct FunctionPointer<FuncRetType,FunctionParamsPack<ARGS...>> {
    typedef FuncRetType (Type)(ARGS...);
};

然后在您的 BindDelegate 成员函数中使用它:

template<typename UserClass>
void
  BindDelegate(
    typename FunctionPointer<_FuncRetType,_FuncParams>::Type UserClass::*fp
  )
{ ... }

或者甚至可以将其放入您的 DelegateInfoPack class:

template<typename FuncRetType,typename... FuncParams>
struct DelegateInfoPack {
    .
    .
    .
    typedef FuncRetType (_FuncType)(FuncParams...);
};

并在您的 DelegateManager 中使用它

template<typename DelegateInfoPack>
struct DelegateManager
{
    .
    .
    .

    typedef typename DelegateInfoPack::_FuncType _FuncType;

    template<typename UserClass>
    void BindDelegate(_FuncType UserClass::*fp)
    {
    }
};

作为解决您的任务的另一种方法 - C++11 引入了新的语言功能,可以使您的代码更灵活地使用标准元素

#include <iostream>
#include <functional>
#include <tuple>
#include <iostream>

using std::cout;
using std::endl;
using namespace std::placeholders;

// helpers for tuple unrolling
template<int ...> struct seq {};
template<int N, int ...S> struct gens : gens<N-1, N-1, S...> {};
template<int ...S> struct gens<0, S...>{ typedef seq<S...> type; };

// simple function
double foo_fn(int x, float y, double z)
{
  return x + y + z;
}

// structure with memner function to call
struct foo_struct
{
    // member function to be used as a delegate
    double foo_fn(int x, float y, double z)
    {
        return x + y + z;
    }
    // this member function has different signature - but it can be used too
    // please note that argument order is changed too
    double foo_fn_4(int x, double z, float y, long xx)
    {
        return x + y + z + xx;
    }
};

// delegate class that holds as delegate as its params for future call
template <typename Ret, typename ...Args>
struct delayed_call
{
  // tuple can be used as FunctionParamsPack type
  typedef std::tuple<Args...> params_type;
  // std::function as delegate type
  typedef std::function<Ret(Args...)> function_type;

  // stored parameters
  params_type params;
  // stored delegate
  function_type func;

  // invocation
  Ret operator()()
  {
    return callFunc(typename gens<sizeof...(Args)>::type());
  }
  // direct invocation
  Ret operator()(Args... args)
  {
    return func(args...);
  }

  // internal invocation with tuple unrolling
  template<int ...S>
  double callFunc(seq<S...>)
  {
    return func(std::get<S>(params) ...);
  }
};

int main(void)
{
  // arguments
  std::tuple<int, float, double> t = std::make_tuple(1, 5, 10);
  // var #1 - you can use simple function as delegate
  delayed_call<double, int,float, double> saved_foo_fn{t, foo_fn};
  foo_struct fs;
  // var #2 - you can use member function as delegate
  delayed_call<double, int,float, double> saved_foo_fn_struct{t, std::bind(&foo_struct::foo_fn, fs, _1, _2, _3)};
  // var #3 - you can use member function with different signature as delegate. 
  // bind 0 to xx and change argument order
  delayed_call<double, int,float, double> saved_foo_fn_struct_4{t, std::bind(&foo_struct::foo_fn_4, fs, _1, _3, _2, 0l)};
  // var #4 - you can use lambda function as delegate
  delayed_call<double, int,float, double> saved_lambda{t, [](int x, float y, double z)
    {
        return x + y + z;
    }
  };
  cout << "saved_foo_fn: " << saved_foo_fn() << endl;
  cout << "saved_foo_fn_struct: " << saved_foo_fn_struct() << endl;
  cout << "saved_foo_fn_struct_4: " << saved_foo_fn_struct_4() << endl;
  cout << "saved_lambda: " << saved_lambda() << endl;
  cout << "direct call with (1,2,3) to a member: " << saved_foo_fn_struct(1, 2, 3) << endl;
}

输出:

saved_foo_fn: 16
saved_foo_fn_struct: 16
saved_foo_fn_struct_4: 16
saved_lambda: 16
direct call with (1,2,3) to a member: 6

Live demo

因此您不仅限于成员函数,还可以使用任何可调用类型甚至具有不同的签名

如果placeholders::_1...你看起来很丑 - there is a solution