在 C# 中将数字数组转换为字节,反之亦然

Generic conversion of number arrays into bytes and vice-versa in C#

我有以下 C# 代码将我的数字数组转换为字节数组,然后将其保存为 base64 字符串,反之亦然,但是它不适用于 long因为 long 是 8 字节的,而我的代码只适用于 4 字节的数字。

private static int _endianDiff1;
private static int _endianDiff2;
private static int _idx;
private static byte[] _byteBlock;

enum ArrayType { Float, Int32, UInt32, Int64, UInt64 }

public static bool SetIntArray(string key, int[] intArray)
{
    return SetValue(key, intArray, ArrayType.Int32, 1, ConvertFromInt);
}

public static bool SetLongArray(string key, long[] longArray)
{
    return SetValue(key, longArray, ArrayType.Int64, 1, ConvertFromLong);
}

private static bool SetValue<T>(string key, T array, ArrayType arrayType, int vectorNumber, Action<T, byte[], int> convert) where T : IList
{
    var bytes = new byte[(4 * array.Count) * vectorNumber + 1];
    bytes[0] = Convert.ToByte(arrayType);    // Identifier
    Initialize();

    for (var i = 0; i < array.Count; i++)
    {
        convert(array, bytes, i);
    }
    return SaveBytes(key, bytes);
}

private static void ConvertFromInt(int[] array, byte[] bytes, int i)
{
    ConvertInt32ToBytes(array[i], bytes);
}

private static void ConvertFromLong(long[] array, byte[] bytes, int i)
{
    ConvertInt64ToBytes(array[i], bytes);
}

public static int[] GetIntArray(string key)
{
    var intList = new List<int>();
    GetValue(key, intList, ArrayType.Int32, 1, ConvertToInt);
    return intList.ToArray();
}

public static long[] GetLongArray(string key)
{
    var longList = new List<long>();
    GetValue(key, longList, ArrayType.Int64, 1, ConvertToLong);
    return longList.ToArray();
}

private static void GetValue<T>(string key, T list, ArrayType arrayType, int vectorNumber, Action<T, byte[]> convert) where T : IList
{
    if (!PlayerPrefs.HasKey(key))
        return;
    var bytes = Convert.FromBase64String(PlayerPrefs.GetString(key));
    if ((bytes.Length - 1) % (vectorNumber * 4) != 0)
    {
        Debug.LogError("Corrupt preference file for " + key);
        return;
    }
    if ((ArrayType)bytes[0] != arrayType)
    {
        Debug.LogError(key + " is not a " + arrayType + " array");
        return;
    }
    Initialize();

    var end = (bytes.Length - 1) / (vectorNumber * 4);
    for (var i = 0; i < end; i++)
    {
        convert(list, bytes);
    }
}

private static void ConvertToInt(List<int> list, byte[] bytes)
{
    list.Add(ConvertBytesToInt32(bytes));
}

private static void ConvertToLong(List<long> list, byte[] bytes)
{
    list.Add(ConvertBytesToInt64(bytes));
}

private static void Initialize()
{
    if (BitConverter.IsLittleEndian)
    {
        _endianDiff1 = 0;
        _endianDiff2 = 0;
    }
    else
    {
        _endianDiff1 = 3;
        _endianDiff2 = 1;
    }
    if (_byteBlock == null)
    {
        _byteBlock = new byte[4];
    }
    _idx = 1;
}

private static bool SaveBytes(string key, byte[] bytes)
{
    try
    {
        PlayerPrefs.SetString(key, Convert.ToBase64String(bytes));
    }
    catch
    {
        return false;
    }
    return true;
}

private static void ConvertInt32ToBytes(int i, byte[] bytes)
{
    _byteBlock = BitConverter.GetBytes(i);
    ConvertTo4Bytes(bytes);
}

private static void ConvertInt64ToBytes(long i, byte[] bytes)
{
    _byteBlock = BitConverter.GetBytes(i);
    ConvertTo8Bytes(bytes);
}

private static int ConvertBytesToInt32(byte[] bytes)
{
    ConvertFrom4Bytes(bytes);
    return BitConverter.ToInt32(_byteBlock, 0);
}

private static long ConvertBytesToInt64(byte[] bytes)
{
    ConvertFrom8Bytes(bytes);
    return BitConverter.ToInt64(_byteBlock, 0);
}

private static void ConvertTo4Bytes(byte[] bytes)
{
    bytes[_idx] = _byteBlock[_endianDiff1];
    bytes[_idx + 1] = _byteBlock[1 + _endianDiff2];
    bytes[_idx + 2] = _byteBlock[2 - _endianDiff2];
    bytes[_idx + 3] = _byteBlock[3 - _endianDiff1];
    _idx += 4;
}

private static void ConvertFrom4Bytes(byte[] bytes)
{
    _byteBlock[_endianDiff1] = bytes[_idx];
    _byteBlock[1 + _endianDiff2] = bytes[_idx + 1];
    _byteBlock[2 - _endianDiff2] = bytes[_idx + 2];
    _byteBlock[3 - _endianDiff1] = bytes[_idx + 3];
    _idx += 4;
}

private static void ConvertTo8Bytes(byte[] bytes)
{

}

private static void ConvertFrom8Bytes(byte[] bytes)
{

}

到目前为止,我已经为 intuintfloat 工作,因为它们是所有 4 字节,我的问题是更改我的 Initialize 函数,以便它根据传递的类型大小工作。

我想应该还有 ConvertTo8BytesConvertFrom8Bytes 函数,我不知道如何制作,因为我设置了 _endianDiff_byteBlock 仅用于 4 字节。我知道 _byteBlock 应该有动态大小而不是 4 但我不知道在这种情况下如何处理字节序。

旁注,我通过将 long 拆分为 2 ints 并将它们存储为两个

解决了这个问题 int 数组,但我正在像这样分配无用的内存只是因为我无法使该算法工作。

如果您所做的只是尝试获取数值数组的 Base64 表示,那么代码似乎很多。我错过了目标吗?

如果您只想从 base64 字符串获取 int 或 long 数组,试试这个:

    private static string ConvertArrayToBase64<T>(IList<T> array) where T : struct
    {
        if (typeof(T).IsPrimitive)
        {
            int size = System.Runtime.InteropServices.Marshal.SizeOf<T>();
            var byteArray = new byte[array.Count * size];
            Buffer.BlockCopy(array.ToArray(), 0, byteArray, 0, byteArray.Length);
            return Convert.ToBase64String(byteArray);
        }
        throw new InvalidOperationException("Only primitive types are supported.");
    }

    private static T[] ConvertBase64ToArray<T>(string base64String) where T : struct
    {
        if (typeof(T).IsPrimitive)
        {
            var byteArray = Convert.FromBase64String(base64String);
            var array = new T[byteArray.Length / System.Runtime.InteropServices.Marshal.SizeOf<T>()];
            Buffer.BlockCopy(byteArray, 0, array, 0, byteArray.Length);
            return array;
        }
        throw new InvalidOperationException("Only primitive types are supported.");
    }

虽然这段代码有几件事需要考虑...

它确实制作了数组的完整副本,因此如果您要处理大型数组或对性能敏感的操作,这可能不是最佳方法。

这应该适用于任何 "primitive value type" 数组,它应该包括所有数字类型,如 int、long、uint、float 等。

要演示用法,请参阅此示例:

        var longArray = new long[] { 11111, 22222, 33333, 44444 };
        var intArray = new int[] { 55555, 66666, 77777, 88888};

        string base64longs = ConvertArrayToBase64(longArray);
        Console.WriteLine(base64longs);
        Console.WriteLine(string.Join(", ", ConvertBase64ToArray<long>(base64longs)));

        string base64ints = ConvertArrayToBase64(intArray);
        Console.WriteLine(base64ints);
        Console.WriteLine(string.Join(", ", ConvertBase64ToArray<int>(base64ints)));

它的作用:

  • 验证数组只有原始类型。
  • 确定数组中元素的大小 计算要分配的字节数组的长度。
  • 它将数组复制到字节数组。
  • Returns base64 表示。

互补函数做相反的事情。

更新:这是 .NET 2.0 兼容版本...

    private static string ConvertArrayToBase64<T>(IList<T> array) where T : struct
    {
        if (typeof(T).IsPrimitive)
        {
            int size = System.Runtime.InteropServices.Marshal.SizeOf(typeof(T));
            var byteArray = new byte[array.Count * size];
            Buffer.BlockCopy((Array)array, 0, byteArray, 0, byteArray.Length);
            return Convert.ToBase64String(byteArray);
        }
        throw new InvalidOperationException("Only primitive types are supported.");
    }

    private static T[] ConvertBase64ToArray<T>(string base64String) where T : struct
    {
        if (typeof(T).IsPrimitive)
        {
            var byteArray = Convert.FromBase64String(base64String);
            var array = new T[byteArray.Length / System.Runtime.InteropServices.Marshal.SizeOf(typeof(T))];
            Buffer.BlockCopy(byteArray, 0, array, 0, byteArray.Length);
            return array;
        }
        throw new InvalidOperationException("Only primitive types are supported.");
    }