如何用手指移动线?

How to move line with finger?

我在 ViewController 中为一行定义了以下变量。

var scanlineRect = CGRect.zero
var scanlineStartY: CGFloat = 0
var scanlineStopY: CGFloat = 0
var topBottomMargin: CGFloat = 30
var scanLine: UIView = UIView()

我可以使用 UIView 绘制一条线,并可以使用 UIView.animate 方法在垂直方向移动它。如何移动用手指拖动的线?

func drawLine() 
{
    self.view.addSubview(scanLine)
    scanLine.backgroundColor = UIColor.black
    scanlineRect = CGRect(x: 15, y: 0, width: self.view.frame.width - 30, height: 5)
    scanlineStartY = topBottomMargin
    scanlineStopY = self.view.frame.height - topBottomMargin
    scanLine.frame  = scanlineRect
    scanLine.center = CGPoint(x: scanLine.center.x, y: scanlineStartY)
    scanLine.isHidden = false
}
func Move(Location : CGPoint) 
{
    scanLine.isHidden = false
    weak var weakSelf = scanLine
    UIView.animate(withDuration: 3.0, animations: {
        weakSelf!.center = CGPoint(x: weakSelf!.center.x, y: Location.y)
    }, completion: nil)

}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) 
{    
    var lastPoint = CGPoint.zero
    if let touch = touches.first
    {
        lastPoint = touch.location(in: self.view)
    }
    Move(Location: lastPoint)
}

override func viewDidLoad() 
{
    super.viewDidLoad()
    drawLine()
}

尝试使用 touchesMoved 而不是 touchesBegan

 override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
    let touch = touches.first
    guard let location = touch?.location(in: self.view) else{
        return
    }
    scanLine.frame.origin = CGPoint(x: location.x-scanLine.frame.size.width/2, y: location.y-scanLine.frame.size.height/2)
}

已更新

如果您只想在 y 轴上移动 您需要更改此行

scanLine.frame.origin = CGPoint(x: location.x-scanLine.frame.size.width/2, y: location.y-scanLine.frame.size.height/2)

改用这个注意scanline.frame.origin.x没有变化

scanLine.frame.origin = CGPoint(x: scanLine.frame.origin.x, y: location.y-scanLine.frame.size.height/2)