main.lua:45:尝试索引全局 'heroClass'(一个零值)堆栈回溯:main.lua:45:在主块中

main.lua:45: attempt to index global 'heroClass' (a nil value) stack traceback: main.lua:45: in main chunk

我是新手,正在尝试从子类 heroClass 中创建一个新英雄

CharacterClass.lua 中的代码:

local CharacterClass = 
{
 name = " ",
 hp = " ",
 velocity = " ";
}


function CharacterClass:new(o, nameCharacter, hpCharacter, velocityCharacter)
  local o = o or {}
  setmetatable( o, self )
  self.__index = self 
  self.name = nameCharacter
  self.hp = hpCharacter
  self.velocity = velocityCharacter

  return o
end

-- CREATING HERO INHERIT

local heroClass = CharacterClass:new()
function heroClass:new (o, name, hp, velocity, playerId, color)
  local o = o or CharacterClass:new(o, name, hp, velocity)
  setmetatable(o, self)
  self.__index = self

  return o 
end

main.lua

中的代码
local CharacterClass = require( "CharacterClass" )

local heroClassMain = heroClass:new()

我在 运行 代码

后收到此错误
main.lua:45: attempt to index global 'heroClass' (a nil value) stack traceback: main.lua:45: in main chunk 

PS :当我在 main 中创建一个新的 CharacterClass 时,它工作得很好,但是当我尝试创建一个新的 heroClass(子类)时,我收到错误!

有人知道怎么了吗?谢谢!

修改你的CharacterClass.lua如下:

local CharacterClass = {
  name = " ",
  hp = " ",
  velocity = " ",
}

function CharacterClass:new(o, nameCharacter, hpCharacter, velocityCharacter)
  -- same as before
end

-- CREATING HERO INHERIT

local heroClass = CharacterClass:new()

function heroClass:new (o, name, hp, velocity, playerId, color)
  -- same as before
end

return {heroClass = heroClass, CharacterClass = CharacterClass }

现在,当您在 main.lua 中使用 require 时,还需要做一些事情:

local classModule = require "CharacterClass"
local CharacterClass, heroClass = classModule.CharacterClass, classModule.heroClass
local heroClassMian = heroClass:new()

以前,您的 heroClass 子类未提供给 main.lua 文件。这就是导致错误回溯的原因。