WM_DESTROY 未在包装的 WndProc 中调用

WM_DESTROY not called inside wrapped WndProc

为了将 WNDPROC 用作对象方法,我采用了您在那里找到的典型解决方案,但看起来 WM_DESTROY 消息并未发送到对象 window自己的WNDPROC并且关闭window后程序不退出.

我的 window class 看起来像这样(删除了不相关的代码):

class MyWindow : MyApp
{
public:
    MyWindow();
    void Create(void);
    LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
private:
    HWND _hWnd;
};

void MyWindow::Create()
{
    // Here I register my class and call CreateWindowEx
    // Everything works fine so far

    // Part of the code where I assign the static WNDPROC
    WNDCLASSEXW wcex;

    wcex.cbSize = sizeof(WNDCLASSEX);
    wcex.style = CS_HREDRAW | CS_VREDRAW;
    wcex.lpfnWndProc = MyApp::WndProc;
    wcex.cbClsExtra = 0;
    wcex.cbWndExtra = 0;
    wcex.hInstance = this->Instance;
    wcex.hIcon = LoadIcon(this->Instance, MAKEINTRESOURCE(32512));
    wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
    wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
    wcex.lpszMenuName = NULL;
    wcex.lpszClassName = "MyWindowClass";
    wcex.hIconSm = LoadIcon(this->Instance, MAKEINTRESOURCE(32512));

    RegisterClassExW(&wcex);

    this->_hWnd = CreateWindowExW(
        WS_EX_TOOLWINDOW | WS_EX_TOOLWINDOW,
        wcex.lpszClassName,
        "Window Title",
        WS_POPUP,
        10, 10,
        600, 400,
        nullptr, 
        nullptr, 
        this->Instance,
        nullptr
    );

    ShowWindow(this->_hWnd, SW_SHOW);
    UpdateWindow(this->_hWnd);
}

LRESULT CALLBACK MyWindow::WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
    switch (msg)
    {
    case WM_CREATE:
    {
        // If I place a MessageBox here, it shows up
    }
    break;
    case WM_DESTROY:
        // It never gets to this point

        // Decrease windows count
        this->WindowsCount--;

        PostQuitMessage(0);
        break;
    break;
    default:
        return DefWindowProc(hWnd, msg, wParam, lParam);
    }
    return 0;
}

现在 class 包含静态 WNDPROC,它是在创建时分配的

class MyApp
{
public:
    static HINSTANCE Instance;
    static int WindowsCount;

    MyApp();
    static LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
};

和实施

LRESULT CALLBACK MyApp::WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
    // Window object
    MyWindow* myWindow = NULL;

    if (msg == WM_CREATE) {
        myWindow = reinterpret_cast<MyWindow *>(((LPCREATESTRUCT)lParam)->lpCreateParams);
        SetWindowLongPtr(hWnd, GWLP_USERDATA, (LONG_PTR)myWindow);
    }
    else {
        myWindow = reinterpret_cast<MyWindow *>(GetWindowLongPtr(hWnd, GWLP_USERDATA));
    }

    // If window not identified, identify now
    if (myWindow) {
        return myWindow->WndProc(hWnd, msg, wParam, lParam);
    }

    // Call window object's processor
    return DefWindowProc(hWnd, msg, wParam, lParam);
}

WM_CLOSE 消息也没有被捕获。我真的不明白为什么这些消息没有传递

您正在将 CreateWindowEx()lpParam 参数设置为 nullptr,因此 myWindowMyApp::WndProc() 中始终是 nullptr,因此 MyWindow::WndProc() 永远不会被调用。您需要传递 this 而不是 nullptr.

您也没有进行任何错误检查以确保 RegisterClassExW()CreateWindowEx() 在调用 ShowWindow()/UpdateWindow().

之前成功

此外,考虑使用 SetWindowSubclass() instead of (Get|Set)WindowLongPtr(GWLP_USERDATA). See Subclassing Controls on MSDN, and Raymond Chen's blog article on Safer Subclassing