在 javafx 中创建长按或按下按钮的方法

Create a method for a long click or pressed Button in javafx

在我的程序中,我需要在按钮很长时执行操作 pressed/click。所以我决定创建一个方法,在按钮点击时间超过 1 秒时获取按钮参数和 return 布尔值:

public class EventOperations {

JFXButton button;
boolean result = false;

// Button long click
public EventOperations(JFXButton btn) {
    button = btn;
}

public void isLongPressed() {

    final AnimationTimer timer = new AnimationTimer() {

    private long lastUpdate = 0;

    @Override
    public void handle(long time) {
        if (this.lastUpdate > 2000000000) {
            result = true;
            System.out.println("PRESSED !!!!!!!!!");
        }
        this.lastUpdate = time;
    }
    };

    button.addEventFilter(MouseEvent.ANY, new EventHandler<MouseEvent>() {

        @Override
        public void handle(MouseEvent event) {
            if (event.getEventType().equals(MouseEvent.MOUSE_PRESSED)) {
                timer.start();
            } else {
                timer.stop();
            }
        }
    });

}

public boolean getIsPressed() {
    return result;
}

}

MAIN.JAVA

EventOperations buttonPressed = new EventOperations(jfxButtonFolder);
buttonPressed.isLongPressed();

但是每次我快速点击按钮时它都会显示几个 "PRESSED !!!" 所以它不起作用。 2000000000 的数量就是一个例子。 我该怎么做才能在我的主要 java 方法中获取布尔值,如果它是 "pressed" 调用一个函数来做某事?

编辑!非常完美,谢谢!

只使用开始和结束时间怎么样:

button.addEventFilter(MouseEvent.ANY, new EventHandler<MouseEvent>() {

        long startTime;

        @Override
        public void handle(MouseEvent event) {
            if (event.getEventType().equals(MouseEvent.MOUSE_PRESSED)) {
                startTime = System.currentTimeMillis();
            } else if (event.getEventType().equals(MouseEvent.MOUSE_RELEASED)) {
                if (System.currentTimeMillis() - startTime > 2 * 1000) {
                    System.out.println("Pressed for at least 2 seconds (" + (System.currentTimeMillis() - startTime) + " milliseconds)");
                } else
                    System.out.println("Pressed for " + (System.currentTimeMillis() - startTime) + " milliseconds");
            }
        }
    });

AnimationTimerhandle方法的time参数是timestamp当前帧的,单位为纳秒。因此,您不应将 lastUpdate 设置为此值并将其与所需的鼠标按住间隔进行比较。

你应该在参数lastUpdate中记录鼠标被点击时的时间戳并且handle事件应该检查​​当前时间和lastUpdate之间的差异以查看如果它大于您的鼠标保持间隔。

生成的代码如下所示:

public void isLongPressed() {

    final AnimationTimer timer = new AnimationTimer() {

    private long lastUpdate = 0;

    @Override
    public void handle(long time) {
        if (Instant.now() - lastUpdate > 2000000000) {
            result = true;
            System.out.println("PRESSED !!!!!!!!!");
        }
        stop();
    }

    @Override
    public void start() {
        super.start();
        lastUpdate = Instant.now(); // Assuming you are using Java 9
    }
    };

    button.addEventFilter(MouseEvent.ANY, new EventHandler<MouseEvent>() {

        @Override
        public void handle(MouseEvent event) {
            if (event.getEventType().equals(MouseEvent.MOUSE_PRESSED)) {
                timer.start();
            } else {
                timer.stop();
            }
        }
    });
}