'auto' C++ 中的声明问题
'auto' declaration issue in C++
我在使用 auto
声明时遇到问题。我在Visual Studio 2017年写了一个程序如下:
#include "stdafx.h"
#include <stdio.h>
#include <iostream>
#include <vector>
using namespace std;
class MyClass
{
public:
struct mystruct {
vector<int> vi;
};
vector<mystruct> TheStructV;
void AddStructV() {
TheStructV.push_back(mystruct());
};
};
int main()
{
MyClass MyObj[3];
for (int a = 0; a < 3; a++) {
MyObj[a].AddStructV();
for (int i = 1; i <= 5; i++) {
MyObj[a].TheStructV[MyObj[a].TheStructV.size() - 1].vi.push_back(i * 10 + idx);
}
idx++;
}
for (int b = 0; b<3; b++) {
cout << "MyObj[" << b << "] struct vector size:" << MyObj[b].TheStructV.size() << endl;
cout << "MyObj[" << b << "] struct vi size:" << MyObj[b].TheStructV[0].vi.size() << endl;
}
for (int i = 0; i < 3; i++) {
cout << "MyObj[" << i << "].vi:";
for (int j = 0; j < 5; j++) {
cout << MyObj[i].TheStructV[0].vi[j] << "-";
}
cout << endl;
}
return 0;
}
按预期工作,输出为:
MyObj[0] struct vector size:1
MyObj[0] struct vi size:5
MyObj[1] struct vector size:1
MyObj[1] struct vi size:5
MyObj[2] struct vector size:1
MyObj[2] struct vi size:5
MyObj[0].vi:11-21-31-41-51-
MyObj[1].vi:12-22-32-42-52-
MyObj[2].vi:13-23-33-43-53-
但是,如果我将代码更改为:
#include "stdafx.h"
#include <stdio.h>
#include <iostream>
#include <vector>
using namespace std;
class MyClass
{
public:
struct mystruct {
vector<int> vi;
};
vector<mystruct> TheStructV;
void AddStructV() {
TheStructV.push_back(mystruct());
};
};
int main()
{
MyClass MyObj[3];
int idx = 1;
for (auto M : MyObj) {
M.AddStructV();
for (int i = 1; i <= 5; i++) {
M.TheStructV[M.TheStructV.size() - 1].vi.push_back(i * 10 + idx);
}
idx++;
}
for (int b = 0; b<3; b++) {
cout << "MyObj[" << b << "] struct vector size:" << MyObj[b].TheStructV.size() << endl;
cout << "MyObj[" << b << "] struct vi size:" << MyObj[b].TheStructV[0].vi.size() << endl;
}
idx = 1;
for (auto MC : MyObj) {
cout << "MyObj[" << idx - 1 << "].vi:";
for (auto thisStruct : MC.TheStructV) {
cout << thisStruct.vi[0] << "-";
cout << thisStruct.vi[1] << "-";
cout << thisStruct.vi[2] << "-";
cout << thisStruct.vi[3] << "-";
cout << thisStruct.vi[4] << "-";
}
cout << endl;
idx++;
}
return 0;
}
它编译没有问题,但是当我 运行 它时出现错误,输出是:
MyObj[0] struct vector size:0
程序卡在这里
我好像漏掉了什么。我什至尝试用 MyClass M
替换 auto M
,但仍然是同样的问题。
此行将复制您的对象
for (auto M : MyObj)
将其更改为参考,以便您可以修改它
for (auto& M : MyObj)
我在使用 auto
声明时遇到问题。我在Visual Studio 2017年写了一个程序如下:
#include "stdafx.h"
#include <stdio.h>
#include <iostream>
#include <vector>
using namespace std;
class MyClass
{
public:
struct mystruct {
vector<int> vi;
};
vector<mystruct> TheStructV;
void AddStructV() {
TheStructV.push_back(mystruct());
};
};
int main()
{
MyClass MyObj[3];
for (int a = 0; a < 3; a++) {
MyObj[a].AddStructV();
for (int i = 1; i <= 5; i++) {
MyObj[a].TheStructV[MyObj[a].TheStructV.size() - 1].vi.push_back(i * 10 + idx);
}
idx++;
}
for (int b = 0; b<3; b++) {
cout << "MyObj[" << b << "] struct vector size:" << MyObj[b].TheStructV.size() << endl;
cout << "MyObj[" << b << "] struct vi size:" << MyObj[b].TheStructV[0].vi.size() << endl;
}
for (int i = 0; i < 3; i++) {
cout << "MyObj[" << i << "].vi:";
for (int j = 0; j < 5; j++) {
cout << MyObj[i].TheStructV[0].vi[j] << "-";
}
cout << endl;
}
return 0;
}
按预期工作,输出为:
MyObj[0] struct vector size:1 MyObj[0] struct vi size:5 MyObj[1] struct vector size:1 MyObj[1] struct vi size:5 MyObj[2] struct vector size:1 MyObj[2] struct vi size:5 MyObj[0].vi:11-21-31-41-51- MyObj[1].vi:12-22-32-42-52- MyObj[2].vi:13-23-33-43-53-
但是,如果我将代码更改为:
#include "stdafx.h"
#include <stdio.h>
#include <iostream>
#include <vector>
using namespace std;
class MyClass
{
public:
struct mystruct {
vector<int> vi;
};
vector<mystruct> TheStructV;
void AddStructV() {
TheStructV.push_back(mystruct());
};
};
int main()
{
MyClass MyObj[3];
int idx = 1;
for (auto M : MyObj) {
M.AddStructV();
for (int i = 1; i <= 5; i++) {
M.TheStructV[M.TheStructV.size() - 1].vi.push_back(i * 10 + idx);
}
idx++;
}
for (int b = 0; b<3; b++) {
cout << "MyObj[" << b << "] struct vector size:" << MyObj[b].TheStructV.size() << endl;
cout << "MyObj[" << b << "] struct vi size:" << MyObj[b].TheStructV[0].vi.size() << endl;
}
idx = 1;
for (auto MC : MyObj) {
cout << "MyObj[" << idx - 1 << "].vi:";
for (auto thisStruct : MC.TheStructV) {
cout << thisStruct.vi[0] << "-";
cout << thisStruct.vi[1] << "-";
cout << thisStruct.vi[2] << "-";
cout << thisStruct.vi[3] << "-";
cout << thisStruct.vi[4] << "-";
}
cout << endl;
idx++;
}
return 0;
}
它编译没有问题,但是当我 运行 它时出现错误,输出是:
MyObj[0] struct vector size:0
程序卡在这里
我好像漏掉了什么。我什至尝试用 MyClass M
替换 auto M
,但仍然是同样的问题。
此行将复制您的对象
for (auto M : MyObj)
将其更改为参考,以便您可以修改它
for (auto& M : MyObj)