如何在 C++ 中将 cin 设置为 class 的成员函数?
How to set cin to a member function of a class in C++?
我正在制作一个小型主机游戏,我有一个 player
class,其中包含用于统计数据的私有整数和用于名称的私有字符串。我想要做的是向用户询问他们的姓名,并将其存储到 player
class 中的私有 name
变量中。我收到一条错误消息:
error: no match for 'operator>>'
(operand types are 'std::istream {aka std::basic_istream<char>}' and 'void')
这是我的代码:
main.cpp
#include "Player.h"
#include <iostream>
#include <string>
using namespace std;
int main() {
Player the_player;
string name;
cout << "You wake up in a cold sweat. Do you not remember anything \n";
cout << "Do you remember your name? \n";
cin >> the_player.setName(name);
cout << "Your name is: " << the_player.getName() << "?\n";
return 0;
}
Player.h
#ifndef PLAYER_H
#define PLAYER_H
#include <string>
using namespace std;
class Player {
public:
Player();
void setName(string SetAlias);
string getName();
private:
string name;
};
#endif // PLAYER_H
Player.cpp
#include "Player.h"
#include <string>
#include <iostream>
Player::Player() {
}
void Player::setName(string setAlias) {
name = setAlias;
}
string Player::getName() {
return name;
}
setName
函数的 return 类型是 void
,而不是 string
。所以你必须首先将变量存储在string
中,然后将它传递给函数。
#include "Player.h"
#include <iostream>
#include <string>
using namespace std;
int main() {
Player the_player;
cout << "You wake up in a cold sweat. Do you not remember anything \n";
cout << "Do you remember your name? \n";
string name;
cin >> name;
the_player.setName(name);
cout << "Your name is: " << the_player.getName() << "?\n";
return 0;
}
首先尝试从用户获取name
变量中的值,然后调用classPlayer
的setName
方法:
cin>>name;
the_player.setName(name);
如果你确定要使用函数,应该return对象引用。
string& Player::getNamePtr() {
return name;
}
cin >> the_player.getNamePtr();
我正在制作一个小型主机游戏,我有一个 player
class,其中包含用于统计数据的私有整数和用于名称的私有字符串。我想要做的是向用户询问他们的姓名,并将其存储到 player
class 中的私有 name
变量中。我收到一条错误消息:
error: no match for 'operator>>'
(operand types are 'std::istream {aka std::basic_istream<char>}' and 'void')
这是我的代码:
main.cpp
#include "Player.h"
#include <iostream>
#include <string>
using namespace std;
int main() {
Player the_player;
string name;
cout << "You wake up in a cold sweat. Do you not remember anything \n";
cout << "Do you remember your name? \n";
cin >> the_player.setName(name);
cout << "Your name is: " << the_player.getName() << "?\n";
return 0;
}
Player.h
#ifndef PLAYER_H
#define PLAYER_H
#include <string>
using namespace std;
class Player {
public:
Player();
void setName(string SetAlias);
string getName();
private:
string name;
};
#endif // PLAYER_H
Player.cpp
#include "Player.h"
#include <string>
#include <iostream>
Player::Player() {
}
void Player::setName(string setAlias) {
name = setAlias;
}
string Player::getName() {
return name;
}
setName
函数的 return 类型是 void
,而不是 string
。所以你必须首先将变量存储在string
中,然后将它传递给函数。
#include "Player.h"
#include <iostream>
#include <string>
using namespace std;
int main() {
Player the_player;
cout << "You wake up in a cold sweat. Do you not remember anything \n";
cout << "Do you remember your name? \n";
string name;
cin >> name;
the_player.setName(name);
cout << "Your name is: " << the_player.getName() << "?\n";
return 0;
}
首先尝试从用户获取name
变量中的值,然后调用classPlayer
的setName
方法:
cin>>name;
the_player.setName(name);
如果你确定要使用函数,应该return对象引用。
string& Player::getNamePtr() {
return name;
}
cin >> the_player.getNamePtr();