洗牌 java 中的对象数组无法正常工作

Shuffling an array of objects in java not working properly

我创建了一组要洗牌的卡片对象。但是,当我使用简单的随机播放方法时,输出不正确。它不是洗牌,而是复制一些牌并删除其他牌。这是它打印的内容的示例

Jack of Clubs
5 of Hearts
4 of Hearts
7 of Hearts
5 of Hearts
Ace of Spades
8 of Clubs
5 of Hearts
Jack of Diamonds
Jack of Clubs
Queen of Diamonds
Jack of Diamonds
9 of Diamonds
4 of Hearts
Jack of Diamonds
3 of Diamonds
6 of Diamonds
Jack of Clubs
4 of Hearts
10 of Diamonds
Jack of Diamonds
2 of Diamonds
Queen of Diamonds
7 of Hearts
5 of Hearts
King of Diamonds
5 of Hearts
9 of Diamonds
Ace of Spades
4 of Diamonds
King of Diamonds
10 of Hearts
9 of Diamonds
2 of Diamonds
10 of Diamonds
5 of Hearts
10 of Diamonds
Queen of Diamonds
Queen of Diamonds
Queen of Diamonds
4 of Diamonds
2 of Diamonds
9 of Diamonds
Queen of Diamonds
10 of Diamonds
7 of Hearts
5 of Hearts
8 of Clubs
4 of Hearts
5 of Hearts
5 of Hearts
5 of Hearts

如您所见,方块太多,几乎没有梅花或黑桃。我还注意到只有西装弄乱了。每个数字中有四个和四个 Jack Queens Kings 和 Ace。感谢您的帮助。

这是卡的代码 class:

public class Card {
//variables for attributes
private String name;
private String suit;
private int value;

//constructors
public Card(){
}
public Card(String name, String suit, int value){
    this.setSuit(suit);
    this.setValue(value);
    this.setName(name);
}

//getter and setter methods
public String getName() {
    return name;
}
public void setName(String name) {
    this.name = name;
}
public String getSuit() {
    return suit;
}
public void setSuit(String suit) {
    this.suit = suit;
}
public int getValue() {
    return value;
}
public void setValue(int value) {
    this.value = value;
}
}

这里是套牌的代码 class:

public class Deck {
//array of cards
private Card[] cardArray = new Card[52];

//constructor
public Deck(){
}

//methods to create cards of different suits
public void createClubs(){
    for(int i = 0; i < 9; i++){
        cardArray[i]=new Card(Integer.toString(i+2),"Clubs",i+2);
    }
    cardArray[9]=new Card("Jack","Clubs",10);
    cardArray[10]=new Card("Queen","Clubs",10);
    cardArray[11]=new Card("King","Clubs",10);
    cardArray[12]=new Card("Ace","Clubs",1);
}
public void createDiamonds(){
    int j = 2;
    for(int i = 13; i < 22; i++){
        cardArray[i]=new Card(Integer.toString(j),"Diamonds",j);
        j++;
    }
    cardArray[22]=new Card("Jack","Diamonds",10);
    cardArray[23]=new Card("Queen","Diamonds",10);
    cardArray[24]=new Card("King","Diamonds",10);
    cardArray[25]=new Card("Ace","Diamonds",1);
}
public void createHearts(){
    int k = 2;
    for(int i = 26; i < 35; i++){
        cardArray[i]=new Card(Integer.toString(k),"Hearts",k);
        k++;
    }
    cardArray[35]=new Card("Jack","Diamonds",10);
    cardArray[36]=new Card("Queen","Diamonds",10);
    cardArray[37]=new Card("King","Diamonds",10);
    cardArray[38]=new Card("Ace","Hearts",1);
}
public void createSpades(){
    int l = 2;
    for(int i = 39; i < 48; i++){
        cardArray[i]=new Card(Integer.toString(l),"Diamonds",l);
        l++;
    }
    cardArray[48]=new Card("Jack","Diamonds",10);
    cardArray[49]=new Card("Queen","Diamonds",10);
    cardArray[50]=new Card("King","Diamonds",10);
    cardArray[51]=new Card("Ace","Spades",1);
}

//method to get and display attributes of the array
public void displayArray(){
    for(int i = 0; i<cardArray.length;i++){
        System.out.println(cardArray[i].getName() + " of " + cardArray[i].getSuit());
    }
}
public void displayCard(int i){
    System.out.println(cardArray[i].getName() + " of " + cardArray[i].getSuit());
}
public Card[] getArray(){
    return cardArray;
}

//shuffle method
public void shuffle(){
    for(int i = 0; i<cardArray.length; i++){
        int random = (int)(Math.random() * cardArray.length);

        Card temp = cardArray[random];
        cardArray[random] = cardArray[i];
        cardArray[i] = temp;
    }
}
}

这与您的shuffle方法无关。

public void createSpades(){
    int l = 2;
    for(int i = 39; i < 48; i++){
        cardArray[i]=new Card(Integer.toString(l),"Diamonds",l);
        l++;
    }
    cardArray[48]=new Card("Jack","Diamonds",10);
    cardArray[49]=new Card("Queen","Diamonds",10);
    cardArray[50]=new Card("King","Diamonds",10);
    cardArray[51]=new Card("Ace","Spades",1);
}

创建 黑桃 的方法将花色指定为 方块createHearts 包含类似的拼写错误。

用四种方法做基本相同的事情是没有意义的。除了过于冗长,你在复制和粘贴时也会出错。

您可以编写一个方法来创建套装:

public void createSuit(int offset, String name){
    for(int i = 2; i <= 10; i++){
        cardArray[offset + i - 2]=new Card(Integer.toString(i),name,i);
    }
    cardArray[offset + 9]=new Card("Jack",name,10);
    cardArray[offset + 10]=new Card("Queen",name,10);
    cardArray[offset + 11]=new Card("King",name,10);
    cardArray[offset + 12]=new Card("Ace", name,1);
}

现在,只需调用每套花色,传递适当的名称和偏移量:如果它适用于一种花色,那么它也适用于所有花色。

createSuit(0, "Clubs");
createSuit(13, "Diamonds");
createSuit(26, "Hearts");
createSuit(39, "Spades");

shuffle 方法而言,未正确实施以产生公平分配。一种更简单的方法是使用 Collections.shuffle:

Collections.shuffle(Arrays.asList(cardArray));