在 Blender 中创建一个没有骨骼的关键帧动画,但我不知道如何在 Three.js 中使用它。(我知道如何处理骨骼)
created an key frame animation in Blender without bones but i don't know how to use it in Three.js.(i know to deal with bones)
只是展示无骨动画的模型。我想知道要导出哪种格式,因为我无法在 .json
中导出这种动画
每 three.js docs, I'd recommend using glTF-Blender-Exporter. It does support this type of animation. You can then load the result in THREE.GLTFLoader.
只是展示无骨动画的模型。我想知道要导出哪种格式,因为我无法在 .json
中导出这种动画每 three.js docs, I'd recommend using glTF-Blender-Exporter. It does support this type of animation. You can then load the result in THREE.GLTFLoader.