如何在循环中移动对象?
How to move objects in loops?
我想循环移动 "Flappy Bird" 的管道和地面,但它不起作用。我需要做什么?
我试图用 "if" 移动管道和地面,但它不起作用。
我希望管道和地面在一个循环中移动。
def deplacement():
global tuyx,tuyx2,h,H,oisx,oisy,solx,sol2x
x0, y0, x1, y1 = canvas.bbox(image_oiseau)
if y1 < 510:
canvas.move(image_oiseau, 0, DY)
canvas.coords(image_sol,solx,512)
if solx >= -144:
solx=solx-5
else:
solx=144
canvas.coords(image_sol2,sol2x,512)
if sol2x >= -144:
sol2x=sol2x-5
else:
sol2x=432
canvas.coords(image_tuyau_haut,tuyx,h)
canvas.coords(image_tuyau_bas,tuyx,h-241)
h = randint(128,385)
if tuyx>=-28:
tuyx=tuyx-5
else:
tuyx=316
canvas.coords(image_tuyau_haut2,tuyx2,H)
canvas.coords(image_tuyau_bas2,tuyx2,H-241)
H = randint(128,385)
if tuyx2>=-28:
tuyx2=tuyx-5
else:
tuyx2=488
canvas.after(40,deplacement)
可以用canvas.move
的方法将canvas item
的位置改变为dx
,dy
;在after
的帮助下,这个move
可以重复调用,创造一个连续的运动。
这里是一个示例,其中您未提供的图像被替换为 canvas 项目,但在 canvas 上移动对象的原理保持不变:
import random
import tkinter as tk
WIDTH, HEIGHT = 500, 500
def create_pipes():
pipes = []
for x in range(0, WIDTH, 40):
y1 = random.randrange(50, HEIGHT - 50)
y0 = y1 + 50
pipes.append(canvas.create_line(x, 0, x, y1))
pipes.append(canvas.create_line(x, y0, x, HEIGHT))
return pipes
def move_pipes():
for pipe in pipes:
canvas.move(pipe, -2, 0)
x, y0, _, y1 = canvas.coords(pipe)
if x < 0: # reset pipe to the right of the canvas
canvas.coords(pipe, WIDTH+20, y0, WIDTH+20, y1)
root.after(40, move_pipes)
root = tk.Tk()
tk.Button(root, text='start', command=move_pipes).pack()
canvas = tk.Canvas(root, width=WIDTH, height=HEIGHT, bg="cyan")
canvas.pack()
pipes = create_pipes()
root.mainloop()
我想循环移动 "Flappy Bird" 的管道和地面,但它不起作用。我需要做什么? 我试图用 "if" 移动管道和地面,但它不起作用。 我希望管道和地面在一个循环中移动。
def deplacement():
global tuyx,tuyx2,h,H,oisx,oisy,solx,sol2x
x0, y0, x1, y1 = canvas.bbox(image_oiseau)
if y1 < 510:
canvas.move(image_oiseau, 0, DY)
canvas.coords(image_sol,solx,512)
if solx >= -144:
solx=solx-5
else:
solx=144
canvas.coords(image_sol2,sol2x,512)
if sol2x >= -144:
sol2x=sol2x-5
else:
sol2x=432
canvas.coords(image_tuyau_haut,tuyx,h)
canvas.coords(image_tuyau_bas,tuyx,h-241)
h = randint(128,385)
if tuyx>=-28:
tuyx=tuyx-5
else:
tuyx=316
canvas.coords(image_tuyau_haut2,tuyx2,H)
canvas.coords(image_tuyau_bas2,tuyx2,H-241)
H = randint(128,385)
if tuyx2>=-28:
tuyx2=tuyx-5
else:
tuyx2=488
canvas.after(40,deplacement)
可以用canvas.move
的方法将canvas item
的位置改变为dx
,dy
;在after
的帮助下,这个move
可以重复调用,创造一个连续的运动。
这里是一个示例,其中您未提供的图像被替换为 canvas 项目,但在 canvas 上移动对象的原理保持不变:
import random
import tkinter as tk
WIDTH, HEIGHT = 500, 500
def create_pipes():
pipes = []
for x in range(0, WIDTH, 40):
y1 = random.randrange(50, HEIGHT - 50)
y0 = y1 + 50
pipes.append(canvas.create_line(x, 0, x, y1))
pipes.append(canvas.create_line(x, y0, x, HEIGHT))
return pipes
def move_pipes():
for pipe in pipes:
canvas.move(pipe, -2, 0)
x, y0, _, y1 = canvas.coords(pipe)
if x < 0: # reset pipe to the right of the canvas
canvas.coords(pipe, WIDTH+20, y0, WIDTH+20, y1)
root.after(40, move_pipes)
root = tk.Tk()
tk.Button(root, text='start', command=move_pipes).pack()
canvas = tk.Canvas(root, width=WIDTH, height=HEIGHT, bg="cyan")
canvas.pack()
pipes = create_pipes()
root.mainloop()