InputAccessoryView / 使用 SwiftUI 将视图固定到键盘

InputAccessoryView / View Pinned to Keyboard with SwiftUI

SwiftUI 中是否有与 InputAccessoryView 等效的东西(或者有任何迹象表明它即将到来?)

如果不是,您将如何模拟 InputAccessoryView(即固定到键盘顶部的视图)的行为?期望的行为类似于 iMessage,其中有一个固定在屏幕底部的视图,当键盘打开并位于键盘正上方时,该视图会动画化。例如:

键盘关闭:

键盘打开:

我得到了一些与想要的结果非常接近的东西。所以起初,仅使用 SwiftUI 是不可能做到这一点的。您仍然必须使用 UIKit 来创建具有所需 "inputAccessoryView" 的 UITextField。 SwiftUI中的textfield没有特定的方法

首先我创建了一个新结构:

import UIKit
import SwiftUI

struct InputAccessory: UIViewRepresentable  {

    func makeUIView(context: Context) -> UITextField {

        let customView = UIView(frame: CGRect(x: 0, y: 0, width: 10, height: 44))
        customView.backgroundColor = UIColor.red
        let sampleTextField =  UITextField(frame: CGRect(x: 20, y: 100, width: 300, height: 40))
        sampleTextField.inputAccessoryView = customView
        sampleTextField.placeholder = "placeholder"

        return sampleTextField
    }
    func updateUIView(_ uiView: UITextField, context: Context) {
    }
}

有了它,我终于可以在我的视图主体中创建一个新的文本字段:

import SwiftUI

struct Test: View {
    @State private var showInput: Bool = false
    var body: some View {
        HStack{
            Spacer()
            if showInput{
                InputAccessory()
            }else{
                InputAccessory().hidden()
            }
        }
    }
}

现在您可以隐藏和显示 "showInput" 状态的文本字段。下一个问题是,您必须在特定事件中打开键盘并显示文本字段。这对 SwiftUI 来说也是不可能的,你必须回到 UiKit 并让它成为第一响应者。如果您尝试我的代码,您应该会在键盘上方看到红色背景。现在你只需要将字段向上移动,你就会得到一个工作版本。

总的来说,在当前状态下,无法使用键盘或特定的文本字段方法。

我已经在 iOS 14 上使用 99% 纯 SwiftUI 解决了这个问题。 在工具栏中,您可以显示任何您喜欢的视图。

这是我的实现:

import SwiftUI

 struct ContentView: View {

    @State private var showtextFieldToolbar = false
    @State private var text = ""

    var body: some View {
    
        ZStack {
            VStack {
                TextField("Write here", text: $text) { isChanged in
                    if isChanged {
                        showtextFieldToolbar = true
                    }
                } onCommit: {
                    showtextFieldToolbar = false
                }
                .textFieldStyle(RoundedBorderTextFieldStyle())
                .padding()
            }
        
             VStack {
                Spacer()
                if showtextFieldToolbar {
                    HStack {
                        Spacer()
                        Button("Close") {
                            showtextFieldToolbar = false
                            UIApplication.shared
                                    .sendAction(#selector(UIResponder.resignFirstResponder),
                                            to: nil, from: nil, for: nil)
                        }
                        .foregroundColor(Color.black)
                        .padding(.trailing, 12)
                    }
                    .frame(idealWidth: .infinity, maxWidth: .infinity,
                           idealHeight: 44, maxHeight: 44,
                           alignment: .center)
                    .background(Color.gray)   
                }
            }
        }
    }
}

 struct ContentView_Previews: PreviewProvider {
    static var previews: some View {
        ContentView()
    }
}

this post by Swift Student, with quite a lot of modification & addition of functionality you take for granted in UIKit. It is a wrapper around UITextField, but that's completely hidden from the user and it's very SwiftUI in its implementation. You can take a look at it in my GitHub repo 的帮助下,我设法创建了一个很好用的解决方案 - 您可以将它作为 Swift 包引入到您的项目中。

(有太多代码无法放入此答案,因此 link 到 repo)

我有一个可以自定义您的工具栏的实现

public struct InputTextField<Content: View>: View {
    
    private let placeholder: LocalizedStringKey
    
    @Binding
    private var text: String
    
    private let onEditingChanged: (Bool) -> Void
    
    private let onCommit: () -> Void
    
    private let content: () -> Content
    
    @State
    private var isShowingToolbar: Bool = false
    
    public init(placeholder: LocalizedStringKey = "",
                text: Binding<String>,
                onEditingChanged: @escaping (Bool) -> Void = { _ in },
                onCommit: @escaping () -> Void = { },
                @ViewBuilder content: @escaping () -> Content) {
        self.placeholder = placeholder
        self._text = text
        self.onEditingChanged = onEditingChanged
        self.onCommit = onCommit
        self.content = content
    }
    
    public var body: some View {
        ZStack {
            TextField(placeholder, text: $text) { isChanged in
                if isChanged {
                    isShowingToolbar = true
                }
                onEditingChanged(isChanged)
            } onCommit: {
                isShowingToolbar = false
                onCommit()
            }
            .textFieldStyle(RoundedBorderTextFieldStyle())
            
            VStack {
                Spacer()
                if isShowingToolbar {
                    content()
                }
            }
        }
    }
}

iOS 15.0+

macOS 12.0+,Mac 催化剂 15.0+

ToolbarItemPlacement 在 iOS 15.0+

中有一个新的 属性

keyboard

On iOS, keyboard items are above the software keyboard when present, or at the bottom of the screen when a hardware keyboard is attached. On macOS, keyboard items will be placed inside the Touch Bar. https://developer.apple.com

struct LoginForm: View {
    @State private var username = ""
    @State private var password = ""
    var body: some View {
        Form {
            TextField("Username", text: $username)
            SecureField("Password", text: $password)

        }
        .toolbar(content: {
            ToolbarItemGroup(placement: .keyboard, content: {
                Text("Left")
                Spacer()
                Text("Right")
            })
        })
    }
}


iMessage 类似于 iOS 15+.

中的 InputAccessoryView

struct KeyboardToolbar<ToolbarView: View>: ViewModifier {
    private let height: CGFloat
    private let toolbarView: ToolbarView
    
    init(height: CGFloat, @ViewBuilder toolbar: () -> ToolbarView) {
        self.height = height
        self.toolbarView = toolbar()
    }
    
    func body(content: Content) -> some View {
        ZStack(alignment: .bottom) {
            GeometryReader { geometry in
                VStack {
                    content
                }
                .frame(width: geometry.size.width, height: geometry.size.height - height)
            }
            toolbarView
                .frame(height: self.height)
        }
        .frame(maxWidth: .infinity, maxHeight: .infinity)
    }
}


extension View {
    func keyboardToolbar<ToolbarView>(height: CGFloat, view: @escaping () -> ToolbarView) -> some View where ToolbarView: View {
        modifier(KeyboardToolbar(height: height, toolbar: view))
    }
}

并像往常一样使用 .keyboardToolbar 视图修饰符。


struct ContentView: View {
    @State private var username = ""
    
    var body: some View {
        NavigationView{
            Text("Keyboar toolbar")
                .keyboardToolbar(height: 50) {
                    HStack {
                        TextField("Username", text: $username)
                    }
                    .border(.secondary, width: 1)
                    .padding()
                }
        }
    }
}

您可以在不使用 UIViewRepresentable 的情况下这样做。 它基于

.onReceive(NotificationCenter.default.publisher(for: UITextField.textDidBeginEditingNotification)) { notification in
        if let textField = notification.object as? UITextField {
            let yourAccessoryView = UIToolbar()
            // set your frame, buttons here
            textField.inputAccessoryView = yourAccessoryView
        }
    }
}