木偶操纵者设置 "isMobile:true" 导致 "UnhandledPromiseRejectionWarning"

puppeteer set "isMobile:true" to cause "UnhandledPromiseRejectionWarning"

const puppeteer = require('puppeteer');

(async () => {
  const browser = await puppeteer.launch({
    devtools: true,
    ignoreHTTPSErrors: true
  });

  const page = await browser.newPage();
  page.setUserAgent('Mozilla/5.0 (iPhone; CPU iPhone OS 11_0 like Mac OS X) AppleWebKit/604.1.38 (KHTML, like Gecko) Version/11.0 Mobile/15A372 Safari/604.1');
  page.setViewport({
    width: 375,
    height: 667,
    isMobile: true
  });
  await page.goto('https://google.com', {
    waitUntil: 'networkidle2'
  });

  await page.evaluate(() => {
    console.log(window);
  })
})();

当我在setViewport()中设置isMobile:true时,chromium正常打开,但是进程报如下错误:

(node:13360) UnhandledPromiseRejectionWarning: Unhandled promise rejection (rejection id: 1): Error: net::ERR_ABORTED at https://google.com
(node:13360) [DEP0018] DeprecationWarning: Unhandled promise rejections are deprecated. In the future, promise rejections that are not handled will terminate the Node.js process with a non-zero exit code.

如何处理?

您正在使用 async await,并且您的代码中存在一些错误,并且没有相同的处理程序,因此每当我们使用 async await 时,我们应该将代码包围在 try catch 块中,这是一个以 try 开始一个函数并以 catch 结束它的良好做法,因此无论何时发生错误,它都会进入 catch 块。

(async () => {
    try {
        const browser = await puppeteer.launch({
        devtools: true,
        ignoreHTTPSErrors: true
        });

        const page = await browser.newPage();
        page.setUserAgent('Mozilla/5.0 (iPhone; CPU iPhone OS 11_0 like Mac OS X) AppleWebKit/604.1.38 (KHTML, like Gecko) Version/11.0 Mobile/15A372 Safari/604.1');
        page.setViewport({
        width: 375,
        height: 667,
        isMobile: true
        });
        await page.goto('https://google.com', {
        waitUntil: 'networkidle2'
        });

        await page.evaluate(() => {
        console.log(window);
        })
    } catch(error) {
        console.log("handle the error here", error)
    }
})();

您刚刚错过了 setUserAgent 方法和 setViewport 方法的 await

(async () => {
 const browser = await puppeteer.launch({
   devtools: true,
   ignoreHTTPSErrors: true
 });

 const page = await browser.newPage();
 await page.setUserAgent('Mozilla/5.0 (iPhone; CPU iPhone OS 11_0 like Mac OS X) AppleWebKit/604.1.38 (KHTML, like Gecko) Version/11.0 Mobile/15A372 Safari/604.1');
 await page.setViewport({
   width: 375,
   height: 667,
   isMobile: true
 });
 await page.goto('https://google.com', {
   waitUntil: 'networkidle2'
 });

 await page.evaluate(() => {
   console.log(window);
 })
})();

此外,您可以将这些方法替换为emulate方法。

emulate方法是调用两个方法的快捷方式:

  • page.setUserAgent(用户代理)
  • page.setViewport(视口)

不要忘记从 puppeteer 导入设备对象。查看 devices.

的完整列表
const devices = require('puppeteer/DeviceDescriptors');

await page.emulate(devices['iPhone 6'])

因此,您的最终脚本应该是:

const puppeteer = require('puppeteer');
const devices = require('puppeteer/DeviceDescriptors');


(async () => {
 const browser = await puppeteer.launch({
   devtools: true,
   ignoreHTTPSErrors: true
 });

 const page = await browser.newPage();
 await page.emulate(devices['iPhone 6'])
 await page.goto('https://google.com', {
   waitUntil: 'networkidle2'
 });

 await page.evaluate(() => {
   console.log(window);
 })
})();