如何在 Java 中刷新 Window class 的图形
How to refresh graphics of a Window class in Java
我正在尝试绘制一个 vlcj(java VLC 库的绑定)面板,以便我可以播放视频并在其上绘制。我遇到了一些问题。这是完整的基本代码:
代码清单 1:AppOverlay.java
package app;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.HeadlessException;
import java.awt.Window;
import java.awt.image.BufferedImage;
import java.io.IOException;
import javax.imageio.ImageIO;
import com.sun.jna.platform.WindowUtils;
@SuppressWarnings("serial")
public class AppOverlay extends Window implements Runnable {
private final boolean isRunning;
private final int fps;
private BufferedImage graphics;
private BufferedImage img;
private int x, y;
private boolean ltr;
public AppOverlay(Window owner) {
super(owner, WindowUtils.getAlphaCompatibleGraphicsConfiguration());
setBackground(new Color(0,0,0,0));
graphics = new BufferedImage(1280,800, BufferedImage.TYPE_INT_ARGB);
isRunning = true;
img = null;
ltr = true;
fps = 60;
x = 0;
y = 0;
}
@Override
public void run(){
while(isRunning){
try{
Thread.sleep(1000/fps);
} catch(InterruptedException e){
e.printStackTrace();
}
if(ltr) {
if(x < 1280) x++;
else ltr = false;
} else {
if(x < 0) ltr = true;
else x--;
}
repaint();
}
}
public void createAndShowGUI() {
setVisible(true);
Thread thread = new Thread(this);
thread.start();
String path = "Drive:\path\to\image.png";
try {
img = ImageIO.read(new java.io.FileInputStream(path));
} catch (IOException e) {
e.printStackTrace();
}
}
@Override
public void paint(Graphics g) {
Graphics2D g2d = (Graphics2D)g;
Graphics2D gfx = graphics.createGraphics();
gfx.setColor(new Color(255,255,255,0));
gfx.clearRect(0, 0, 1280, 800);
if(img != null) gfx.drawImage(img, x, y, null);
gfx.dispose();
g2d.drawImage(graphics, 0, 0, null);
}
}
代码清单 2:AppPlayer.java
package app;
import uk.co.caprica.vlcj.player.component.EmbeddedMediaPlayerComponent;
@SuppressWarnings("serial")
public class AppPlayer extends EmbeddedMediaPlayerComponent {
}
代码清单 3:AppFrame.java
package app;
import java.awt.Dimension;
import javax.swing.JFrame;
@SuppressWarnings("serial")
public class AppFrame extends JFrame {
private AppPlayer appPlayer;
private AppOverlay overlay;
public AppFrame(){
super();
}
public void createAndShowGUI() {
appPlayer = new AppPlayer();
appPlayer.setPreferredSize(new Dimension(1280,800));
getContentPane().add(appPlayer);
setDefaultCloseOperation(EXIT_ON_CLOSE);
setTitle("App");
setVisible(true);
pack();
overlay = new AppOverlay(this);
appPlayer.mediaPlayer().overlay().set(overlay);
appPlayer.mediaPlayer().overlay().enable(true);
overlay.createAndShowGUI();
}
}
代码清单 4:Main.java
package main;
import javax.swing.SwingUtilities;
import app.AppFrame;
public class Main {
public static void main(String[] args) {
final AppFrame app = new AppFrame();
SwingUtilities.invokeLater( new Runnable() {
@Override
public void run() {
app.createAndShowGUI();
}
});
}
}
有了它和 vlcj-4 库,您应该能够自己测试我的代码。我的问题是覆盖(扩展 Window class 的 AppOverlay class)不显示或刷新动画,除非我删除 select window(我单击另一个 window 或桌面或 OS 工具栏),以便 window(应用程序)处于非活动状态,然后 select window(应用程序) 再次。它只会加载一帧,仅此而已。我必须再次 deselect 并重新 select window 才能加载另一帧(这只是 Overlay 的情况,即如果我在 AppPlayer class 视频将正常播放。
我想要的是能够在叠加层上绘制一些动画图形。我知道 JPanel class 有 paintComponent() 方法,但是 Window class 没有那个方法(只有 paint() 和 repaint() 方法可用) .
我应该怎么做才能解决这个问题?
编辑:
我尝试添加一个 JPanel 来进行绘制,而不是直接在 AppOverlay 上绘制
代码清单 5:AppPanel.java
package app;
import java.awt.Color;
import java.awt.Graphics;
import javax.swing.JPanel;
public class AppPanel extends JPanel implements Runnable {
private int x, y;
private boolean ltr;
public AppPanel() {
x = 0;
y = 0;
ltr = true;
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
g.setColor(new Color(0,0,0,0));
g.clearRect(0, 0, 1280, 800);
g.setColor(Color.RED);
g.fillRect(x, y, 100, 100);
}
@Override
public void run() {
while(true){
try{
Thread.sleep(1000/60);
} catch(InterruptedException e){
e.printStackTrace();
}
if(ltr) {
if(x < 1280) x++;
else ltr = false;
} else {
if(x < 0) ltr = true;
else x--;
}
repaint();
}
}
}
然后将其添加到 AppOverlay。
代码清单 6:AppOverlay.java 部分修改
public class AppOverlay extends Window implements Runnable {
//previous field declaration above ...
AppPanel panel;
AppPlayer player = null;
public AppOverlay(Window owner) {
//previous constructor instructions above...
panel = new AppPanel();
add(panel);
}
public void createAndShowGUI(AppPlayer player) {
setVisible(true);
/*
Thread thread = new Thread(this);
thread.start();
String path = "Drive:\path\to\image.png";
try {
img = ImageIO.read(new java.io.FileInputStream(path));
} catch (IOException e) {
e.printStackTrace();
}
*/
Thread panelThread = new Thread(panel);
panelThread.start();
}
}
执行此操作将显示 JPanel 的图形并根据需要为它们设置动画。
如果您知道使 JPanel 背景透明(以便我们可以看穿它)同时仍让它显示其图形的方法。那肯定能解决问题。
您已经完成了大部分工作。每次通过调用 app.repaint();
绘制框架时只需重新绘制框架
您可以使用 JComponent 中的以下方法:( http://download.oracle.com/javase/6/docs/api/javax/swing/JComponent.html )
void repaint(long tm, int x, int y, int width, int height)
//**Adds the specified region to the dirty region list if the component is showing.*//
void repaint(Rectangle r)
/**Adds the specified region to the dirty region list if the component is showing.*//
You can call those before redraw()
我试了一下你的例子,想出了一些可行的方法,但我不认为它是一个好的解决方案。
主要问题似乎是没有办法告诉覆盖刷新(或者我只是没有找到它)。只是 repainting
叠加层不会在屏幕上更新它,所以我使用的解决方法是隐藏并再次显示它。
对于更新间隔的时间我使用了javax.swing.Timer
。
(在真实版本中,您可能希望通过 MediaPlayerEventListener
启动和停止计时器)。
作为副作用,调用 repaint
方法并调整 x
坐标以在屏幕上移动图像。
在下面的简化示例中(使用您的 main
到 运行 它),我移动了一个带有 x 坐标的红色矩形而不是一些未知图像。
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.HeadlessException;
import java.awt.Window;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JFrame;
import javax.swing.Timer;
import com.sun.jna.platform.WindowUtils;
import uk.co.caprica.vlcj.player.component.EmbeddedMediaPlayerComponent;
import uk.co.caprica.vlcj.player.embedded.OverlayApi;
public class AppFrame extends JFrame {
private static final long serialVersionUID = -1569823648323129877L;
public class Overlay extends Window {
private static final long serialVersionUID = 8337750467830040964L;
private int x, y;
private boolean ltr = true;
public Overlay(Window owner) throws HeadlessException {
super(owner, WindowUtils.getAlphaCompatibleGraphicsConfiguration());
setBackground(new Color(0,0,0,0));
}
@Override
public void paint(Graphics g) {
super.paint(g);
if (ltr) {
if (x < 1180)
x += 1;
else
ltr = false;
} else {
if (x < 0)
ltr = true;
else
x -= 1;
}
g.setColor(Color.RED);
g.fillRect(x, y, 100, 100);
String s = Integer.toString(x);
g.setColor(Color.WHITE);
g.drawChars(s.toCharArray(), 0, s.length(), x+10, y+50);
}
}
private EmbeddedMediaPlayerComponent appPlayer;
public void createAndShowGUI() {
appPlayer = new EmbeddedMediaPlayerComponent();
appPlayer.setPreferredSize(new Dimension(1280, 800));
getContentPane().add(appPlayer);
setDefaultCloseOperation(EXIT_ON_CLOSE);
setTitle("App");
setVisible(true);
pack();
Overlay overlay = new Overlay(this);
OverlayApi api = appPlayer.mediaPlayer().overlay();
api.set(overlay);
api.enable(true);
//appPlayer.mediaPlayer().media().play(" ... ");
Timer timer = new Timer(0, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
api.enable(false);
api.enable(true);
}
});
timer.setRepeats(true);
timer.setDelay(200);
timer.start();
}
}
如果这是您的选择,使用 animated gif
可能会容易得多。至少它是独立工作的(不需要定时器)。
更新:
如您所见,使用 JPanel
似乎效果更好。
只需使用 setOpaque(false)
使其透明即可。
这里是调整后的例子。
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.HeadlessException;
import java.awt.Window;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.Timer;
import uk.co.caprica.vlcj.player.component.EmbeddedMediaPlayerComponent;
import uk.co.caprica.vlcj.player.embedded.OverlayApi;
public class AppFrame2 extends JFrame {
private static final long serialVersionUID = -1569823648323129877L;
public class OverlayPanel extends JPanel {
private static final long serialVersionUID = 8070414617530302145L;
private int x, y;
private boolean ltr = true;
public OverlayPanel() {
this.setOpaque(false);
}
@Override
public void paint(Graphics g) {
super.paint(g);
if (ltr) {
if (x < 1180)
x += 1;
else
ltr = false;
} else {
if (x < 0)
ltr = true;
else
x -= 1;
}
g.setColor(Color.RED);
g.fillRect(x, y, 100, 100);
String s = Integer.toString(x);
g.setColor(Color.WHITE);
g.drawChars(s.toCharArray(), 0, s.length(), x+10, y+50);
}
}
public class Overlay extends Window {
private static final long serialVersionUID = 8337750467830040964L;
OverlayPanel panel;
public Overlay(Window owner) throws HeadlessException {
super(owner);
setBackground(new Color(0,0,0,0));
panel = new OverlayPanel();
this.add(panel);
}
}
private EmbeddedMediaPlayerComponent appPlayer;
public void createAndShowGUI() {
appPlayer = new EmbeddedMediaPlayerComponent();
appPlayer.setPreferredSize(new Dimension(1280, 800));
getContentPane().add(appPlayer);
setDefaultCloseOperation(EXIT_ON_CLOSE);
setTitle("App");
setVisible(true);
pack();
Overlay overlay = new Overlay(this);
OverlayApi api = appPlayer.mediaPlayer().overlay();
api.set(overlay);
api.enable(true);
//appPlayer.mediaPlayer().media().play(" ... ");
Timer timer = new Timer(0, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
overlay.panel.repaint();
}
});
timer.setRepeats(true);
timer.setDelay(17);
timer.start();
}
}
我正在尝试绘制一个 vlcj(java VLC 库的绑定)面板,以便我可以播放视频并在其上绘制。我遇到了一些问题。这是完整的基本代码:
代码清单 1:AppOverlay.java
package app;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.HeadlessException;
import java.awt.Window;
import java.awt.image.BufferedImage;
import java.io.IOException;
import javax.imageio.ImageIO;
import com.sun.jna.platform.WindowUtils;
@SuppressWarnings("serial")
public class AppOverlay extends Window implements Runnable {
private final boolean isRunning;
private final int fps;
private BufferedImage graphics;
private BufferedImage img;
private int x, y;
private boolean ltr;
public AppOverlay(Window owner) {
super(owner, WindowUtils.getAlphaCompatibleGraphicsConfiguration());
setBackground(new Color(0,0,0,0));
graphics = new BufferedImage(1280,800, BufferedImage.TYPE_INT_ARGB);
isRunning = true;
img = null;
ltr = true;
fps = 60;
x = 0;
y = 0;
}
@Override
public void run(){
while(isRunning){
try{
Thread.sleep(1000/fps);
} catch(InterruptedException e){
e.printStackTrace();
}
if(ltr) {
if(x < 1280) x++;
else ltr = false;
} else {
if(x < 0) ltr = true;
else x--;
}
repaint();
}
}
public void createAndShowGUI() {
setVisible(true);
Thread thread = new Thread(this);
thread.start();
String path = "Drive:\path\to\image.png";
try {
img = ImageIO.read(new java.io.FileInputStream(path));
} catch (IOException e) {
e.printStackTrace();
}
}
@Override
public void paint(Graphics g) {
Graphics2D g2d = (Graphics2D)g;
Graphics2D gfx = graphics.createGraphics();
gfx.setColor(new Color(255,255,255,0));
gfx.clearRect(0, 0, 1280, 800);
if(img != null) gfx.drawImage(img, x, y, null);
gfx.dispose();
g2d.drawImage(graphics, 0, 0, null);
}
}
代码清单 2:AppPlayer.java
package app;
import uk.co.caprica.vlcj.player.component.EmbeddedMediaPlayerComponent;
@SuppressWarnings("serial")
public class AppPlayer extends EmbeddedMediaPlayerComponent {
}
代码清单 3:AppFrame.java
package app;
import java.awt.Dimension;
import javax.swing.JFrame;
@SuppressWarnings("serial")
public class AppFrame extends JFrame {
private AppPlayer appPlayer;
private AppOverlay overlay;
public AppFrame(){
super();
}
public void createAndShowGUI() {
appPlayer = new AppPlayer();
appPlayer.setPreferredSize(new Dimension(1280,800));
getContentPane().add(appPlayer);
setDefaultCloseOperation(EXIT_ON_CLOSE);
setTitle("App");
setVisible(true);
pack();
overlay = new AppOverlay(this);
appPlayer.mediaPlayer().overlay().set(overlay);
appPlayer.mediaPlayer().overlay().enable(true);
overlay.createAndShowGUI();
}
}
代码清单 4:Main.java
package main;
import javax.swing.SwingUtilities;
import app.AppFrame;
public class Main {
public static void main(String[] args) {
final AppFrame app = new AppFrame();
SwingUtilities.invokeLater( new Runnable() {
@Override
public void run() {
app.createAndShowGUI();
}
});
}
}
有了它和 vlcj-4 库,您应该能够自己测试我的代码。我的问题是覆盖(扩展 Window class 的 AppOverlay class)不显示或刷新动画,除非我删除 select window(我单击另一个 window 或桌面或 OS 工具栏),以便 window(应用程序)处于非活动状态,然后 select window(应用程序) 再次。它只会加载一帧,仅此而已。我必须再次 deselect 并重新 select window 才能加载另一帧(这只是 Overlay 的情况,即如果我在 AppPlayer class 视频将正常播放。
我想要的是能够在叠加层上绘制一些动画图形。我知道 JPanel class 有 paintComponent() 方法,但是 Window class 没有那个方法(只有 paint() 和 repaint() 方法可用) .
我应该怎么做才能解决这个问题?
编辑:
我尝试添加一个 JPanel 来进行绘制,而不是直接在 AppOverlay 上绘制
代码清单 5:AppPanel.java
package app;
import java.awt.Color;
import java.awt.Graphics;
import javax.swing.JPanel;
public class AppPanel extends JPanel implements Runnable {
private int x, y;
private boolean ltr;
public AppPanel() {
x = 0;
y = 0;
ltr = true;
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
g.setColor(new Color(0,0,0,0));
g.clearRect(0, 0, 1280, 800);
g.setColor(Color.RED);
g.fillRect(x, y, 100, 100);
}
@Override
public void run() {
while(true){
try{
Thread.sleep(1000/60);
} catch(InterruptedException e){
e.printStackTrace();
}
if(ltr) {
if(x < 1280) x++;
else ltr = false;
} else {
if(x < 0) ltr = true;
else x--;
}
repaint();
}
}
}
然后将其添加到 AppOverlay。
代码清单 6:AppOverlay.java 部分修改
public class AppOverlay extends Window implements Runnable {
//previous field declaration above ...
AppPanel panel;
AppPlayer player = null;
public AppOverlay(Window owner) {
//previous constructor instructions above...
panel = new AppPanel();
add(panel);
}
public void createAndShowGUI(AppPlayer player) {
setVisible(true);
/*
Thread thread = new Thread(this);
thread.start();
String path = "Drive:\path\to\image.png";
try {
img = ImageIO.read(new java.io.FileInputStream(path));
} catch (IOException e) {
e.printStackTrace();
}
*/
Thread panelThread = new Thread(panel);
panelThread.start();
}
}
执行此操作将显示 JPanel 的图形并根据需要为它们设置动画。
如果您知道使 JPanel 背景透明(以便我们可以看穿它)同时仍让它显示其图形的方法。那肯定能解决问题。
您已经完成了大部分工作。每次通过调用 app.repaint();
您可以使用 JComponent 中的以下方法:( http://download.oracle.com/javase/6/docs/api/javax/swing/JComponent.html )
void repaint(long tm, int x, int y, int width, int height)
//**Adds the specified region to the dirty region list if the component is showing.*//
void repaint(Rectangle r)
/**Adds the specified region to the dirty region list if the component is showing.*//
You can call those before redraw()
我试了一下你的例子,想出了一些可行的方法,但我不认为它是一个好的解决方案。
主要问题似乎是没有办法告诉覆盖刷新(或者我只是没有找到它)。只是 repainting
叠加层不会在屏幕上更新它,所以我使用的解决方法是隐藏并再次显示它。
对于更新间隔的时间我使用了javax.swing.Timer
。
(在真实版本中,您可能希望通过 MediaPlayerEventListener
启动和停止计时器)。
作为副作用,调用 repaint
方法并调整 x
坐标以在屏幕上移动图像。
在下面的简化示例中(使用您的 main
到 运行 它),我移动了一个带有 x 坐标的红色矩形而不是一些未知图像。
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.HeadlessException;
import java.awt.Window;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JFrame;
import javax.swing.Timer;
import com.sun.jna.platform.WindowUtils;
import uk.co.caprica.vlcj.player.component.EmbeddedMediaPlayerComponent;
import uk.co.caprica.vlcj.player.embedded.OverlayApi;
public class AppFrame extends JFrame {
private static final long serialVersionUID = -1569823648323129877L;
public class Overlay extends Window {
private static final long serialVersionUID = 8337750467830040964L;
private int x, y;
private boolean ltr = true;
public Overlay(Window owner) throws HeadlessException {
super(owner, WindowUtils.getAlphaCompatibleGraphicsConfiguration());
setBackground(new Color(0,0,0,0));
}
@Override
public void paint(Graphics g) {
super.paint(g);
if (ltr) {
if (x < 1180)
x += 1;
else
ltr = false;
} else {
if (x < 0)
ltr = true;
else
x -= 1;
}
g.setColor(Color.RED);
g.fillRect(x, y, 100, 100);
String s = Integer.toString(x);
g.setColor(Color.WHITE);
g.drawChars(s.toCharArray(), 0, s.length(), x+10, y+50);
}
}
private EmbeddedMediaPlayerComponent appPlayer;
public void createAndShowGUI() {
appPlayer = new EmbeddedMediaPlayerComponent();
appPlayer.setPreferredSize(new Dimension(1280, 800));
getContentPane().add(appPlayer);
setDefaultCloseOperation(EXIT_ON_CLOSE);
setTitle("App");
setVisible(true);
pack();
Overlay overlay = new Overlay(this);
OverlayApi api = appPlayer.mediaPlayer().overlay();
api.set(overlay);
api.enable(true);
//appPlayer.mediaPlayer().media().play(" ... ");
Timer timer = new Timer(0, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
api.enable(false);
api.enable(true);
}
});
timer.setRepeats(true);
timer.setDelay(200);
timer.start();
}
}
如果这是您的选择,使用 animated gif
可能会容易得多。至少它是独立工作的(不需要定时器)。
更新:
如您所见,使用 JPanel
似乎效果更好。
只需使用 setOpaque(false)
使其透明即可。
这里是调整后的例子。
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.HeadlessException;
import java.awt.Window;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.Timer;
import uk.co.caprica.vlcj.player.component.EmbeddedMediaPlayerComponent;
import uk.co.caprica.vlcj.player.embedded.OverlayApi;
public class AppFrame2 extends JFrame {
private static final long serialVersionUID = -1569823648323129877L;
public class OverlayPanel extends JPanel {
private static final long serialVersionUID = 8070414617530302145L;
private int x, y;
private boolean ltr = true;
public OverlayPanel() {
this.setOpaque(false);
}
@Override
public void paint(Graphics g) {
super.paint(g);
if (ltr) {
if (x < 1180)
x += 1;
else
ltr = false;
} else {
if (x < 0)
ltr = true;
else
x -= 1;
}
g.setColor(Color.RED);
g.fillRect(x, y, 100, 100);
String s = Integer.toString(x);
g.setColor(Color.WHITE);
g.drawChars(s.toCharArray(), 0, s.length(), x+10, y+50);
}
}
public class Overlay extends Window {
private static final long serialVersionUID = 8337750467830040964L;
OverlayPanel panel;
public Overlay(Window owner) throws HeadlessException {
super(owner);
setBackground(new Color(0,0,0,0));
panel = new OverlayPanel();
this.add(panel);
}
}
private EmbeddedMediaPlayerComponent appPlayer;
public void createAndShowGUI() {
appPlayer = new EmbeddedMediaPlayerComponent();
appPlayer.setPreferredSize(new Dimension(1280, 800));
getContentPane().add(appPlayer);
setDefaultCloseOperation(EXIT_ON_CLOSE);
setTitle("App");
setVisible(true);
pack();
Overlay overlay = new Overlay(this);
OverlayApi api = appPlayer.mediaPlayer().overlay();
api.set(overlay);
api.enable(true);
//appPlayer.mediaPlayer().media().play(" ... ");
Timer timer = new Timer(0, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
overlay.panel.repaint();
}
});
timer.setRepeats(true);
timer.setDelay(17);
timer.start();
}
}