如何从命令行使用 cmake 为 root Android 设备制作可执行文件?

How to use cmake from command line to make an executable for rooted Android device?

我想要 运行 一个简单的可执行文件,当我从 adb shell 执行它时应该打印 "Hello Cmake"。为此,我用 CMakeLists.txt 文件创建了一个简单的 c++ 文件,如下所示:

hello.cpp

#include <iostream>

int main(int, char**) {
    std::cout << "Hello, CMake!\n";
}

CMakeLists.txt


cmake_minimum_required(VERSION 3.4.1)

add_library( # Sets the name of the library.
             hello_cmake

             # Sets the library as a static library.
             STATIC

             # Provides a relative path to your source file(s).
             hello.cpp )

我已经尝试 运行 在终端中执行以下命令:

cmake D:/Development/CMAKE/HelloCmake/ -G Ninja \
-DANDROID_TOOLCHAIN_NAME=aarch64-linux-android29-clang++ \
-DANDROID_PLATFORM=29 \
-DCMAKE_CACHEFILE_DIR=D:/Development/CMAKE/HelloCmake/build \
-DCMAKE_MAKE_PROGRAM=D:/Sdk/cmake/3.10.2.4988404/bin/ninja.exe \
-DCMAKE_C_COMPILER=D:/Sdk/ndk-bundle/toolchains/llvm/prebuilt/windows-x86_64/bin/aarch64-linux-android29-clang \
-DCMAKE_CXX_COMPILER=D:/Sdk/ndk-bundle/toolchains/llvm/prebuilt/windows-x86_64/bin/aarch64-linux-android29-clang++

结果如下:

D:\Development\CMAKE\HelloCmake>cmake D:/Development/CMAKE/HelloCmake/ -G Ninja -DANDROID_TOOLCHAIN_NAME=aarch64-linux-android29-clang++ -DANDROID_PLATFORM=29 -DCMAKE_CACHEFILE_DIR=D:/Development/CMAKE/HelloCmake/build -DCMAKE_MAKE_PROGRAM=D:/Sdk/cmake/3.10.2.4988404/bin/ninja.exe -DCMAKE_C_COMPILER=D:/Sdk/ndk-bundle/toolchains/llvm/prebuilt/windows-x86_64/bin/aarch64-linux-android29-clang -DCMAKE_CXX_COMPILER=D:/Sdk/ndk-bundle/toolchains/llvm/prebuilt/windows-x86_64/bin/aarch64-linux-android29-clang++
-- The C compiler identification is unknown
-- The CXX compiler identification is unknown
-- Check for working C compiler: D:/Sdk/ndk-bundle/toolchains/llvm/prebuilt/windows-x86_64/bin/aarch64-linux-android29-clang
-- Check for working C compiler: D:/Sdk/ndk-bundle/toolchains/llvm/prebuilt/windows-x86_64/bin/aarch64-linux-android29-clang -- broken
CMake Error at D:/Sdk/cmake/3.10.2.4988404/share/cmake-3.10/Modules/CMakeTestCCompiler.cmake:52 (message):
  The C compiler

    "D:/Sdk/ndk-bundle/toolchains/llvm/prebuilt/windows-x86_64/bin/aarch64-linux-android29-clang"

  is not able to compile a simple test program.

  It fails with the following output:

    Change Dir: D:/Development/CMAKE/HelloCmake/CMakeFiles/CMakeTmp

    Run Build Command:"D:/Sdk/cmake/3.10.2.4988404/bin/ninja.exe" "cmTC_e4775"
    ninja: fatal: CreateProcess: %1 is not a valid Win32 application.





  CMake will not be able to correctly generate this project.
Call Stack (most recent call first):
  CMakeLists.txt


-- Configuring incomplete, errors occurred!
See also "D:/Development/CMAKE/HelloCmake/CMakeFiles/CMakeOutput.log".
See also "D:/Development/CMAKE/HelloCmake/CMakeFiles/CMakeError.log".

D:\Development\CMAKE\HelloCmake>

请帮我正确配置。

更新 1 在 Michael 的指导下,我在 Android Studio 中找到了 build_command.txt 文件,它包含以下简单 "Hello World" 应用程序的内容:

Executable : D:\Sdk\cmake.10.2.4988404\bin\cmake.exe
arguments : 
-HD:\Development\Android\HelloCPP\app\src\main\cpp
-BD:\Development\Android\HelloCPP\app\.cxx\cmake\debug\arm64-v8a
-DANDROID_ABI=arm64-v8a
-DANDROID_PLATFORM=android-26
-DCMAKE_LIBRARY_OUTPUT_DIRECTORY=D:\Development\Android\HelloCPP\app\build\intermediates\cmake\debug\obj\arm64-v8a
-DCMAKE_BUILD_TYPE=Debug
-DANDROID_NDK=D:\Sdk\ndk.1.5948944
-DCMAKE_CXX_FLAGS=-std=c++14
-DCMAKE_SYSTEM_NAME=Android
-DCMAKE_ANDROID_ARCH_ABI=arm64-v8a
-DCMAKE_SYSTEM_VERSION=26
-DCMAKE_EXPORT_COMPILE_COMMANDS=ON
-DCMAKE_ANDROID_NDK=D:\Sdk\ndk.1.5948944
-DCMAKE_TOOLCHAIN_FILE=D:\Sdk\ndk.1.5948944\build\cmake\android.toolchain.cmake
-G Ninja
-DCMAKE_MAKE_PROGRAM=D:\Sdk\cmake.10.2.4988404\bin\ninja.exe
jvmArgs : 

我的应用程序有 运行 以下命令:

D:\Sdk\cmake.10.2.4988404\bin\cmake.exe 
-HD:\Development\CMAKE\HelloCmake\ 
-BD:\Development\CMAKE\HelloCmake\arm64-v8a 
-DANDROID_ABI=arm64-v8a 
-DANDROID_PLATFORM=android-29 
-DCMAKE_LIBRARY_OUTPUT_DIRECTORY=D:\Development\CMAKE\HelloCmake\build 
-DCMAKE_BUILD_TYPE=Debug 
-DANDROID_NDK=D:\Sdk\ndk.1.5948944 
-DCMAKE_CXX_FLAGS=-std=c++14 
-DCMAKE_SYSTEM_NAME=Android 
-DCMAKE_ANDROID_ARCH_ABI=arm64-v8a 
-DCMAKE_SYSTEM_VERSION=26 
-DCMAKE_EXPORT_COMPILE_COMMANDS=ON 
-DCMAKE_ANDROID_NDK=D:\Sdk\ndk.1.5948944 
-DCMAKE_TOOLCHAIN_FILE=D:\Sdk\ndk.1.5948944\build\cmake\android.toolchain.cmake 
-G Ninja 
-DCMAKE_MAKE_PROGRAM=D:\Sdk\cmake.10.2.4988404\bin\ninja.exe

我得到以下输出:

D:\Development\CMAKE\HelloCmake>D:\Sdk\cmake.10.2.4988404\bin\cmake.exe -HD:\Development\CMAKE\HelloCmake\ -BD:\Development\CMAKE\HelloCmake\arm64-v8a -DANDROID_ABI=arm64-v8a -DANDROID_PLATFORM=android-29 -DCMAKE_LIBRARY_OUTPUT_DIRECTORY=D:\Development\CMAKE\HelloCmake\build -DCMAKE_BUILD_TYPE=Debug -DANDROID_NDK=D:\Sdk\ndk.1.5948944 -DCMAKE_CXX_FLAGS=-std=c++14 -DCMAKE_SYSTEM_NAME=Android -DCMAKE_ANDROID_ARCH_ABI=arm64-v8a -DCMAKE_SYSTEM_VERSION=26 -DCMAKE_EXPORT_COMPILE_COMMANDS=ON -DCMAKE_ANDROID_NDK=D:\Sdk\ndk.1.5948944 -DCMAKE_TOOLCHAIN_FILE=D:\Sdk\ndk.1.5948944\build\cmake\android.toolchain.cmake -G Ninja -DCMAKE_MAKE_PROGRAM=D:\Sdk\cmake.10.2.4988404\bin\ninja.exe
-- Check for working C compiler: D:/Sdk/ndk/20.1.5948944/toolchains/llvm/prebuilt/windows-x86_64/bin/clang.exe
-- Check for working C compiler: D:/Sdk/ndk/20.1.5948944/toolchains/llvm/prebuilt/windows-x86_64/bin/clang.exe -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Check for working CXX compiler: D:/Sdk/ndk/20.1.5948944/toolchains/llvm/prebuilt/windows-x86_64/bin/clang++.exe
-- Check for working CXX compiler: D:/Sdk/ndk/20.1.5948944/toolchains/llvm/prebuilt/windows-x86_64/bin/clang++.exe -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Configuring done
-- Generating done
-- Build files have been written to: D:/Development/CMAKE/HelloCmake/arm64-v8a

D:\Development\CMAKE\HelloCmake>

构建文件已写入 arm64-v8a,但我没有在我的 android 设备上找到任何应​​该能够 运行 的 ELF shared object, 64-bit LSB arm64, dynamic (/system/bin/linker64), stripped 对象。

我只找到了以下文件:

$ find . | xargs file | grep ELF
./CMakeFiles/3.10.2/CMakeDetermineCompilerABI_C.bin:   ELF 64-bit LSB shared object, ARM aarch64, version 1 (SYSV), dynamically linked, interpreter /system/bin/linker64, BuildID[sha1]=7cb1fddcd4776716628feaf37d471c1ea4a55314, with debug_info, not stripped
./CMakeFiles/3.10.2/CMakeDetermineCompilerABI_CXX.bin: ELF 64-bit LSB shared object, ARM aarch64, version 1 (SYSV), dynamically linked, interpreter /system/bin/linker64, BuildID[sha1]=1f498297f62e5a52751312894e88a9abef0412d5, with debug_info, not stripped
./CMakeFiles/feature_tests.bin:                        ELF 64-bit LSB shared object, ARM aarch64, version 1 (SYSV), dynamically linked, interpreter /system/bin/linker64, BuildID[sha1]=a56baeb98e3f077c3cc0a512b0535089a717929c, with debug_info, not stripped

有什么建议吗?

更新 2 我有 运行 D:\Sdk\cmake.10.2.4988404\bin\ninja.exe -C arm64-v8a 命令来制作目标静态库,但我得到 libhello_cmake.acurrent ar archive.

我认为要生成可执行文件,CMakeLists.txt add_library 行应该替换为其他内容吗?

有几个问题:

  1. 静态库并不意味着直接运行。如果你想构建一个你可以 运行 的可执行文件,你应该使用 add_executable 而不是 add_library.

  2. 当您调用 cmake 时,您应该设置 CMAKE_TOOLCHAIN_FILE 选项来指定要使用的工具链文件,可能还有其他选项。要了解 Android Studio / Gradle 使用的是什么,您可以使用 Android Studio 的项目向导创建一个支持 C++ 的 Android 项目并查看 cmake_build_command.txt 构建该项目时生成的文件。

  3. 运行宁cmake后还需要运行ninja。该命令类似于 ninja -C <directory containing build files generated by cmake>.