如何使用其他 objc 函数的变量? (长按并添加按钮)
How to use other objc function's variable? (Long Press & Add a Button)
有没有办法使用其他objc函数的变量?场景如下:当我长按视图的某个点时,会出现菜单项,当我按下添加按钮时,我想在该位置创建一个圆形按钮
//Menu Items
@objc func longPressForView(sender: UILongPressGestureRecognizer) -> CGPoint {
if sender.state == .began {
let menu = UIMenuController.shared
becomeFirstResponder()
let menuItemAdd = UIMenuItem(title: "Add", action: #selector(addCircleMenuItemAction))
let menuItemDelete = UIMenuItem(title: "Delete", action: #selector(handleMenuItemAction))
menu.menuItems = [menuItemAdd, menuItemDelete]
let location = sender.location(in: sender.view)
let menuLocation = CGRect(x: location.x, y: location.y, width: 0, height: 0)
menu.showMenu(from: sender.view!, rect: menuLocation)
//I tried to return this location but I don't know how to use it
return location
}
}
//Click Menu Items' Add Button to add a circle on that position.
@objc func addCircleMenuItemAction() {
let longPressedlocation = longPressForView(sender: )
print("Add item tapped")
view.addSubview(addCircle)
addCircle.layer.cornerRadius = CGFloat(circleAddDefaultSize/2)
addCircle.translatesAutoresizingMaskIntoConstraints = false
addCircle.backgroundColor = .black
//Here is where I want to use the location to add a circle
addCircle.frame = CGRect(origin: longPressedlocation?????, size: CGSize(width: circleAddDefaultSize,height: circleAddDefaultSize))
您可以创建一个全局变量并在两个函数中使用它,就像这样
//Menu Items
var location: CGPoint
@objc func longPressForView(sender: UILongPressGestureRecognizer) -> CGPoint {
if sender.state == .began {
let menu = UIMenuController.shared
becomeFirstResponder()
let menuItemAdd = UIMenuItem(title: "Add", action: #selector(addCircleMenuItemAction))
let menuItemDelete = UIMenuItem(title: "Delete", action: #selector(handleMenuItemAction))
menu.menuItems = [menuItemAdd, menuItemDelete]
let location = sender.location(in: sender.view)
let menuLocation = CGRect(x: location.x, y: location.y, width: 0, height: 0)
menu.showMenu(from: sender.view!, rect: menuLocation)
//I tried to return this location but I don't know how to use it
self.location = location
return location
}
}
@objc func addCircleMenuItemAction() {
print("Add item tapped")
view.addSubview(addCircle)
addCircle.layer.cornerRadius = CGFloat(circleAddDefaultSize/2)
addCircle.translatesAutoresizingMaskIntoConstraints = false
addCircle.backgroundColor = .black
//Here is where I want to use the location to add a circle
addCircle.frame = CGRect(origin: self.location, size: CGSize(width: circleAddDefaultSize,height: circleAddDefaultSize))
}
您的代码的问题是,当您长按视图时,会执行 longPressForView,当您按下按钮时,它会在函数内部再次执行:let longPressedlocation = longPressForView(sender: )
,在这一行中。所以输出不会相同。
有没有办法使用其他objc函数的变量?场景如下:当我长按视图的某个点时,会出现菜单项,当我按下添加按钮时,我想在该位置创建一个圆形按钮
//Menu Items
@objc func longPressForView(sender: UILongPressGestureRecognizer) -> CGPoint {
if sender.state == .began {
let menu = UIMenuController.shared
becomeFirstResponder()
let menuItemAdd = UIMenuItem(title: "Add", action: #selector(addCircleMenuItemAction))
let menuItemDelete = UIMenuItem(title: "Delete", action: #selector(handleMenuItemAction))
menu.menuItems = [menuItemAdd, menuItemDelete]
let location = sender.location(in: sender.view)
let menuLocation = CGRect(x: location.x, y: location.y, width: 0, height: 0)
menu.showMenu(from: sender.view!, rect: menuLocation)
//I tried to return this location but I don't know how to use it
return location
}
}
//Click Menu Items' Add Button to add a circle on that position.
@objc func addCircleMenuItemAction() {
let longPressedlocation = longPressForView(sender: )
print("Add item tapped")
view.addSubview(addCircle)
addCircle.layer.cornerRadius = CGFloat(circleAddDefaultSize/2)
addCircle.translatesAutoresizingMaskIntoConstraints = false
addCircle.backgroundColor = .black
//Here is where I want to use the location to add a circle
addCircle.frame = CGRect(origin: longPressedlocation?????, size: CGSize(width: circleAddDefaultSize,height: circleAddDefaultSize))
您可以创建一个全局变量并在两个函数中使用它,就像这样
//Menu Items
var location: CGPoint
@objc func longPressForView(sender: UILongPressGestureRecognizer) -> CGPoint {
if sender.state == .began {
let menu = UIMenuController.shared
becomeFirstResponder()
let menuItemAdd = UIMenuItem(title: "Add", action: #selector(addCircleMenuItemAction))
let menuItemDelete = UIMenuItem(title: "Delete", action: #selector(handleMenuItemAction))
menu.menuItems = [menuItemAdd, menuItemDelete]
let location = sender.location(in: sender.view)
let menuLocation = CGRect(x: location.x, y: location.y, width: 0, height: 0)
menu.showMenu(from: sender.view!, rect: menuLocation)
//I tried to return this location but I don't know how to use it
self.location = location
return location
}
}
@objc func addCircleMenuItemAction() {
print("Add item tapped")
view.addSubview(addCircle)
addCircle.layer.cornerRadius = CGFloat(circleAddDefaultSize/2)
addCircle.translatesAutoresizingMaskIntoConstraints = false
addCircle.backgroundColor = .black
//Here is where I want to use the location to add a circle
addCircle.frame = CGRect(origin: self.location, size: CGSize(width: circleAddDefaultSize,height: circleAddDefaultSize))
}
您的代码的问题是,当您长按视图时,会执行 longPressForView,当您按下按钮时,它会在函数内部再次执行:let longPressedlocation = longPressForView(sender: )
,在这一行中。所以输出不会相同。