我无法在 canvas (tkinter) 的框架中滚动网格

I can't scroll grids in frames in canvas (tkinter)

我在一个项目中使用Tkinter,我在Whosebug 中找到了一个创建滚动条的代码,我很理解。我想滚动一些按钮,这很有效,但现在当我尝试滚动一些网格(按钮和刻度)时,它不起作用。

我尝试用答案 and here 来管理我的代码,但我没有达到我的目标!

#!/usr/bin/env python3
# -*- coding:utf-8 -*-

# -------------------------------- Importation ------------------------------- #

import tkinter as tk
from tkinter import messagebox

# ------------------------------ Initialisation ------------------------------ #

root = tk.Tk()

width_screen, height_screen = root.winfo_screenwidth(), root.winfo_screenheight()
root.geometry("%dx%d+0+0" % (width_screen, height_screen))



# ----------------------- Creation of a list of sounds ----------------------- #

wav_files = ["a.wav","b.wav","c.wav","d.wav","e.wav","f.wav","g.wav","h.wav","i.wav","j.wav","k.wav","l.wav","m.wav","n.wav","o.wav","p.wav","q.wav","r.wav","s.wav","t.wav","u.wav","v.wav","w.wav","x.wav","y.wav","z.wav","aa.wav","bb.wav","cc.wav","dd.wav","ee.wav","ff.wav"]

# -------------------------- Vertical scrolled frame ------------------------- #

class VerticalScrolledFrame(tk.Frame):

    def __init__(self, parent, *args, **kw):
        tk.Frame.__init__(self, parent, *args, **kw)            

        # create a canvas object and a vertical scrollbar for scrolling it
        vscrollbar = tk.Scrollbar(self, orient=tk.VERTICAL)
        vscrollbar.grid(row=0, column=1, sticky='ns')
        canvas = tk.Canvas(self, bd=0, highlightthickness=0,
                        yscrollcommand=vscrollbar.set, width=root.winfo_screenwidth(), height=root.winfo_screenheight())
        canvas.grid(row=0, column=0, sticky="news")
        vscrollbar.config(command=canvas.yview)

        # reset the view
        #canvas.xview_moveto(0)
        #canvas.yview_moveto(0)

        # create a frame inside the canvas which will be scrolled with it
        self.interior = interior = tk.Frame(canvas)
        interior_id = canvas.create_window(0, 0, window=interior,
                                           anchor=tk.NW)

        # track changes to the canvas and frame width and sync them,
        # also updating the scrollbar
        def _configure_interior(event):
            # update the scrollbars to match the size of the inner frame
            size = (interior.winfo_reqwidth(), interior.winfo_reqheight())
            canvas.config(scrollregion="0 0 %s %s" % size)
            if interior.winfo_reqwidth() != canvas.winfo_width():
                # update the canvas's width to fit the inner frame
                canvas.config(width=interior.winfo_reqwidth())

        interior.bind('<Configure>', _configure_interior)

        def _configure_canvas(event):
            if interior.winfo_reqwidth() != canvas.winfo_width():
                # update the inner frame's width to fill the canvas
                canvas.itemconfigure(interior_id, width=canvas.winfo_width())
        canvas.bind('<Configure>', _configure_canvas)


# ------------------------------- Sound buttons ------------------------------ #


class Make_sound:
    def __init__(self, name, parent):
        self.varbutton = tk.StringVar()
        self.varbutton.set("OFF")
        self.name = name
        self.parent = parent

        self.soundbuttoncreator()


    def launchsound(self):
        if self.varbutton.get() == "OFF":
            self.varbutton.set("ON")
        else:
            self.varbutton.set("OFF")

    def soundbuttoncreator(self):

        self.volumescale = tk.Scale(self.parent, orient='vertical', from_=0, to=10, resolution=0.1, tickinterval=2, label='Volume (db)', )
        self.volumescale.grid(row=0,column=1, rowspan=2, sticky="nsew")
        self.faderscale = tk.Scale(self.parent, orient='horizontal', from_=0, to=10, resolution=0.1, tickinterval=2, label='Volume (db)')
        self.faderscale.grid(row=1,column=0, sticky="nsew")
        self.button = tk.Checkbutton(self.parent,text=self.name, indicatoron=False, selectcolor="green", background="red", onvalue="ON", offvalue="OFF")
        self.button.grid(row=0, column=0, sticky="nsew")

def sounds_buttons(parent):
    for i in range(len(wav_files)):
        new_name = wav_files[i][:-4]
        globals()["wav_files"][i] = Make_sound(new_name,parent)

# ---------------------------------------------------------------------------- #
#                                   Creation                                   #
# ---------------------------------------------------------------------------- #

# ----------------------------- Buttons of sound ----------------------------- #

scframe = VerticalScrolledFrame(root)
scframe.pack(side=tk.LEFT)

sounds_buttons(scframe.interior)

root.mainloop()

编辑 1: 似乎输出只是由最后一个网格组成,因为显示的唯一按钮中的文本是 ff,它对应于列表中的最后一个声音。 我只用按钮(而不是网格)没有这个问题:我可以看到每一个声音,我有滚动条活动...

编辑 2: 问题解决了,但现在我们遇到了一个新问题:不可能像那样向复选按钮发出命令。您可以自己看到 self.varbutton.set("OFF) 不受尊重,按钮始终处于"ON"状态... 这是有命令问题的代码:

#!/usr/bin/env python3
# -*- coding:utf-8 -*-

# -------------------------------- Importation ------------------------------- #

import tkinter as tk
from tkinter import messagebox

# ------------------------------ Initialisation ------------------------------ #

root = tk.Tk()

width_screen, height_screen = root.winfo_screenwidth(), root.winfo_screenheight()
root.geometry("%dx%d+0+0" % (width_screen, height_screen))



# ----------------------- Creation of a list of sounds ----------------------- #

wav_files = ["a.wav","b.wav","c.wav","d.wav","e.wav","f.wav","g.wav","h.wav","i.wav","j.wav","k.wav","l.wav","m.wav","n.wav","o.wav","p.wav","q.wav","r.wav","s.wav","t.wav","u.wav","v.wav","w.wav","x.wav","y.wav","z.wav","aa.wav","bb.wav","cc.wav","dd.wav","ee.wav","ff.wav"]

# -------------------------- Vertical scrolled frame ------------------------- #

class VerticalScrolledFrame(tk.Frame):

    def __init__(self, parent, *args, **kw):
        tk.Frame.__init__(self, parent, *args, **kw)            

        # create a canvas object and a vertical scrollbar for scrolling it
        vscrollbar = tk.Scrollbar(self, orient=tk.VERTICAL)
        vscrollbar.grid(row=0, column=1, sticky='ns')
        canvas = tk.Canvas(self, bd=0, highlightthickness=0,
                        yscrollcommand=vscrollbar.set, width=root.winfo_screenwidth(), height=root.winfo_screenheight())
        canvas.grid(row=0, column=0, sticky="news")
        vscrollbar.config(command=canvas.yview)

        # reset the view
        #canvas.xview_moveto(0)
        #canvas.yview_moveto(0)

        # create a frame inside the canvas which will be scrolled with it
        self.interior = interior = tk.Frame(canvas)
        interior_id = canvas.create_window(0, 0, window=interior,
                                           anchor=tk.NW)

        # track changes to the canvas and frame width and sync them,
        # also updating the scrollbar
        def _configure_interior(event):
            # update the scrollbars to match the size of the inner frame
            size = (interior.winfo_reqwidth(), interior.winfo_reqheight())
            canvas.config(scrollregion="0 0 %s %s" % size)
            if interior.winfo_reqwidth() != canvas.winfo_width():
                # update the canvas's width to fit the inner frame
                canvas.config(width=interior.winfo_reqwidth())

        interior.bind('<Configure>', _configure_interior)

        def _configure_canvas(event):
            if interior.winfo_reqwidth() != canvas.winfo_width():
                # update the inner frame's width to fill the canvas
                canvas.itemconfigure(interior_id, width=canvas.winfo_width())
        canvas.bind('<Configure>', _configure_canvas)


# ------------------------------- Sound buttons ------------------------------ #


class Make_sound:
    def __init__(self, name, parent):
        self.varbutton = tk.StringVar()
        self.name = name
        self.parent = parent

        self.soundbuttoncreator()


    def launchsound(self):
        print(self.varbutton.get())
        if self.varbutton.get() == 1:
            self.list=[]
        else:
            self.list.append("A")

    def soundbuttoncreator(self):
        self.frame = tk.Frame(self.parent) # create a frame to hold the widgets
        
        # use self.frame as parent instead of self.parent
        self.volumescale = tk.Scale(self.frame, orient='vertical', from_=0, to=10, resolution=0.1, tickinterval=2, label='Volume (db)', )
        self.volumescale.grid(row=0,column=1, rowspan=2, sticky="nsew")
        self.faderscale = tk.Scale(self.frame, orient='horizontal', from_=0, to=10, resolution=0.1, tickinterval=2, label='Volume (db)')
        self.faderscale.grid(row=1,column=0, sticky="nsew")
        self.button = tk.Checkbutton(self.frame, text=self.name, indicatoron=False, selectcolor="green", background="red", variable=self.varbutton, command=self.launchsound) 
        self.button.grid(row=0, column=0, sticky="nsew")

        self.frame.pack()  # use pack() on the frame so new instance of `Make_sound` will not overlap the old instances


def sounds_buttons(parent):
    for i in range(len(wav_files)):
        new_name = wav_files[i][:-4]
        globals()["wav_files"][i] = Make_sound(new_name,parent)

# ---------------------------------------------------------------------------- #
#                                   Creation                                   #
# ---------------------------------------------------------------------------- #

# ----------------------------- Buttons of sound ----------------------------- #

scframe = VerticalScrolledFrame(root)
scframe.pack(side=tk.LEFT)

sounds_buttons(scframe.interior)

root.mainloop()

编辑 3: 我编辑了我的第二个代码(见编辑 2)。

因为你把ScaleCheckbutton的所有set放在了同一个位置,所以最后一组会和前面的重叠:

def soundbuttoncreator(self):

    self.volumescale = tk.Scale(self.parent, orient='vertical', from_=0, to=10, resolution=0.1, tickinterval=2, label='Volume (db)', )
    self.volumescale.grid(row=0,column=1, rowspan=2, sticky="nsew") # same for all instances of Make_sound
    self.faderscale = tk.Scale(self.parent, orient='horizontal', from_=0, to=10, resolution=0.1, tickinterval=2, label='Volume (db)')
    self.faderscale.grid(row=1,column=0, sticky="nsew") # same for all instances of Make_sound
    self.button = tk.Checkbutton(self.parent,text=self.name, indicatoron=False, selectcolor="green", background="red", onvalue="ON", offvalue="OFF")
    self.button.grid(row=0, column=0, sticky="nsew") # same for all instances of Make_sound

您应该将小部件集放在框架中并在框架上使用 pack()

def soundbuttoncreator(self):
    self.frame = tk.Frame(self.parent) # create a frame to hold the widgets
    
    # use self.frame as parent instead of self.parent
    self.volumescale = tk.Scale(self.frame, orient='vertical', from_=0, to=10, resolution=0.1, tickinterval=2, label='Volume (db)', )
    self.volumescale.grid(row=0,column=1, rowspan=2, sticky="nsew")
    self.faderscale = tk.Scale(self.frame, orient='horizontal', from_=0, to=10, resolution=0.1, tickinterval=2, label='Volume (db)')
    self.faderscale.grid(row=1,column=0, sticky="nsew")
    self.button = tk.Checkbutton(self.frame, text=self.name, indicatoron=False, selectcolor="green", background="red",
                                 onvalue="ON", offvalue="OFF", variable=self.varbutton) 
    self.button.grid(row=0, column=0, sticky="nsew")

    self.frame.pack()  # use pack() on the frame so new instance of `Make_sound` will not overlap the old instances