WPF Drop 事件触发两次
WPF Drop event is firing twice
第二次编辑
所以从控件模板中删除 Panel.ZIndex 属性为我解决了这个问题,给了我 1 个放置事件。
包括它们会触发两个放置事件。
任何人都可以回答我为什么吗?
我很想知道为什么 z 索引?
原题:
我正在尝试将自定义对象(状态)添加到 MainWindow 上名为 MainCanvas 的 canvas。
我正在尝试将状态对象从环绕面板拖放到 canvas.
代码有效,但添加了两项。
我知道有两个,因为我可以在 canvas.
周围移动这两个项目
我搜索了现有答案并添加了 e.Handled=true,但仍然添加了两项
我尝试在 MainCanvas 上使用 Drop 事件和 PreviewDrop 事件,没有区别。
请教我如何才能只添加 1 件商品?
maincanvas 在设计时存在
在运行时在放置事件时创建一个新状态。
这是状态的 OnMouseMove 处理程序
protected override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);
if (e.LeftButton == MouseButtonState.Pressed)
{
var parent = VisualTreeHelper.GetParent(this);
if (parent as WrapPanel != null)
{
DataObject dragData = new DataObject();
dragData.SetData(DataFormats.StringFormat, this.ItemType);
DragDrop.DoDragDrop(this, dragData, DragDropEffects.Copy);
}
}
e.Handled = true;
}
在代码隐藏中,我为 canvas 设置了以下事件:
private void MainCanvas_DragEnter(object sender, DragEventArgs e)
{
if (e.Data.GetDataPresent(DataFormats.Text))
e.Effects = DragDropEffects.Copy;
else
e.Effects = DragDropEffects.None;
e.Handled = true;
}
private void MainCanvas_Drop(object sender, DragEventArgs e)
{
var itemType = e.Data.GetData(typeof(string));
switch (itemType)
{
case "state":
var pos = e.GetPosition(this.MainCanvas);
State item = new State();
item.Template = (ControlTemplate)FindResource("StateViewModelControlTemplate");
this.MainCanvas.Children.Add(item);
Canvas.SetLeft(item, pos.X);
Canvas.SetTop(item, pos.Y);
e.Handled = true;
break;
default:
break;
}
e.Handled = true;
}
最后是 xaml 主 Canvas
<Canvas x:Name="MainCanvas" x:Name="MainCanvas"
DockPanel.Dock="Top"
Background="#666"
Height="600"
Margin="4"
AllowDrop="True"
DragEnter="MainCanvas_DragEnter"
Drop="MainCanvas_Drop"/>
编辑:
好的,在狼疮的回应之后,我回去并在一个单独的临时项目中从头开始重建所有内容
<ControlTemplate x:Key="StateViewModelControlTemplate" TargetType="{x:Type vm:State}">
<Grid Width="100" Height="60">
<!--
If I comment out the following Thumb
the drop event will only trigger once
If i leave it in then it triggers twice
Move Thumb is derived from thumb
-->
<local:MoveThumb Panel.ZIndex="99"
x:Name="StateViewModelMoveThumb"
DataContext="{Binding RelativeSource={RelativeSource TemplatedParent}}"
Opacity="0"/>
<Border Panel.ZIndex="98"
Margin="4"
Padding="4"
BorderBrush="white"
BorderThickness="2"
CornerRadius="5">
<Border.Background>
<LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0">
<GradientStop Color="#FF59C7D4" Offset="0.5"/>
<GradientStop Color="#FF075A64" Offset="0"/>
<GradientStop Color="#FF00626E" Offset="1"/>
</LinearGradientBrush>
</Border.Background>
<ContentPresenter HorizontalAlignment="Center" VerticalAlignment="Center" Content="{TemplateBinding StateName}"/>
</Border>
</Grid>
</ControlTemplate>
顺便说一句,我尝试做的事情非常松散地基于以下文章:https://www.codeproject.com/Articles/22952/WPF-Diagram-Designer-Part-1
我试过你的代码,但我无法重现你的问题。变化:
private void MainCanvas_Drop(object sender, DragEventArgs e)
{
var itemType = e.Data.GetData(typeof(string));
switch (itemType)
{
var pos = e.GetPosition(this.MainCanvas);
Border item = new Border()
{
Width = 10,
Height = 10,
Background = Brushes.Red
};
//item.Template = (ControlTemplate)FindResource("StateViewModelControlTemplate");
this.MainCanvas.Children.Add(item);
...
}
protected override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);
if (e.LeftButton == MouseButtonState.Pressed)
{
DataObject dragData = new DataObject();
dragData.SetData(DataFormats.StringFormat, "state");
DragDrop.DoDragDrop(this, dragData, DragDropEffects.Copy);
}
e.Handled = true;
}
并在 xaml、
<Window ...
Title="MainWindow" Height="450" Width="800">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Canvas x:Name="MainCanvas" Grid.Column="0"
DockPanel.Dock="Top"
Background="#666"
Height="600"
Margin="4"
AllowDrop="True"
DragEnter="MainCanvas_DragEnter"
Drop="MainCanvas_Drop"/>
<Grid Grid.Column="1" Background="Red"/>
</Grid>
没有接触其他代码。每次我从网格拖动到 Canvas,我都会在放置位置得到一个边框项目。
所以问题可能不在您发布的代码中,而在遗漏或注释的代码中。
所以我最终成功了,方法如下
这里是主窗口xaml的前端
<cc:DiagramCanvas x:Name="MainCanvas"
DockPanel.Dock="Top"
Margin="0"
MinHeight="450"
AllowDrop="True" Background="White">
</cc:DiagramCanvas>
这是自定义 canvas 对象和拖放处理程序
public class DiagramCanvas : Canvas
{
public DiagramCanvas()
{
this.Drop += DoDrop;
this.DragEnter += MainCanvas_DragEnter;
}
readonly MainWindow mainWin = (MainWindow)Application.Current.MainWindow;
#region works dont touch
public void DoDrop(object sender, DragEventArgs e)
{
var mainWin = (MainWindow)App.Current.MainWindow;
DragDropHandler<StateVM>.Instance.Drop(sender, e);
}
private void MainCanvas_DragEnter(object sender, DragEventArgs e)
{
if (e.Data.GetDataPresent(DataFormats.Text))
e.Effects = DragDropEffects.Copy;
else
e.Effects = DragDropEffects.None;
e.Handled = true;
}
#endregion
//other code here
}
这是拖放处理程序单例
public sealed class DragDropHandler<T> where T : Control
{
#region singleton
private static DragDropHandler<T> instance = null;
private static readonly object padlock = new object();
DragDropHandler()
{
}
public static DragDropHandler<T> Instance
{
get
{
lock (padlock)
{
if (instance == null)
{
instance = new DragDropHandler<T>();
}
return instance;
}
}
private set
{
instance = value;
}
}
#endregion
public static bool IsDragging { get; set; }
public static WrapPanel AllowedDragSource { get; set; }
readonly MainWindow mainWin = (MainWindow)Application.Current.MainWindow;
public static void CreateInstance(WrapPanel allowedSource)
{
if (DragDropHandler<T>.IsDragging == false)
{
instance = new DragDropHandler<T>();
DragDropHandler<T>.AllowedDragSource = allowedSource;
}
}
public void Drag(object sender, MouseEventArgs e)
{
if (sender as T == null
|| mainWin.Radio_EditStates.IsChecked == false
|| e.LeftButton != MouseButtonState.Pressed
|| IsDragging == true)
{
e.Handled = true;
return;
}
var item = (T)sender;
if (Control.ReferenceEquals(item.Parent, AllowedDragSource) == false)
{
e.Handled = true;
return;
}
IsDragging = true;
DragDrop.DoDragDrop(((StateVM)sender), new DataObject(((StateVM)sender)), DragDropEffects.Copy);
IsDragging = false;
e.Handled = true;
}
public void Drop(object sender, DragEventArgs e)
{
var mainWin = (MainWindow)App.Current.MainWindow;
if (IsDragging)
{
//TODO: Switch here to handle different shapes
var pos = e.GetPosition(mainWin.MainCanvas);
//
Canvas.SetLeft(item, pos.X.RoundDownTo10());
Canvas.SetTop(item, pos.Y.RoundDownTo10());
//update main win observalbe collections to inclue the item dropped
IsDragging = false;
e.Handled = true;
DestroyInstance();
}
}
private static void DestroyInstance()
{
DragDropHandler<T>.Instance = null;
}
}
这是您正在拖动的项目的鼠标移动代码
protected override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);
if (e.LeftButton == MouseButtonState.Pressed && Control.ReferenceEquals(this.Parent, mainWin.libraryContainer))
{
DragDropHandler<StateVM>.CreateInstance(mainWin.libraryContainer);
if (DragDropHandler<StateVM>.Instance != null)
{
DragDropHandler<StateVM>.Instance.Drag(this, e);
}
}
}
第二次编辑
所以从控件模板中删除 Panel.ZIndex 属性为我解决了这个问题,给了我 1 个放置事件。 包括它们会触发两个放置事件。 任何人都可以回答我为什么吗? 我很想知道为什么 z 索引?
原题:
我正在尝试将自定义对象(状态)添加到 MainWindow 上名为 MainCanvas 的 canvas。 我正在尝试将状态对象从环绕面板拖放到 canvas.
代码有效,但添加了两项。 我知道有两个,因为我可以在 canvas.
周围移动这两个项目我搜索了现有答案并添加了 e.Handled=true,但仍然添加了两项 我尝试在 MainCanvas 上使用 Drop 事件和 PreviewDrop 事件,没有区别。
请教我如何才能只添加 1 件商品?
maincanvas 在设计时存在 在运行时在放置事件时创建一个新状态。
这是状态的 OnMouseMove 处理程序
protected override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);
if (e.LeftButton == MouseButtonState.Pressed)
{
var parent = VisualTreeHelper.GetParent(this);
if (parent as WrapPanel != null)
{
DataObject dragData = new DataObject();
dragData.SetData(DataFormats.StringFormat, this.ItemType);
DragDrop.DoDragDrop(this, dragData, DragDropEffects.Copy);
}
}
e.Handled = true;
}
在代码隐藏中,我为 canvas 设置了以下事件:
private void MainCanvas_DragEnter(object sender, DragEventArgs e)
{
if (e.Data.GetDataPresent(DataFormats.Text))
e.Effects = DragDropEffects.Copy;
else
e.Effects = DragDropEffects.None;
e.Handled = true;
}
private void MainCanvas_Drop(object sender, DragEventArgs e)
{
var itemType = e.Data.GetData(typeof(string));
switch (itemType)
{
case "state":
var pos = e.GetPosition(this.MainCanvas);
State item = new State();
item.Template = (ControlTemplate)FindResource("StateViewModelControlTemplate");
this.MainCanvas.Children.Add(item);
Canvas.SetLeft(item, pos.X);
Canvas.SetTop(item, pos.Y);
e.Handled = true;
break;
default:
break;
}
e.Handled = true;
}
最后是 xaml 主 Canvas
<Canvas x:Name="MainCanvas" x:Name="MainCanvas"
DockPanel.Dock="Top"
Background="#666"
Height="600"
Margin="4"
AllowDrop="True"
DragEnter="MainCanvas_DragEnter"
Drop="MainCanvas_Drop"/>
编辑:
好的,在狼疮的回应之后,我回去并在一个单独的临时项目中从头开始重建所有内容
<ControlTemplate x:Key="StateViewModelControlTemplate" TargetType="{x:Type vm:State}">
<Grid Width="100" Height="60">
<!--
If I comment out the following Thumb
the drop event will only trigger once
If i leave it in then it triggers twice
Move Thumb is derived from thumb
-->
<local:MoveThumb Panel.ZIndex="99"
x:Name="StateViewModelMoveThumb"
DataContext="{Binding RelativeSource={RelativeSource TemplatedParent}}"
Opacity="0"/>
<Border Panel.ZIndex="98"
Margin="4"
Padding="4"
BorderBrush="white"
BorderThickness="2"
CornerRadius="5">
<Border.Background>
<LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0">
<GradientStop Color="#FF59C7D4" Offset="0.5"/>
<GradientStop Color="#FF075A64" Offset="0"/>
<GradientStop Color="#FF00626E" Offset="1"/>
</LinearGradientBrush>
</Border.Background>
<ContentPresenter HorizontalAlignment="Center" VerticalAlignment="Center" Content="{TemplateBinding StateName}"/>
</Border>
</Grid>
</ControlTemplate>
顺便说一句,我尝试做的事情非常松散地基于以下文章:https://www.codeproject.com/Articles/22952/WPF-Diagram-Designer-Part-1
我试过你的代码,但我无法重现你的问题。变化:
private void MainCanvas_Drop(object sender, DragEventArgs e)
{
var itemType = e.Data.GetData(typeof(string));
switch (itemType)
{
var pos = e.GetPosition(this.MainCanvas);
Border item = new Border()
{
Width = 10,
Height = 10,
Background = Brushes.Red
};
//item.Template = (ControlTemplate)FindResource("StateViewModelControlTemplate");
this.MainCanvas.Children.Add(item);
...
}
protected override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);
if (e.LeftButton == MouseButtonState.Pressed)
{
DataObject dragData = new DataObject();
dragData.SetData(DataFormats.StringFormat, "state");
DragDrop.DoDragDrop(this, dragData, DragDropEffects.Copy);
}
e.Handled = true;
}
并在 xaml、
<Window ...
Title="MainWindow" Height="450" Width="800">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Canvas x:Name="MainCanvas" Grid.Column="0"
DockPanel.Dock="Top"
Background="#666"
Height="600"
Margin="4"
AllowDrop="True"
DragEnter="MainCanvas_DragEnter"
Drop="MainCanvas_Drop"/>
<Grid Grid.Column="1" Background="Red"/>
</Grid>
没有接触其他代码。每次我从网格拖动到 Canvas,我都会在放置位置得到一个边框项目。
所以问题可能不在您发布的代码中,而在遗漏或注释的代码中。
所以我最终成功了,方法如下
这里是主窗口xaml的前端
<cc:DiagramCanvas x:Name="MainCanvas"
DockPanel.Dock="Top"
Margin="0"
MinHeight="450"
AllowDrop="True" Background="White">
</cc:DiagramCanvas>
这是自定义 canvas 对象和拖放处理程序
public class DiagramCanvas : Canvas
{
public DiagramCanvas()
{
this.Drop += DoDrop;
this.DragEnter += MainCanvas_DragEnter;
}
readonly MainWindow mainWin = (MainWindow)Application.Current.MainWindow;
#region works dont touch
public void DoDrop(object sender, DragEventArgs e)
{
var mainWin = (MainWindow)App.Current.MainWindow;
DragDropHandler<StateVM>.Instance.Drop(sender, e);
}
private void MainCanvas_DragEnter(object sender, DragEventArgs e)
{
if (e.Data.GetDataPresent(DataFormats.Text))
e.Effects = DragDropEffects.Copy;
else
e.Effects = DragDropEffects.None;
e.Handled = true;
}
#endregion
//other code here
}
这是拖放处理程序单例
public sealed class DragDropHandler<T> where T : Control
{
#region singleton
private static DragDropHandler<T> instance = null;
private static readonly object padlock = new object();
DragDropHandler()
{
}
public static DragDropHandler<T> Instance
{
get
{
lock (padlock)
{
if (instance == null)
{
instance = new DragDropHandler<T>();
}
return instance;
}
}
private set
{
instance = value;
}
}
#endregion
public static bool IsDragging { get; set; }
public static WrapPanel AllowedDragSource { get; set; }
readonly MainWindow mainWin = (MainWindow)Application.Current.MainWindow;
public static void CreateInstance(WrapPanel allowedSource)
{
if (DragDropHandler<T>.IsDragging == false)
{
instance = new DragDropHandler<T>();
DragDropHandler<T>.AllowedDragSource = allowedSource;
}
}
public void Drag(object sender, MouseEventArgs e)
{
if (sender as T == null
|| mainWin.Radio_EditStates.IsChecked == false
|| e.LeftButton != MouseButtonState.Pressed
|| IsDragging == true)
{
e.Handled = true;
return;
}
var item = (T)sender;
if (Control.ReferenceEquals(item.Parent, AllowedDragSource) == false)
{
e.Handled = true;
return;
}
IsDragging = true;
DragDrop.DoDragDrop(((StateVM)sender), new DataObject(((StateVM)sender)), DragDropEffects.Copy);
IsDragging = false;
e.Handled = true;
}
public void Drop(object sender, DragEventArgs e)
{
var mainWin = (MainWindow)App.Current.MainWindow;
if (IsDragging)
{
//TODO: Switch here to handle different shapes
var pos = e.GetPosition(mainWin.MainCanvas);
//
Canvas.SetLeft(item, pos.X.RoundDownTo10());
Canvas.SetTop(item, pos.Y.RoundDownTo10());
//update main win observalbe collections to inclue the item dropped
IsDragging = false;
e.Handled = true;
DestroyInstance();
}
}
private static void DestroyInstance()
{
DragDropHandler<T>.Instance = null;
}
}
这是您正在拖动的项目的鼠标移动代码
protected override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);
if (e.LeftButton == MouseButtonState.Pressed && Control.ReferenceEquals(this.Parent, mainWin.libraryContainer))
{
DragDropHandler<StateVM>.CreateInstance(mainWin.libraryContainer);
if (DragDropHandler<StateVM>.Instance != null)
{
DragDropHandler<StateVM>.Instance.Drag(this, e);
}
}
}