无法从资产中读取文件?
Can't Read file from the asset?
在我的应用程序中,有一个按钮可以将文件(在我的例子中是 txt)复制到本地下载文件夹。我什至请求 phone 的许可并且它有效。但是当我从txt文件中读取时,错误是
FileSystemException: Cannot open file, path = 'assets/readme.txt' (OS
Error: No such file or directory, errno = 2)
import 'package:flutter/material.dart';
import 'package:permission_handler/permission_handler.dart';
import 'dart:io';
import "package:path_provider/path_provider.dart";
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
int a;
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text("What up"),
),
body: Center(
child: RaisedButton(
onPressed: () async {
await Permission.storage.request();
if (PermissionStatus == PermissionStatus.granted) {
print("permission granted");
}
if (PermissionStatus == PermissionStatus.denied) {
print('permission denied');
}
var path = "assets/readme.txt";
a = await readCounter();
print(a);
},
child: Text("Press me"),
),
),
),
);
}
}
Future<int> readCounter() async {
try {
final file = File("assets/readme.txt");
// Read the file.
String contents = await file.readAsString();
return int.parse(contents);
} catch (e) {
// If encountering an error, return 0.
print(e);
}
}
我在 android>app>src>main>AndroidMainfest.xml
添加这段代码
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
我也在pubspec.yaml
中添加了资产文件夹
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/
File
class 引用设备整个文件系统中的文件,而不是应用程序的资产。
要访问资产,您应该遵循 documentation.
中的说明
- 导入flutter服务
import 'package:flutter/services.dart'
- 使用
rootBundle
访问AssetBundle
- 使用
loadString
方法通过指定路径访问资产中的数据await rootBundle.loadString('assets/readme.txt');
在您的代码中实现:
Future<int> readCounter() async {
try {
String contents = await rootBundle.loadString('assets/readme.txt');
return int.parse(contents);
} catch (e) {
// If encountering an error, return 0.
print(e);
}
}
我没有将文本文件放在资产中:只需将其制作成 returns 内容的 dart 文件 (.dart) 并将其放在 lib 中,然后像其他 dart 文件一样使用它。
在我的应用程序中,有一个按钮可以将文件(在我的例子中是 txt)复制到本地下载文件夹。我什至请求 phone 的许可并且它有效。但是当我从txt文件中读取时,错误是
FileSystemException: Cannot open file, path = 'assets/readme.txt' (OS Error: No such file or directory, errno = 2)
import 'package:flutter/material.dart';
import 'package:permission_handler/permission_handler.dart';
import 'dart:io';
import "package:path_provider/path_provider.dart";
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
int a;
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text("What up"),
),
body: Center(
child: RaisedButton(
onPressed: () async {
await Permission.storage.request();
if (PermissionStatus == PermissionStatus.granted) {
print("permission granted");
}
if (PermissionStatus == PermissionStatus.denied) {
print('permission denied');
}
var path = "assets/readme.txt";
a = await readCounter();
print(a);
},
child: Text("Press me"),
),
),
),
);
}
}
Future<int> readCounter() async {
try {
final file = File("assets/readme.txt");
// Read the file.
String contents = await file.readAsString();
return int.parse(contents);
} catch (e) {
// If encountering an error, return 0.
print(e);
}
}
我在 android>app>src>main>AndroidMainfest.xml
添加这段代码<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
我也在pubspec.yaml
中添加了资产文件夹flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/
File
class 引用设备整个文件系统中的文件,而不是应用程序的资产。
要访问资产,您应该遵循 documentation.
中的说明- 导入flutter服务
import 'package:flutter/services.dart'
- 使用
rootBundle
访问AssetBundle
- 使用
loadString
方法通过指定路径访问资产中的数据await rootBundle.loadString('assets/readme.txt');
在您的代码中实现:
Future<int> readCounter() async {
try {
String contents = await rootBundle.loadString('assets/readme.txt');
return int.parse(contents);
} catch (e) {
// If encountering an error, return 0.
print(e);
}
}
我没有将文本文件放在资产中:只需将其制作成 returns 内容的 dart 文件 (.dart) 并将其放在 lib 中,然后像其他 dart 文件一样使用它。