通过 TCP 连接在没有服务的同一集群中连接 Kubernetes Pods
Connecting Kubernetes Pods in same cluster without service via TCP connection
我一直在尝试寻找不同的方法来连接 kubernetes pods。我最初使用服务和 NodePort 连接连接了两个 pods。现在我正在尝试使用 tcp 套接字这样做。
kubectl get pod -o wide
NAME READY STATUS RESTARTS AGE IP NODE NOMINATED NODE READINESS GATES
f1 1/1 Running 4 2d18h 10.233.90.120 node1 <none> <none>
f2 1/1 Running 4 2d18h 10.233.90.117 node1 <none> <none>
我可以看到我尝试使用 tcp 套接字连接的这两个 Ips,将它们与 tcp 端口 8080 绑定。但是它显示它没有连接。
我想这不是使用 tcp 套接字连接它们的方法。有什么方法可以使用 tcp 套接字制作一个 pod 服务器和其他 pod 客户端并连接。
编辑:
我附上 server.c 和 client.c 这两个文件以供参考。我尝试使用集群名称 f1 和 f2 但是仍然面临的错误是
root@node1:~/socket# ./server
Socket successfully created..
socket bind failed...
我还附加了 f1.yaml 和 f2.yaml 文件。
f1.yaml
apiVersion: v1
kind: Pod
metadata:
name: f1
labels:
role: f1
spec:
containers:
- name: web
image: nginx
ports:
- name: web
containerPort: 80
protocol: TCP
f2.yaml
apiVersion: v1
kind: Pod
metadata:
name: f2
labels:
role: f2
spec:
containers:
- name: f2
image: "gcr.io/google-samples/hello-go-gke:1.0"
ports:
- name: web
containerPort: 80
protocol: TCP
server.c
#include <stdio.h>
#include <netdb.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#define MAX 80
#define PORT 8080
#define SA struct sockaddr
// Function designed for chat between client and server.
void func(int sockfd)
{
char buff[MAX];
int n;
// infinite loop for chat
for (;;) {
bzero(buff, MAX);
// read the message from client and copy it in buffer
read(sockfd, buff, sizeof(buff));
// print buffer which contains the client contents
printf("From client: %s\t To client : ", buff);
bzero(buff, MAX);
n = 0;
// copy server message in the buffer
while ((buff[n++] = getchar()) != '\n')
;
// and send that buffer to client
write(sockfd, buff, sizeof(buff));
// if msg contains "Exit" then server exit and chat ended.
if (strncmp("exit", buff, 4) == 0) {
printf("Server Exit...\n");
break;
}
}
}
// Driver function
int main()
{
int sockfd, connfd, len;
struct sockaddr_in servaddr, cli;
// socket create and verification
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd == -1) {
printf("socket creation failed...\n");
exit(0);
}
else
printf("Socket successfully created..\n");
bzero(&servaddr, sizeof(servaddr));
// assign IP, PORT
servaddr.sin_family = AF_INET;
// servaddr.sin_addr.s_addr = htonl(INADDR_ANY);
servaddr.sin_addr.s_addr = htonl("f1");
servaddr.sin_port = htons(PORT);
// Binding newly created socket to given IP and verification
if ((bind(sockfd, (SA*)&servaddr, sizeof(servaddr))) != 0) {
printf("socket bind failed...\n");
exit(0);
}
else
printf("Socket successfully binded..\n");
// Now server is ready to listen and verification
if ((listen(sockfd, 5)) != 0) {
printf("Listen failed...\n");
exit(0);
}
else
printf("Server listening..\n");
len = sizeof(cli);
// Accept the data packet from client and verification
connfd = accept(sockfd, (SA*)&cli, &len);
if (connfd < 0) {
printf("server acccept failed...\n");
exit(0);
}
else
printf("server acccept the client...\n");
// Function for chatting between client and server
func(connfd);
// After chatting close the socket
close(sockfd);
}
client.c
#include <netdb.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#define MAX 80
#define PORT 8080
#define SA struct sockaddr
void func(int sockfd)
{
char buff[MAX];
int n;
for (;;) {
bzero(buff, sizeof(buff));
printf("Enter the string : ");
n = 0;
while ((buff[n++] = getchar()) != '\n')
;
write(sockfd, buff, sizeof(buff));
bzero(buff, sizeof(buff));
read(sockfd, buff, sizeof(buff));
printf("From Server : %s", buff);
if ((strncmp(buff, "exit", 4)) == 0) {
printf("Client Exit...\n");
break;
}
}
}
int main()
{
int sockfd, connfd;
struct sockaddr_in servaddr, cli;
// socket create and varification
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd == -1) {
printf("socket creation failed...\n");
exit(0);
}
else
printf("Socket successfully created..\n");
bzero(&servaddr, sizeof(servaddr));
// assign IP, PORT
servaddr.sin_family = AF_INET;
// servaddr.sin_addr.s_addr = inet_addr("127.0.0.1");
servaddr.sin_addr.s_addr = inet_addr("f2");
servaddr.sin_port = htons(PORT);
// connect the client socket to server socket
if (connect(sockfd, (SA*)&servaddr, sizeof(servaddr)) != 0) {
printf("connection with the server failed...\n");
exit(0);
}
else
printf("connected to the server..\n");
// function for chat
func(sockfd);
// close the socket
close(sockfd);
}
如果您想将一个 Pod 连接到另一个 Pod,您可以使用它们的内部 Pod IP(10.233.90.120
、10.233.90.117
)或它们的 Pod 名称 f1
、f2
(应该自动将 DNS 解析为其内部 Pod IP)。你不应该有任何问题。而且您不需要为此提供任何服务。如果他们无法连接,请添加他们的日志和代码 运行。
如果你想从 Kubernetes 集群外部连接到 Pods,那么你需要将它们公开:
- NodePort/LoadBalancer 服务或
- Kubectl 端口转发
您应该始终能够建立 TCP 套接字连接。
我一直在尝试寻找不同的方法来连接 kubernetes pods。我最初使用服务和 NodePort 连接连接了两个 pods。现在我正在尝试使用 tcp 套接字这样做。
kubectl get pod -o wide
NAME READY STATUS RESTARTS AGE IP NODE NOMINATED NODE READINESS GATES
f1 1/1 Running 4 2d18h 10.233.90.120 node1 <none> <none>
f2 1/1 Running 4 2d18h 10.233.90.117 node1 <none> <none>
我可以看到我尝试使用 tcp 套接字连接的这两个 Ips,将它们与 tcp 端口 8080 绑定。但是它显示它没有连接。
我想这不是使用 tcp 套接字连接它们的方法。有什么方法可以使用 tcp 套接字制作一个 pod 服务器和其他 pod 客户端并连接。
编辑:
我附上 server.c 和 client.c 这两个文件以供参考。我尝试使用集群名称 f1 和 f2 但是仍然面临的错误是
root@node1:~/socket# ./server
Socket successfully created..
socket bind failed...
我还附加了 f1.yaml 和 f2.yaml 文件。
f1.yaml
apiVersion: v1
kind: Pod
metadata:
name: f1
labels:
role: f1
spec:
containers:
- name: web
image: nginx
ports:
- name: web
containerPort: 80
protocol: TCP
f2.yaml
apiVersion: v1
kind: Pod
metadata:
name: f2
labels:
role: f2
spec:
containers:
- name: f2
image: "gcr.io/google-samples/hello-go-gke:1.0"
ports:
- name: web
containerPort: 80
protocol: TCP
server.c
#include <stdio.h>
#include <netdb.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#define MAX 80
#define PORT 8080
#define SA struct sockaddr
// Function designed for chat between client and server.
void func(int sockfd)
{
char buff[MAX];
int n;
// infinite loop for chat
for (;;) {
bzero(buff, MAX);
// read the message from client and copy it in buffer
read(sockfd, buff, sizeof(buff));
// print buffer which contains the client contents
printf("From client: %s\t To client : ", buff);
bzero(buff, MAX);
n = 0;
// copy server message in the buffer
while ((buff[n++] = getchar()) != '\n')
;
// and send that buffer to client
write(sockfd, buff, sizeof(buff));
// if msg contains "Exit" then server exit and chat ended.
if (strncmp("exit", buff, 4) == 0) {
printf("Server Exit...\n");
break;
}
}
}
// Driver function
int main()
{
int sockfd, connfd, len;
struct sockaddr_in servaddr, cli;
// socket create and verification
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd == -1) {
printf("socket creation failed...\n");
exit(0);
}
else
printf("Socket successfully created..\n");
bzero(&servaddr, sizeof(servaddr));
// assign IP, PORT
servaddr.sin_family = AF_INET;
// servaddr.sin_addr.s_addr = htonl(INADDR_ANY);
servaddr.sin_addr.s_addr = htonl("f1");
servaddr.sin_port = htons(PORT);
// Binding newly created socket to given IP and verification
if ((bind(sockfd, (SA*)&servaddr, sizeof(servaddr))) != 0) {
printf("socket bind failed...\n");
exit(0);
}
else
printf("Socket successfully binded..\n");
// Now server is ready to listen and verification
if ((listen(sockfd, 5)) != 0) {
printf("Listen failed...\n");
exit(0);
}
else
printf("Server listening..\n");
len = sizeof(cli);
// Accept the data packet from client and verification
connfd = accept(sockfd, (SA*)&cli, &len);
if (connfd < 0) {
printf("server acccept failed...\n");
exit(0);
}
else
printf("server acccept the client...\n");
// Function for chatting between client and server
func(connfd);
// After chatting close the socket
close(sockfd);
}
client.c
#include <netdb.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#define MAX 80
#define PORT 8080
#define SA struct sockaddr
void func(int sockfd)
{
char buff[MAX];
int n;
for (;;) {
bzero(buff, sizeof(buff));
printf("Enter the string : ");
n = 0;
while ((buff[n++] = getchar()) != '\n')
;
write(sockfd, buff, sizeof(buff));
bzero(buff, sizeof(buff));
read(sockfd, buff, sizeof(buff));
printf("From Server : %s", buff);
if ((strncmp(buff, "exit", 4)) == 0) {
printf("Client Exit...\n");
break;
}
}
}
int main()
{
int sockfd, connfd;
struct sockaddr_in servaddr, cli;
// socket create and varification
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd == -1) {
printf("socket creation failed...\n");
exit(0);
}
else
printf("Socket successfully created..\n");
bzero(&servaddr, sizeof(servaddr));
// assign IP, PORT
servaddr.sin_family = AF_INET;
// servaddr.sin_addr.s_addr = inet_addr("127.0.0.1");
servaddr.sin_addr.s_addr = inet_addr("f2");
servaddr.sin_port = htons(PORT);
// connect the client socket to server socket
if (connect(sockfd, (SA*)&servaddr, sizeof(servaddr)) != 0) {
printf("connection with the server failed...\n");
exit(0);
}
else
printf("connected to the server..\n");
// function for chat
func(sockfd);
// close the socket
close(sockfd);
}
如果您想将一个 Pod 连接到另一个 Pod,您可以使用它们的内部 Pod IP(10.233.90.120
、10.233.90.117
)或它们的 Pod 名称 f1
、f2
(应该自动将 DNS 解析为其内部 Pod IP)。你不应该有任何问题。而且您不需要为此提供任何服务。如果他们无法连接,请添加他们的日志和代码 运行。
如果你想从 Kubernetes 集群外部连接到 Pods,那么你需要将它们公开:
- NodePort/LoadBalancer 服务或
- Kubectl 端口转发
您应该始终能够建立 TCP 套接字连接。