如何改变实体的速度?

How to change speed of Entities?

如何使用插件更改 Minecraft 中实体的速度?我最近刚开始为Minecraft制作plugins,所以如果你能帮助我,我将不胜感激(我使用spigot

This forum post 或许可以解决您的问题。一个家伙问了和你一样的问题,并提供了一些代码片段来帮助你。

private static final UUID movementSpeedUID = UUID.fromString("206a89dc-ae78-4c4d-b42c-3b31db3f5a7c");
   
    @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
    public void onEntityDamage(EntityDamageByEntityEvent event) {
        LivingEntity entity = (LivingEntity) event.getEntity();
       
        if (!(event.getDamager() instanceof Arrow)) return;
        Arrow arrow = (Arrow) event.getDamager();
        if (arrow.getShooter() instanceof Player) {
            EntityInsentient nmsEntity = (EntityInsentient) ((CraftLivingEntity) entity).getHandle();
            AttributeInstance attributes = nmsEntity.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED);
           
            AttributeModifier modifier = new AttributeModifier(movementSpeedUID, "movement speed multiplier", 1.0d, 1);
           
            attributes.b(modifier);
        }
    }

我希望我能提供更多帮助,但我仍然没有学会Java。我希望,很快。我的书架上确实有一本教学书 Java,但我只是没有时间。

你可以通过

改变玩家的行走速度
CommandSender sender;
Player player = (Player) sender;
player.setWalkSpeed(2);

  public void setWalkSpeed(double speed) {
    CommandSender sender;
    Player player = (Player) sender;
    if (speed > 10) {
        double b = speed - 10;
        speed -= b;
    }
    if (speed < 0) {
        speed -= speed;
    }
    double a = speed / 10;
    float value = (float) a;
    player.setWalkSpeed(value);
}

然后在您的命令中调用方法 setWalkSpeed()。