如何在 canvas 上分层绘制图像?

How do I draw images in layers on canvas?

我有一个 canvas,我使用 drawImage 将一堆图像绘制到 canvas。

我希望结果如何:

我希望我绘制的第一张图像在第 1 层,下一张图像在第 2 层,依此类推

真实情况:

图像被放置在随机图层上。

const images = [
    'https://attefallsverket.picarioxpo.com/1_series_base.jpg?1=1&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_housebase.png?1=1&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_facade_roof_panels.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_windows.pfs?1=1&p.c=71343a&p.tn=&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_door_01.pfs?1=1&p.c=&p.tn=rainsystem_grey.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_facade_01.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_facade_panels.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_facade_corners.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_tin_windows.pfs?1=1&p.c=&p.tn=rainsystem_white.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_tin_roof.pfs?1=1&p.c=&p.tn=rainsystem_white.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_roof_metal_orange.png?1=1&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_rain_system.pfs?1=1&p.c=&p.tn=rainsystem_white.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1_series_terrace.png?1=1&width=2000',
];

let c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");

for(let i=0; i<images.length; i++) {
    let img = new Image();
    img.crossOrigin = '';
    img.src = images[i]
    img.onload = () => {
        ctx.drawImage(img, 0, 0, c.width, c.height);
    }
}
<canvas id="myCanvas" width="280" height="157.5" style="border:1px solid #d3d3d3;">
    Your browser does not support the HTML5 canvas tag.
</canvas>

问题是您无法真正控制浏览器下载每张图片需要多长时间。因此,触发 onload 事件的第一张图片可能不是数组中的第一张图片——同样,第二张图片可能是数组中的第 10 张,依此类推。

为了解决这个问题,我建议一张一张地检查您的图片数组,并在最后一张图片加载完成后立即开始加载一张新图片。

这是一个例子:

const images = [
  'https://attefallsverket.picarioxpo.com/1_series_base.jpg?1=1&width=2000',
  'https://attefallsverket.picarioxpo.com/1kp_housebase.png?1=1&width=2000',
  'https://attefallsverket.picarioxpo.com/1kp_facade_roof_panels.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000',
  'https://attefallsverket.picarioxpo.com/1kp_windows.pfs?1=1&p.c=71343a&p.tn=&width=2000',
  'https://attefallsverket.picarioxpo.com/1kp_door_01.pfs?1=1&p.c=&p.tn=rainsystem_grey.jpg&width=2000',
  'https://attefallsverket.picarioxpo.com/1kp_facade_01.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000',
  'https://attefallsverket.picarioxpo.com/1kp_facade_panels.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000',
  'https://attefallsverket.picarioxpo.com/1kp_facade_corners.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000',
  'https://attefallsverket.picarioxpo.com/1kp_tin_windows.pfs?1=1&p.c=&p.tn=rainsystem_white.jpg&width=2000',
  'https://attefallsverket.picarioxpo.com/1kp_tin_roof.pfs?1=1&p.c=&p.tn=rainsystem_white.jpg&width=2000',
  'https://attefallsverket.picarioxpo.com/1kp_roof_metal_orange.png?1=1&width=2000',
  'https://attefallsverket.picarioxpo.com/1kp_rain_system.pfs?1=1&p.c=&p.tn=rainsystem_white.jpg&width=2000',
  'https://attefallsverket.picarioxpo.com/1_series_terrace.png?1=1&width=2000',
];
let imagesLoaded = 0;
let c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");


function loadImage() {
  let img = new Image();
  img.crossOrigin = '';

  img.onload = () => {
    ctx.drawImage(img, 0, 0, c.width, c.height);
    if (imagesLoaded + 1 < images.length) {
      imagesLoaded++;
      loadImage(imagesLoaded);
    }
  }
  img.src = images[imagesLoaded];
}

loadImage(0)
<canvas id="myCanvas" width="280" height="157.5" style="border:1px solid #d3d3d3;">
        Your browser does not support the HTML5 canvas tag.
    </canvas>

您需要确保第一个图像已加载,然后才能启动下一个图像的加载。所以做一个异步循环:

const images = [
    'https://attefallsverket.picarioxpo.com/1_series_base.jpg?1=1&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_housebase.png?1=1&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_facade_roof_panels.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_windows.pfs?1=1&p.c=71343a&p.tn=&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_door_01.pfs?1=1&p.c=&p.tn=rainsystem_grey.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_facade_01.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_facade_panels.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_facade_corners.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_tin_windows.pfs?1=1&p.c=&p.tn=rainsystem_white.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_tin_roof.pfs?1=1&p.c=&p.tn=rainsystem_white.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_roof_metal_orange.png?1=1&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_rain_system.pfs?1=1&p.c=&p.tn=rainsystem_white.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1_series_terrace.png?1=1&width=2000',
];

let c = document.getElementById("myCanvas");
let ctx = c.getContext("2d");

(function loop(i) {
    if (i >= images.length) return; // all done
    let img = new Image();
    img.crossOrigin = '';
    img.onload = () => {
        ctx.drawImage(img, 0, 0, c.width, c.height);
        loop(i+1); // continue with next...
    }
    img.src = images[i];
})(0); // start loop with first image
<canvas id="myCanvas" width="280" height="157.5"</canvas>

现有答案解决了问题,但它们是序列化的,不会同时触发请求。如果您想优化以在屏幕上显示某些内容并且不关心需要多长时间才能到达完整图像,这很好,但如果您的目标是尽快绘制整个图像 and/or不显示部分完成的图像,一对一的网络请求不是最理想的。

而不是这个:

request image 0
wait for request 0 over the wire or file IO
draw image 0
request image 1
wait for request 1 over the wire or file IO
draw image 1
...
request image n
wait for request n over the wire or file IO
draw image n

可能有意义的是:

request/load all images at once
wait for all images to be received
draw all images in order

这个想法是利用并行性,只等待一个图像(最慢的)到达,在最慢的加载时间内与所有其他请求重叠,而不是承担一次加载所有 n 个图像的成本一次。

做到这一点的一个好方法是使用承诺。您可以将 onloadonerror 分别回调到 resolvereject,然后使用 Promise.all 等待所有图像到达,此时您可以应用传统的同步循环按顺序绘制图层。

const images = ['https://attefallsverket.picarioxpo.com/1_series_base.jpg?1=1&width=2000','https://attefallsverket.picarioxpo.com/1kp_housebase.png?1=1&width=2000','https://attefallsverket.picarioxpo.com/1kp_facade_roof_panels.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000','https://attefallsverket.picarioxpo.com/1kp_windows.pfs?1=1&p.c=71343a&p.tn=&width=2000','https://attefallsverket.picarioxpo.com/1kp_door_01.pfs?1=1&p.c=&p.tn=rainsystem_grey.jpg&width=2000','https://attefallsverket.picarioxpo.com/1kp_facade_01.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000','https://attefallsverket.picarioxpo.com/1kp_facade_panels.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000','https://attefallsverket.picarioxpo.com/1kp_facade_corners.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000','https://attefallsverket.picarioxpo.com/1kp_tin_windows.pfs?1=1&p.c=&p.tn=rainsystem_white.jpg&width=2000','https://attefallsverket.picarioxpo.com/1kp_tin_roof.pfs?1=1&p.c=&p.tn=rainsystem_white.jpg&width=2000','https://attefallsverket.picarioxpo.com/1kp_roof_metal_orange.png?1=1&width=2000','https://attefallsverket.picarioxpo.com/1kp_rain_system.pfs?1=1&p.c=&p.tn=rainsystem_white.jpg&width=2000','https://attefallsverket.picarioxpo.com/1_series_terrace.png?1=1&width=2000',];

const c = document.getElementById("myCanvas");
const ctx = c.getContext("2d");

Promise.all(images.map(url =>
  new Promise((resolve, reject) => {
    const img = new Image();
    img.crossOrigin = "";
    img.onerror = e => reject(`${url} failed to load`);
    img.onload = function () { 
      resolve(this);
    };
    img.src = url;
  })))
  .then(images =>
    images.forEach(e =>
      ctx.drawImage(e, 0, 0, c.width, c.height)
    )
  )
  .catch(err => console.error(err))
;
<canvas id="myCanvas" width="280" height="157.5" style="border:1px solid #d3d3d3;">
    Your browser does not support the HTML5 canvas tag.
</canvas>

如果您的目标是尽快将某些内容显示在屏幕上,您可以将这两种方法结合起来,对后台执行一个快速的串行请求,然后并行执行其余操作,甚至分批执行。但这对于这种情况来说感觉有点矫枉过正;我提到完整性的技术。

这是您真正想做的事情:

addEventListener('load', ()=>{ // page and script load
const images = [
    'https://attefallsverket.picarioxpo.com/1_series_base.jpg?1=1&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_housebase.png?1=1&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_facade_roof_panels.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_windows.pfs?1=1&p.c=71343a&p.tn=&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_door_01.pfs?1=1&p.c=&p.tn=rainsystem_grey.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_facade_01.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_facade_panels.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_facade_corners.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_tin_windows.pfs?1=1&p.c=&p.tn=rainsystem_white.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_tin_roof.pfs?1=1&p.c=&p.tn=rainsystem_white.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_roof_metal_orange.png?1=1&width=2000',
    'https://attefallsverket.picarioxpo.com/1kp_rain_system.pfs?1=1&p.c=&p.tn=rainsystem_white.jpg&width=2000',
    'https://attefallsverket.picarioxpo.com/1_series_terrace.png?1=1&width=2000'
];
const canvas = document.getElementById('myCanvas'), ctx = canvas.getContext('2d'), promises = [];
let w = canvas.width, h = canvas.height, p;
for(let m of images){
  p = new Promise(r=>{
    const im = new Image;
    im.onload = ()=>{
      r(im);
    }
    im.src = m;
  });
  promises.push(p);
}
Promise.all(promises).then(imgs=>{
  for(let im of imgs){
    ctx.drawImage(im, 0, 0, w, h);
  }
});
}); // end page load
<canvas id='myCanvas' width='280' height='157.5'></canvas>