从 ViewController Swift 中的 UITableViewCell 调用函数
Call function from UITableViewCell from in ViewController Swift
我需要在 plusBtnTapped 时从 TeamsVC 调用 TeamsCell 中的函数 deleteButtonShowHide。我试图用 protocol TeamsVCDelegate 来解决这个问题,但它不起作用(对我来说反之亦然。但我不知道如何实现 cell.teamsCellDelegate = 自己
TeamsCell
import UIKit
protocol TeamsCellDelegate {
func deleteCell()
}
class TeamsCell: UITableViewCell {
@IBOutlet weak var teamNameLbl: UILabel!
@IBOutlet weak var deleteButton: UIButton!
var teamsCellDelegate: TeamsCellDelegate?
override func awakeFromNib() {
super.awakeFromNib()
}
func updateCell(team: team) {
teamNameLbl.text = team.name
}
@IBAction func deleteButtonTapped(_ sender: Any) {
debugPrint("delet tapped")
//deleteButtonShowHide()
findAndDeleteTeam()
teamsCellDelegate?.deleteCell()
}
func findAndDeleteTeam() {
for i in 0...teams.count - 1 {
if teams[i].name == teamNameLbl.text {
teams.remove(at: i)
break
}
}
}
func deleteButtonShowHide(){
if teams.count < 3 {deleteButton.isHidden = true}
if teams.count > 2 {deleteButton.isHidden = false}
}
}
extension TeamsCell: TeamsVCDelegate {
func deleteButtonSH() {
debugPrint("XXX")
deleteButtonShowHide()
}
}
TeamsVC
import UIKit
protocol TeamsVCDelegate {
func deleteButtonSH()
}
class TeamsVC: UIViewController, UITableViewDelegate, UITableViewDataSource {
@IBOutlet weak var plusBtn: UIButton!
@IBOutlet weak var teamsTable: UITableView!
var teamsVCDelegate: TeamsVCDelegate?
override func viewDidLoad() {
super.viewDidLoad()
teamsTable.delegate = self
teamsTable.dataSource = self
teamsTable.rowHeight = 55
teamsTable.isScrollEnabled = false
teamsTable.backgroundColor = nil
teamsTable.separatorStyle = .none
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return teams.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if let cell = tableView.dequeueReusableCell(withIdentifier: "TeamsCell") as? TeamsCell {
cell.updateCell(team: teams[indexPath.row])
cell.teamsCellDelegate = self
return cell
}
return UITableViewCell()
}
@IBAction func plusBtnTapped(_ sender: Any) {
plusBtnHide()
addTeam()
teamsTable.reloadData()
teamsVCDelegate?.deleteButtonSH()
print(teams)
}
func plusBtnShow() {
if teams.count < 5 {plusBtn.isHidden = false}
}
func plusBtnHide() {
if teams.count == 4 { plusBtn.isHidden = true}
}
}
extension TeamsVC: TeamsCellDelegate {
func deleteCell() {
self.teamsTable.reloadData()
self.plusBtnShow()
}
}
您可以在 loading/setting 上一个单元格时调用 deleteButtonShowHide
函数:
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if let cell = tableView.dequeueReusableCell(withIdentifier: "TeamsCell") as? TeamsCell {
cell.updateCell(team: teams[indexPath.row])
cell.deleteButtonShowHide() // <-- HERE
cell.teamsCellDelegate = self
return cell
}
return UITableViewCell()
}
顺便说一下,您的单元格首先不应包含此类逻辑。它应该取决于一些数据模型对象,然后应该使用这些对象正确设置您的单元格(show/hide UI 元素等)。
你可以在计算行数时通过设置按钮show/hide来简化。
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if teams.count < 5 {plusBtn.isHidden = false}
if teams.count == 4 { plusBtn.isHidden = true}
return teams.count
}
并在创建单元格时设置删除按钮可见性:
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if let cell = tableView.dequeueReusableCell(withIdentifier: "TeamsCell") as? TeamsCell {
cell.updateCell(team: teams[indexPath.row])
// cell.teamsCellDelegate = self
cell.deleteButton.isHidden = (teams.count < 3)
return cell
}
return UITableViewCell()
}
所以不需要代表和单元不需要知道模型(团队)
我需要在 plusBtnTapped 时从 TeamsVC 调用 TeamsCell 中的函数 deleteButtonShowHide。我试图用 protocol TeamsVCDelegate 来解决这个问题,但它不起作用(对我来说反之亦然。但我不知道如何实现 cell.teamsCellDelegate = 自己
TeamsCell
import UIKit
protocol TeamsCellDelegate {
func deleteCell()
}
class TeamsCell: UITableViewCell {
@IBOutlet weak var teamNameLbl: UILabel!
@IBOutlet weak var deleteButton: UIButton!
var teamsCellDelegate: TeamsCellDelegate?
override func awakeFromNib() {
super.awakeFromNib()
}
func updateCell(team: team) {
teamNameLbl.text = team.name
}
@IBAction func deleteButtonTapped(_ sender: Any) {
debugPrint("delet tapped")
//deleteButtonShowHide()
findAndDeleteTeam()
teamsCellDelegate?.deleteCell()
}
func findAndDeleteTeam() {
for i in 0...teams.count - 1 {
if teams[i].name == teamNameLbl.text {
teams.remove(at: i)
break
}
}
}
func deleteButtonShowHide(){
if teams.count < 3 {deleteButton.isHidden = true}
if teams.count > 2 {deleteButton.isHidden = false}
}
}
extension TeamsCell: TeamsVCDelegate {
func deleteButtonSH() {
debugPrint("XXX")
deleteButtonShowHide()
}
}
TeamsVC
import UIKit
protocol TeamsVCDelegate {
func deleteButtonSH()
}
class TeamsVC: UIViewController, UITableViewDelegate, UITableViewDataSource {
@IBOutlet weak var plusBtn: UIButton!
@IBOutlet weak var teamsTable: UITableView!
var teamsVCDelegate: TeamsVCDelegate?
override func viewDidLoad() {
super.viewDidLoad()
teamsTable.delegate = self
teamsTable.dataSource = self
teamsTable.rowHeight = 55
teamsTable.isScrollEnabled = false
teamsTable.backgroundColor = nil
teamsTable.separatorStyle = .none
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return teams.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if let cell = tableView.dequeueReusableCell(withIdentifier: "TeamsCell") as? TeamsCell {
cell.updateCell(team: teams[indexPath.row])
cell.teamsCellDelegate = self
return cell
}
return UITableViewCell()
}
@IBAction func plusBtnTapped(_ sender: Any) {
plusBtnHide()
addTeam()
teamsTable.reloadData()
teamsVCDelegate?.deleteButtonSH()
print(teams)
}
func plusBtnShow() {
if teams.count < 5 {plusBtn.isHidden = false}
}
func plusBtnHide() {
if teams.count == 4 { plusBtn.isHidden = true}
}
}
extension TeamsVC: TeamsCellDelegate {
func deleteCell() {
self.teamsTable.reloadData()
self.plusBtnShow()
}
}
您可以在 loading/setting 上一个单元格时调用 deleteButtonShowHide
函数:
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if let cell = tableView.dequeueReusableCell(withIdentifier: "TeamsCell") as? TeamsCell {
cell.updateCell(team: teams[indexPath.row])
cell.deleteButtonShowHide() // <-- HERE
cell.teamsCellDelegate = self
return cell
}
return UITableViewCell()
}
顺便说一下,您的单元格首先不应包含此类逻辑。它应该取决于一些数据模型对象,然后应该使用这些对象正确设置您的单元格(show/hide UI 元素等)。
你可以在计算行数时通过设置按钮show/hide来简化。
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if teams.count < 5 {plusBtn.isHidden = false}
if teams.count == 4 { plusBtn.isHidden = true}
return teams.count
}
并在创建单元格时设置删除按钮可见性:
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if let cell = tableView.dequeueReusableCell(withIdentifier: "TeamsCell") as? TeamsCell {
cell.updateCell(team: teams[indexPath.row])
// cell.teamsCellDelegate = self
cell.deleteButton.isHidden = (teams.count < 3)
return cell
}
return UITableViewCell()
}
所以不需要代表和单元不需要知道模型(团队)