如何在 SwiftUI 中对 Imagepicker 进行两次单独调用?

How do I make two separate calls to an Imagepicker in SwiftUI?

我希望用户能够将两个单独的图像上传到同一视图的两个不同部分。

我能够让第一张图片正确显示在顶部。但是每当用户添加第二张图片时,顶部的图片会再次更新,而不是底部的图片。

Screenshot

下面是我的代码。如有任何帮助,我们将不胜感激!

ImagePicker

import SwiftUI

struct ImagePicker: UIViewControllerRepresentable {
    @Environment(\.presentationMode) var presentationMode
    @Binding var image: UIImage?

    func makeUIViewController(context: UIViewControllerRepresentableContext<ImagePicker>) -> UIImagePickerController {
        let picker = UIImagePickerController()
        picker.delegate = context.coordinator
        return picker
    }

    func updateUIViewController(_ uiViewController: UIImagePickerController, context: UIViewControllerRepresentableContext<ImagePicker>) {

    }
    
    func makeCoordinator() -> Coordinator {
        Coordinator(self)
    }
}

class Coordinator: NSObject, UINavigationControllerDelegate, UIImagePickerControllerDelegate {
    let parent: ImagePicker

    init(_ parent: ImagePicker) {
        self.parent = parent
    }
    
    func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [UIImagePickerController.InfoKey: Any]) {
        if let uiImage = info[.originalImage] as? UIImage {
            parent.image = uiImage
        }

        parent.presentationMode.wrappedValue.dismiss()
    }
}

ContentView

import SwiftUI

struct ContentView: View {
    @State private var firstImage: Image? = Image("PlaceholderImage")
    @State private var secondImage: Image? = Image("PlaceholderImage")
    @State private var inputImage1: UIImage?
    @State private var inputImage2: UIImage?
    @State private var showingImagePicker = false

    var body: some View {
            VStack{
                    Form {
                        Section(header: Text("First Image")){
                            firstImage!
                                .resizable()
                                .aspectRatio(contentMode: .fit)
                                .frame(minWidth: 0, maxWidth: .infinity, minHeight: 0, maxHeight: 200, alignment: .center)
                                .clipShape(Rectangle())
                                .onTapGesture { self.showingImagePicker = true }
                                .sheet(isPresented: $showingImagePicker, onDismiss: loadImage1) {
                                    ImagePicker(image: self.$inputImage1)
                                }
                        }
                        Section(header: Text("Second Image")){
                            secondImage!
                                .resizable()
                                .aspectRatio(contentMode: .fit)
                                .frame(minWidth: 0, maxWidth: .infinity, minHeight: 0, maxHeight: 200, alignment: .center)
                                .clipShape(Rectangle())
                                .onTapGesture { self.showingImagePicker = true }
                                .sheet(isPresented: $showingImagePicker, onDismiss: loadImage2) {
                                    ImagePicker(image: self.$inputImage2)
                                }
                        }
                    }
            }
        }
    
    func loadImage1() {
        guard let inputImage = inputImage1 else { return }
        firstImage = Image(uiImage: inputImage)
    }
    
    func loadImage2() {
        guard let inputImage = inputImage2 else { return }
        secondImage = Image(uiImage: inputImage)
    }
}

struct ContentView_Previews: PreviewProvider {
    static var previews: some View {
        ContentView()
    }
}

问题的根本原因是使用 sheet(isPresented:) 这在 iOS 14 上可能会出现问题,因为它加载了它的第一个渲染的 sheet 内容(在你的情况下,第一张图片的 ImagePicker),然后没有像预期的那样更新(例如,参见 )。

解决方案是使用sheet(item:)。在您的情况下,这还涉及一些其他重构以使事情按预期工作。这是我想出的:

struct ContentView: View {
    @State private var inputImage1: UIImage?
    @State private var inputImage2: UIImage?
    @State private var activeImagePicker : ImagePickerIdentifier? = nil
    
    enum ImagePickerIdentifier : String, Identifiable {
        case picker1, picker2
        
        var id : String {
            return self.rawValue
        }
    }
    
    var image1 : Image {
        if let inputImage1 = inputImage1 {
            return Image(uiImage: inputImage1)
        } else {
            return Image("Placeholder")
        }
    }
    
    var image2 : Image {
        if let inputImage2 = inputImage2 {
            return Image(uiImage: inputImage2)
        } else {
            return Image("Placeholder")
        }
    }
    
    var body: some View {
        VStack{
            Form {
                Section(header: Text("First Image")){
                    image1
                        .resizable()
                        .aspectRatio(contentMode: .fit)
                        .frame(minWidth: 0, maxWidth: .infinity, minHeight: 0, maxHeight: 200, alignment: .center)
                        .clipShape(Rectangle())
                        .onTapGesture { self.activeImagePicker = .picker1 }
                }
                Section(header: Text("Second Image")) {
                    image2
                        .resizable()
                        .aspectRatio(contentMode: .fit)
                        .frame(minWidth: 0, maxWidth: .infinity, minHeight: 0, maxHeight: 200, alignment: .center)
                        .clipShape(Rectangle())
                        .onTapGesture { self.activeImagePicker = .picker2 }
                }
                
            }
            .sheet(item: $activeImagePicker) { picker in
                switch picker {
                case .picker1:
                    ImagePicker(image: $inputImage1)
                case .picker2:
                    ImagePicker(image: $inputImage2)
                }
            }
        }
    }
}

请注意,我去掉了你的 onDismiss 函数,因为它在这里是不必要的,但如果你 确实 需要它来实现你的实际实现,我建议在个人 ImagePicker 上使用 onDisappear,这将让您区分哪个被解雇。