manifest.json 文件的 "modules" 部分有什么作用(我的世界基岩版资源包)
what does the "modules" part of the manifest.json file do (minecraft bedrock edition resource packs)
manifest.json 文件的 'modules' 部分是什么? Minecraft wiki 没有解释它的作用。
此外,我被告知要在此处写下关于元堆栈交换的问题。
This section describes the modules that comprise the pack. Each entry here defines one of the kinds of contents of the pack.
来自https://minecraft.fandom.com/wiki/Bedrock_Edition_add-on_documentation
它定义了你制作的包的类型,所以游戏知道如何对待它。例如:
"type": "resources"
会让游戏知道这是一个资源包。
...and define the "type" to be "resources". This makes your pack a Resource Pack, also called a Client pack or a Texture pack. It changes things in-game visually.
it is very much like a Resource pack manifest, except the "type" is "data"(for a Data Pack/Behavior Pack)
(来自 https://sites.google.com/view/mcbe-add-on-tutorial/-/manifest-function)
可以是以下任何一项:资源、数据、client_data、接口、world_template
希望它能回答您的问题。
manifest.json 文件的 'modules' 部分是什么? Minecraft wiki 没有解释它的作用。
此外,我被告知要在此处写下关于元堆栈交换的问题。
This section describes the modules that comprise the pack. Each entry here defines one of the kinds of contents of the pack.
来自https://minecraft.fandom.com/wiki/Bedrock_Edition_add-on_documentation
它定义了你制作的包的类型,所以游戏知道如何对待它。例如:
"type": "resources"
会让游戏知道这是一个资源包。
...and define the "type" to be "resources". This makes your pack a Resource Pack, also called a Client pack or a Texture pack. It changes things in-game visually.
it is very much like a Resource pack manifest, except the "type" is "data"(for a Data Pack/Behavior Pack)
(来自 https://sites.google.com/view/mcbe-add-on-tutorial/-/manifest-function)
可以是以下任何一项:资源、数据、client_data、接口、world_template
希望它能回答您的问题。