我如何连接到 TCP 套接字(不是网络套接字)?
How can i connect to TCP socket (not web socket) in flutter?
import 'dart:typed_data';
import 'package:flutter/foundation.dart';
import 'dart:io';
import 'package:flutter/material.dart';
void main() async {
Socket sock = await Socket.connect('192.168.1.150', 2662);
print('Connected to: ${sock.remoteAddress.address}:${sock.remotePort}');
runApp(MyApp(sock));
sock.listen(
(Uint8List data) {
final serverResponse = String.fromCharCodes(data);
print('Server: $serverResponse');
},
onError: (error) {
print(error);
sock.destroy();
},
onDone: () {
print('Server left.');
sock.destroy();
},
);
}
class MyApp extends StatelessWidget {
Socket socket;
MyApp(Socket s) {
this.socket = s;
s.listen(
(Uint8List data) {
final serverResponse = String.fromCharCodes(data);
print('Server: $serverResponse');
},
// handle errors
onError: (error) {
print(error);
s.destroy();
},
onDone: () {
print('Server left.');
s.destroy();
},
);
}
@override
Widget build(BuildContext context) {
final title = 'Example';
return MaterialApp(
title: title,
home: MyHomePage(
title: title,
channel: socket,
),
);
}
}
class MyHomePage extends StatefulWidget {
final String title;
final Socket channel;
MyHomePage({Key key, @required this.title, @required this.channel})
: super(key: key);
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
TextEditingController _controller = TextEditingController();
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Padding(
padding: const EdgeInsets.all(20.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: <Widget>[
Form(
child: TextFormField(
controller: _controller,
decoration: InputDecoration(labelText: 'Send a message'),
),
),
StreamBuilder(
stream: widget.channel,
builder: (context, snapshot) {
return Padding(
padding: const EdgeInsets.symmetric(vertical: 24.0),
child: Text(snapshot.hasData
? '${String.fromCharCodes(snapshot.data)}'
: ''),
);
},
)
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _sendMessage,
tooltip: 'Send message',
child: Icon(Icons.send),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
void _sendMessage() {
if (_controller.text.isNotEmpty) {
widget.channel.write(_controller.text);
}
}
@override
void dispose() {
widget.channel.close();
super.dispose();
}
}
当我运行模拟器上的代码时,我得到这个错误:
“
侦听 ws://127.0.0.1:59871/2EzZsU03nwc=/ws 的调试服务
正在 IA 模拟器上将文件同步到设备 AOSP..."
和
"E/flutter (24126): [ERROR:flutter/lib/ui/ui_dart_state.cc(186)] 未处理的异常:SocketException: OS 错误:连接超时,errno = 110,地址= 192.168.1.131,端口 = 51170"
我该如何解决这个问题?
谢谢。
下面是连接到服务器上的 TCP 套接字的最简单的 Dart 程序。它发送 'hello',等待任何回复 5 秒,然后关闭套接字。您可以将其用于您自己的服务器,或像 this one.
这样的简单回显服务器
import 'dart:io';
import 'dart:convert';
import 'dart:async';
main() async {
Socket socket = await Socket.connect('192.168.1.99', 1024);
print('connected');
// listen to the received data event stream
socket.listen((List<int> event) {
print(utf8.decode(event));
});
// send hello
socket.add(utf8.encode('hello'));
// wait 5 seconds
await Future.delayed(Duration(seconds: 5));
// .. and close the socket
socket.close();
}
import 'dart:typed_data';
import 'package:flutter/foundation.dart';
import 'dart:io';
import 'package:flutter/material.dart';
void main() async {
Socket sock = await Socket.connect('192.168.1.150', 2662);
print('Connected to: ${sock.remoteAddress.address}:${sock.remotePort}');
runApp(MyApp(sock));
sock.listen(
(Uint8List data) {
final serverResponse = String.fromCharCodes(data);
print('Server: $serverResponse');
},
onError: (error) {
print(error);
sock.destroy();
},
onDone: () {
print('Server left.');
sock.destroy();
},
);
}
class MyApp extends StatelessWidget {
Socket socket;
MyApp(Socket s) {
this.socket = s;
s.listen(
(Uint8List data) {
final serverResponse = String.fromCharCodes(data);
print('Server: $serverResponse');
},
// handle errors
onError: (error) {
print(error);
s.destroy();
},
onDone: () {
print('Server left.');
s.destroy();
},
);
}
@override
Widget build(BuildContext context) {
final title = 'Example';
return MaterialApp(
title: title,
home: MyHomePage(
title: title,
channel: socket,
),
);
}
}
class MyHomePage extends StatefulWidget {
final String title;
final Socket channel;
MyHomePage({Key key, @required this.title, @required this.channel})
: super(key: key);
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
TextEditingController _controller = TextEditingController();
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Padding(
padding: const EdgeInsets.all(20.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: <Widget>[
Form(
child: TextFormField(
controller: _controller,
decoration: InputDecoration(labelText: 'Send a message'),
),
),
StreamBuilder(
stream: widget.channel,
builder: (context, snapshot) {
return Padding(
padding: const EdgeInsets.symmetric(vertical: 24.0),
child: Text(snapshot.hasData
? '${String.fromCharCodes(snapshot.data)}'
: ''),
);
},
)
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _sendMessage,
tooltip: 'Send message',
child: Icon(Icons.send),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
void _sendMessage() {
if (_controller.text.isNotEmpty) {
widget.channel.write(_controller.text);
}
}
@override
void dispose() {
widget.channel.close();
super.dispose();
}
}
当我运行模拟器上的代码时,我得到这个错误: “ 侦听 ws://127.0.0.1:59871/2EzZsU03nwc=/ws 的调试服务 正在 IA 模拟器上将文件同步到设备 AOSP..."
和
"E/flutter (24126): [ERROR:flutter/lib/ui/ui_dart_state.cc(186)] 未处理的异常:SocketException: OS 错误:连接超时,errno = 110,地址= 192.168.1.131,端口 = 51170"
我该如何解决这个问题?
谢谢。
下面是连接到服务器上的 TCP 套接字的最简单的 Dart 程序。它发送 'hello',等待任何回复 5 秒,然后关闭套接字。您可以将其用于您自己的服务器,或像 this one.
这样的简单回显服务器import 'dart:io';
import 'dart:convert';
import 'dart:async';
main() async {
Socket socket = await Socket.connect('192.168.1.99', 1024);
print('connected');
// listen to the received data event stream
socket.listen((List<int> event) {
print(utf8.decode(event));
});
// send hello
socket.add(utf8.encode('hello'));
// wait 5 seconds
await Future.delayed(Duration(seconds: 5));
// .. and close the socket
socket.close();
}