我怎样才能让一只乌龟(玩家)在遇到并决定携带它时携带另一只乌龟(球)?

How can i make a turtle (player) carry another turtle (ball) when encountered and decides to carry it?

我正在尝试制作一个模型,其中有一只乌龟(玩家)在玩家到达球并决定携带它时捡起一个球(作为乌龟)。 任何相关的内置功能?

使用tie.

breed [balls ball]
breed [fetchers fetcher]

to setup
  ca
  create-balls 40 [
    setxy random-xcor random-ycor
    set shape "circle"
  ]
  create-fetchers 1 [set size 2]
end

to go
  ask fetchers [move]
end

to move ;turtle proc
  set heading (heading - 45 + random 91)
  fd 1
  let _candidates balls-here
  if any? _candidates [
    create-link-with one-of _candidates [tie]
  ]
end