Xamarin 从视图模型传递列表数据以进行视图绑定

Xamarin passing list data from view model for view binding

Xamarin 的新手,在我下面的代码示例中,我试图弄清楚如何从我的视图模型中传递玩家以在视图中进行绑定。我已经确认 GetPlayers() 获得了正确的数据。只是不确定我需要对 PlayersViewModel 进行哪些更新才能传递列表播放器以进行绑定。提前致谢!

PlayersViewModel.cs:

namespace App.ViewModels
{
    public class PlayersViewModel : BaseViewModel
    {

        public ICommand GetPlayersCommand { get; set; }

        public PlayersViewModel()
        {
            Title = "Players";
            GetPlayersCommand = new Command(async () => await GetPlayers());
            GetPlayersCommand.Execute(null);
        }

        private readonly string _yearDateFormat = "yyyy";

        public List<Player> Players { get; private set; } = new List<Player>();


        async Task GetPlayers()
        {
            IsRefreshing = true;

            List<Player> players = await ApiManager.GetPlayersAsync(DateTime.Now.Year.ToString(_yearDateFormat));

            IsRefreshing = false;
        }
    }

}

PlayersPage.xaml.cs

App.Views
{

    [DesignTimeVisible(false)]
    public partial class PlayersPage : ContentPage
    {
        readonly PlayersViewModel viewModel;

        public PlayersPage()
        {
            InitializeComponent();
            BindingContext = viewModel = new PlayersViewModel();
        }
    }
}

PlayersPage.xaml:

<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
             xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
             xmlns:d="http://xamarin.com/schemas/2014/forms/design"
             xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:ffimageloading="clr-namespace:FFImageLoading.Forms;assembly=FFImageLoading.Forms"
             mc:Ignorable="d"
             x:Class="App.Views.PlayersPage"
             Title="{Binding Title}"
             x:Name="BrowsePlayersPage">
    <ListView x:Name="PlayersView" ItemsSource="{Binding Players}">
        <ListView.ItemTemplate>
            <DataTemplate>
                <TextCell Text="{Binding FirstName}" />
            </DataTemplate>
        </ListView.ItemTemplate>
    </ListView>
</ContentPage>

您正在绑定到从未设置为任何内容的 Players 属性。

尝试在构造函数中或任何您喜欢的地方调用 InitData():

public PlayersViewModel()
{
    Title = "Players";
    GetPlayersCommand = new Command(async () => await GetPlayers());
    GetPlayersCommand.Execute(null);

    InitData();
}

private async void InitData()
{
    Players = await GetPlayers();
}

sabsab 的回答确实说明了错误的本质(OP 没有设置 Players,所以它是空的。)

但是,如果您在构建 PlayersViewModel 时尝试执行长时间 运行 操作,您可能会遇到微妙的问题。

使用以下两种策略之一是最安全的:

  1. 显示没有球员的页面,然后在他们可用时添加他们。 (略有改动,可以等一下一次性全部加完。)

  2. 在创建 PlayersViewModel 之前执行缓慢的异步操作。将其作为参数传递给构造函数。


解决方案 1:

public partial class PlayersPage : ContentPage
{
    public PlayersPage()
    {
        InitializeComponent();
        BindingContext = PlayersViewModel.CreateDeferred();
    }
}

public class PlayersViewModel : BindableObject
{
    /// <summary>
    /// Players starts empty. It is filled on a background thread.
    /// This allows page to display quickly, though at first it lacks Players.
    /// </summary>
    /// <returns></returns>
    public static PlayersViewModel CreateDeferred()
    {
        PlayersViewModel vm = new PlayersViewModel();
        // Empty list for initial display.
        vm.Players = new ObservableCollection<Player>();

        // This version runs on Main Thread.
        Device.BeginInvokeOnMainThread(async () => await vm.LoadPlayers());

        // Returns before LoadPlayers is finished.
        return vm;
    }

    public ObservableCollection<Player> Players { get; set; }

    /// <summary>
    /// "private". Only call this via static method.
    /// </summary>
    private PlayersViewModel()
    {
    }

    /// <summary>
    /// This touches Players, which is UI-visible, so only call from Main Thread.
    /// aka "GetPlayers"; renamed to "Load"Players, because it does not "return" players to caller.
    /// </summary>
    /// <returns></returns>
    async Task LoadPlayers()
    {
        Players.Clear();

        for (int iPlayer = 0; iPlayer < 2; iPlayer++)
        {
            // Simulate query time. Remove from production code.
            await Task.Delay(2000);
            Player player = new Player();
            Players.Add(player);
        }
    }
}

解决方案 1 的备选方案,在获取所有玩家之前不会显示。这使用解决方案 2 中的“PrefetchPlayers”:

    // Alternative version, that waits until all players are fetched.
    async Task LoadPlayers()
    {
        List<Player> players = await PrefetchPlayers();
        Players = new ObservableCollection<Player>(players);
        OnPropertyChanged(nameof(Players));
    }

解决方案 2:

public partial class App : Application
{
    public App()
    {
        InitializeComponent();

        // This shows when app starts, while your data is loading.
        //TODO MainPage = new MyLoadingPage();
    }

    protected override async void OnStart()
    {
        List<Player> players = await PlayersViewModel.PrefetchPlayers();
        var page = new PlayersPage();
        page.SetPlayers(players);
        MainPage = page;
    }
}

public partial class PlayersPage : ContentPage
{
    public PlayersPage()
    {
        InitializeComponent();
        // No Players added yet.
        BindingContext = new PlayersViewModel();
    }

    public void SetPlayers(List<Player> players)
    {
        ((PlayersViewModel)BindingContext).Players = new ObservableCollection<Player>(players);
    }
}

public class PlayersViewModel : BindableObject
{
    public static async Task<List<Player>> PrefetchPlayers()
    {
        var players = new List<Player>();

        for (int iPlayer = 0; iPlayer < 2; iPlayer++)
        {
            // Simulate query time. Remove from production code.
            await Task.Delay(2000);
            Player player = new Player();
            players.Add(player);
        }

        return players;
    }

    public ObservableCollection<Player> Players { get; set; }

    public PlayersViewModel()
    {
        // Optional. Start with an empty list.
        Players = new ObservableCollection<Player>();
    }
}