如何根据用户输入选择一个 ArrayList?

How to choose an ArrayList based on user input?

我想让程序根据我的扫描仪输入从 ArrayList 中进行选择。 比如,我写早餐而不是甜蜜,它必须随机化列表 breakfastSweet 并打印随机索引。

我仍在学习 Java,我只是在玩弄并尝试编写小项目来训练它。

import java.util.ArrayList;
import java.util.Random;
import java.util.Scanner;

public class Main {

    public static void main(String[] args) {

        Scanner scanner = new Scanner(System.in);

        // program begins here, you get asked what kind of lunch you want to eat
        // after asking for the meal type and answering it, it goes to the next question

        System.out.println("Hi, welcome to Recipe-Randomizer! What kind of meal do you want, breakfast, lunch or maybe dinner?");
        System.out.print("Type one of the give choices now: ");
        String mealType = scanner.nextLine();
        System.out.print("So you want to eat for " + mealType + ". Do you want to eat some sweet or savory " + mealType + "?\nType in one of the given choices: ");
        String flavor = scanner.nextLine();
        System.out.println("A " + flavor + " " + mealType + "? Well, let's see what we have here.\nI am going to pick a random recipe.\nPlease wait...");


        // list of meals, list name describes
        ArrayList<String> breakfastSweet = new ArrayList();
        

        ArrayList<String> breakfastSavory = new ArrayList();

        ArrayList<String> lunchSweet = new ArrayList();
        

        ArrayList<String> lunchSavory = new ArrayList();
        

        ArrayList<String> dinnerSweet = new ArrayList();
        

        ArrayList<String> dinnerSavory = new ArrayList();
       

        GetRandomFromList.outputMeal(mealType, flavor, dinnerSavory); // doesn't make sense to put the list already in, I want it to automatically select the right list.

    }
}

这是我已经写的class:

import java.util.ArrayList;
import java.util.Random;

public class GetRandomFromList {

    private static String randomList(ArrayList<String> list) {
        Random rand = new Random();
        return list.get(rand.nextInt(list.size()));

    }

    public static void outputMeal(String mealType, String flavor, ArrayList<String> list){ // the list should be chosen automatically, so my code doesn't work as I want it to work
        if (mealType.equals("breakfast") && flavor.equals("sweet")){
            System.out.println("What about " + GetRandomFromList.randomList() + "?");
        }
    }
}

我能否以某种方式将列表存储在变量中,可能是这样的:

if (mealType.equals("breakfast") && flavor.equals("sweet")){
            // here make a variable of the breakfastSweet list
}

我知道很难理解我,但英语不是我的主要语言,希望它能理解。

对我来说 GetRandomFromList 没有意义,除非 GetRandomFromList 包含所有数据,相反,只需将所选 List 的引用分配给另一个变量然后 shuffle 它得到一个随机值,例如...

// Previously created lists
Random rand = new Random();

Scanner scanner = new Scanner(System.in);
System.out.println("Hi, welcome to Recipe-Randomizer! What kind of meal do you want, breakfast, lunch or maybe dinner?");
System.out.print("Type one of the give choices now: ");
String mealType = scanner.nextLine();
System.out.print("So you want to eat for " + mealType + ". Do you want to eat some sweet or savory " + mealType + "?\nType in one of the given choices: ");
String flavor = scanner.nextLine();
System.out.println("A " + flavor + " " + mealType + "? Well, let's see what we have here.\nI am going to pick a random recipe.\nPlease wait...");

ArrayList<String> userChoice = null;
if (mealType.equals("breakfast") && flavor.equals("sweet")) {
    userChoice = breakfastSweet;
} else if {...}

if (userChoice != null) {
    Collections.shuffle(userChoice, rand);
    String value = userChoice.get(0);
}

与大多数事情一样,给这只猫剥皮的方法不止一种。例如,您可以 Map 将 type/flavors 组合在一起,或者您可以创建一个 POJO,其中包含有关它的信息 type/flavor 直接与之关联

POJO,带有 List 过滤器...

public class Meal {

    public enum Type {
        BREAKFAST, LUNCH, DINNER;

        public static Type forType(String value) {
            try {
                return Type.valueOf(value.toUpperCase());
            } catch (IllegalArgumentException exp) {
                return null;
            }
        }
    }

    public enum Flavor {
        SWEET, SAVORY;

        public static Flavor forFlavor(String value) {
            try {
                return Flavor.valueOf(value.toUpperCase());
            } catch (IllegalArgumentException exp) {
                return null;
            }
        }
    }

    private Type type;
    private Flavor flavor;
    private String description;

    public Meal(Type type, Flavor flavor, String description) {
        this.type = type;
        this.flavor = flavor;
        this.description = description;
    }

    public Type getType() {
        return type;
    }

    public Flavor getFlavor() {
        return flavor;
    }

    public String getDescription() {
        return description;
    }

    public boolean matches(Type type, Flavor flavor) {
        return getType() == type && getFlavor() == flavor;
    }
}

因此,这定义了预期的 type/flavors,然后允许您定义特定 type/flavor 的一餐,并提供了一个简单的 matches 方法来确定 Meal是特定的type/flavor,因为我很懒。

然后我们可以做类似...

List<Meal> meals = new ArrayList<>(16);

// Get user input

Meal.Type type = Meal.Type.forType(mealType.toUpperCase());
Meal.Flavor flavor = Meal.Flavor.forFlavor(flavorValue.toUpperCase());

if (type != null && flavor != null) {
    List<Meal> matchingMeals = new ArrayList<>(16);
    for (Meal meal : meals) {
        if (meal.matches(type, flavor)) {
            matchingMeals.add(meal);
        }
    }
    Collections.shuffle(matchingMeals);
    Meal meal = matchingMeals.get(0);
    System.out.println(meal.getDescription());
} else {
    if (type == null) {
        System.out.println(mealType + " is not a valid type");
    }
    if (flavor == null) {
        System.out.println(flavorValue + " is not a valid flavor");
    }
}

查找随机餐。

现在,因为你应该是 Java 8+ 中的 运行,你也可以替换...

List<Meal> matchingMeals = new ArrayList<>(16);
for (Meal meal : meals) {
    if (meal.matches(type, flavor)) {
        matchingMeals.add(meal);
    }
}

与...

Predicate<Meal> filter = meal -> meal.matches(type, flavor);
meals.stream().filter(filter).collect(Collectors.toList());

但这可能有点问题

Map

或者,我们可以使用某种 Map 来 link 具有特定“键”的数据 List

因为你有一个“复合”键样式(你完全不需要,但我喜欢将风格和类型分开),我从一个 MealKey 概念开始。

public class MealKey {
    private Type type;
    private Flavor flavor;

    public MealKey(Type type, Flavor flavor) {
        this.type = type;
        this.flavor = flavor;
    }

    @Override
    public int hashCode() {
        int hash = 3;
        hash = 97 * hash + Objects.hashCode(this.type);
        hash = 97 * hash + Objects.hashCode(this.flavor);
        return hash;
    }

    @Override
    public boolean equals(Object obj) {
        if (this == obj) {
            return true;
        }
        if (obj == null) {
            return false;
        }
        if (getClass() != obj.getClass()) {
            return false;
        }
        final MealKey other = (MealKey) obj;
        if (this.type != other.type) {
            return false;
        }
        if (this.flavor != other.flavor) {
            return false;
        }
        return true;
    }
    
}

这里重要的是确保具有相同 type/flavor 的任何实例始终 returns 相同 hashCode

然后我修改了 POJO 使其 simpler/easier 来处理...

public enum Type {
    BREAKFAST, LUNCH, DINNER;

    public static Type forType(String value) {
        try {
            return Type.valueOf(value.toUpperCase());
        } catch (IllegalArgumentException exp) {
            return null;
        }
    }
}

public enum Flavor {
    SWEET, SAVORY;

    public static Flavor forFlavor(String value) {
        try {
            return Flavor.valueOf(value.toUpperCase());
        } catch (IllegalArgumentException exp) {
            return null;
        }
    }
}

public class Meal {

    private String description;

    public Meal(String description) {
        this.description = description;
    }

    public String getDescription() {
        return description;
    }
}

然后我们用我们想要的值填充我们的Map

Map<MealKey, List<Meal>> meals = new HashMap<>();
// Fill the meals
List<Meal> breakfastSweet = new ArrayList<>();
// Add some meals to the list
meals.put(new MealKey(Type.BREAKFAST, Flavor.SWEET), breakfastSweet);

然后我们可以根据用户输入查找餐单...

// Get user input
Type type = Type.forType(mealType.toUpperCase());
Flavor flavor = Flavor.forFlavor(flavorValue.toUpperCase());

if (type != null && flavor != null) {
    MealKey key = new MealKey(type, flavor);
    List<Meal> mealsList = meals.get(key);
    if (mealsList != null) {
        Collections.shuffle(mealsList);
        System.out.println(mealsList.get(0).getDescription());
    }
} else {
    if (type == null) {
        System.out.println(mealType + " is not a valid type");
    }
    if (flavor == null) {
        System.out.println(flavorValue + " is not a valid flavor");
    }
}

nb:如果你真的想

我会依赖 Map 作为构建数据的方式:

public class Main {
    public static void main(String[] args) {
        Scanner scanner = new Scanner(System.in);
        System.out.println("Hi, welcome to Recipe-Randomizer! What kind of meal do you want, breakfast, lunch or maybe dinner?");
        System.out.print("Type one of the give choices now: ");
        String mealType = scanner.nextLine();
        System.out.print("So you want to eat for " + mealType + ". Do you want to eat some sweet or savory " + mealType + "?\nType in one of the given choices: ");
        String flavor = scanner.nextLine();
        System.out.println("A " + flavor + " " + mealType + "? Well, let's see what we have here.\nI am going to pick a random recipe.\nPlease wait...");

        // list of meals, list name describes
        Map<String, Map<String, List<String>>> meals = new HashMap<>();
        Map<String, List<String>> breakfast = new HashMap<>();
        breakfast.put("sweet", new ArrayList<>());
        meals.put("breakfast", breakfast);
            // The same for the following:
            //      - lunch --> sweet --> list
            //      - lunch --> savory --> list
            //      - dinner --> sweet --> list
            //      - dinner --> savory --> list

        GetRandomFromList.outputMeal(mealType, flavor, meals);
    }
}

然后你的 GetRandomFromList 会更简单:

public class GetRandomFromList {
    private static String randomList(List<String> list) {
        Random rand = new Random();
        return list.get(rand.nextInt(list.size()));
    }

    public static void outputMeal(String mealType, String flavor, Map<String, Map<String, List<String>>> meals){
        Map<String, List<String>> meal = meals.get(mealType);
        if (meal.isEmpty()) {
            System.out.println("No possibilities found");
        } else {
            List<String> mealFlavourPossibilities = meal.get(flavor);
            if (mealFlavourPossibilities.isEmpty()) {
                System.out.println("No possibilities found");
            } else {
                System.out.println("What about " + GetRandomFromList.randomList(mealFlavourPossibilities) + "?");
            }
        }
    }
}