谁能帮我解决我的链表错误?
can anyone help me with my linked list error please?
我的代码有问题。我需要编写一个程序来创建链表并执行插入、从头删除、从尾删除和打印。程序中的一切工作正常,但删除第一个节点功能。它在打印功能中抛出错误(在下面张贴了错误图片)。有谁知道这似乎是什么问题?删除最后一个节点的功能可以完美打印。
链表程序:
struct Node {
int data;
Node* next;
};
void insert(Node** head,int n) //insertion method
{
Node* newNode = new Node;
newNode->data = n;
newNode->next = (*head);
(*head) = newNode;
}
Node* deleteFront(struct Node* head)//deleting first node in the list
{
if (head == NULL)
return NULL;
else
{
Node* t = head;
head = head->next;
free(t);
t = NULL;
}
return head;
}
Node* deleteEnd(struct Node* head)//deleting last node in the list
{
if (head == NULL)
return NULL;
else if (head->next == NULL) {
free(head);
head = NULL;
}
else {
Node* prev = head;
Node* prev2 = head;
while (prev->next != NULL)
{
prev2 = prev;
prev = prev->next;
}
prev2->next = NULL;
free(prev);
prev = NULL;
}
return head;
}
void printLL(Node* h)
{
while (h != NULL)
{
cout << h->data << " ";
h = h->next;
}
cout << endl;
}
int main()
{
cout << "Linked list question 2: " << endl;
//linked list question 2
Node* n = NULL;
insert(&n, 60);
insert(&n, 40);
insert(&n, 20);
printLL(n);
deleteFront(n);
cout << "after deleting first node: ";
printLL(n);
deleteEnd(n);
cout << "after deleting last element: ";
printLL(n);
}
错误图片:
error
output
由于您要在 deleteFront(n)
和 deleteLast(n)
中返回 head,但是您不会在 main()
中更新 head。这就是为什么它的 n
指向一些垃圾内存。通过将 head
存储在 n
变量中来更新您的 main()
。
int main()
{
cout << "Linked list question 2: " << endl;
//linked list question 2
Node* n = NULL;
insert(&n, 60);
insert(&n, 40);
insert(&n, 20);
printLL(n);
n = deleteFront(n);
cout << "after deleting first node: ";
printLL(n);
n = deleteEnd(n);
cout << "after deleting last element: ";
printLL(n);
}
放轻松。我读了你的代码,逻辑上没有错误。但是,在参数的选择上存在一些错误。 insert
中没有必要使用**
。使用*
可以满足要求,使用&
实现对链表的赋值。 deleteFront
和 deleteEnd
也是如此。我修改了你的代码,现在程序可以正常运行,希望对你有帮助。
#include<iostream>
using namespace std;
struct Node {
int data;
Node* next;
};
void insert(Node*& head, int n) //insertion method
{
Node* newNode = new Node;
newNode->data = n;
newNode->next = head;
head = newNode;
}
Node* deleteFront(struct Node*& head)//deleting first node in the list
{
if (head == NULL)
return NULL;
else
{
Node* t = head;
head = head->next;
free(t);
t = NULL;
}
return head;
}
Node* deleteEnd(struct Node*& head)//deleting last node in the list
{
if (head == NULL)
return NULL;
else if (head->next == NULL) {
free(head);
head = NULL;
}
else {
Node* prev = head;
Node* prev2 = head;
while (prev->next != NULL)
{
prev2 = prev;
prev = prev->next;
}
prev2->next = NULL;
free(prev);
prev = NULL;
}
return head;
}
void printLL(Node* h)
{
while (h != NULL)
{
cout << h->data << " ";
h = h->next;
}
cout << endl;
}
int main()
{
cout << "Linked list question 2: " << endl;
//linked list question 2
Node* n = NULL;
insert(n, 60);
insert(n, 40);
insert(n, 20);
printLL(n);
deleteFront(n);
cout << "after deleting first node: ";
printLL(n);
deleteEnd(n);
cout << "after deleting last element: ";
printLL(n);
}
您的代码中的错误已在其他答案中提及,并提出了修复建议。
我想对您的链表设计再补充一点意见。在标准实现中,Node
对外界不可见。 Node
不是链表。 linked 列表包含 Node
s。因此,您将创建一个 class List
,它将包含 Node
的定义和指向第一个节点实例的 head
指针。
然后您将所有函数作为方法添加到外部 class List
。这些方法适用于内部 Node
-chain。根据面向对象模型,您将封装方法的内部并仅向外界公开需要的内容。
您还应该注意的是,您的列表只是转发列表。它只有一个 link 到下一个元素。这使得一些操作变得困难,因为您可能需要始终从列表的开头开始遍历要操作的元素。查看您的函数 delete_end
。在这里你甚至需要记住前面的元素。
在双重 linked 列表中,您也可以简单地访问前一个元素。
因此,如果您检查 std::forward_list 的 CPP 参考,您会发现一些听起来可能很奇怪的函数,例如 insert_after
或 erase_after
或迭代器 before_begin
。这是仅具有前向引用的所有结果。像 delete_last
这样的函数在 CPP 语言中是 pop_back
,甚至不存在。
因此您可能需要确认,如果您应该实施单 linked 列表或双 linked 列表。
为了让您更清楚地看到这一点,我为您创建了一个 linked 列表的完整示例代码。
这里我还添加了简单的 iterator
功能,允许以方便的方式使用 class,例如基于范围的 for 循环或 std::algorithm
s.
您可以利用这段代码来获得一些自己实现的想法。
#include <iostream>
#include <iterator>
#include <initializer_list>
#include <algorithm>
// Very simple implementation of a forward list
class SinglyLinkedList {
// The node
struct Node {
int data{}; // Data. Would normally be a templated argument
Node* next{}; // And the pointer to the next node
Node(int i, Node* n=nullptr) : data(i), next(n) {}; // Simple constructor to set a value and next pointer
};
Node* head{}; // This is the start of the list
// It would be advisable to have a tail pointer. We use the more inefficient approach here
Node* getLast() { Node* n{ head }; while (n and n->next) n = n->next; return n; }
public:
// Constructor / Destructor --------------------------------------------------------------------------------------------------------
~SinglyLinkedList() { clear(); }
// Default constuctor
SinglyLinkedList() {} // Default
// From an initialization list
SinglyLinkedList(const std::initializer_list<int>& il) { clear(); for (const int i : il) push_back(i); } // From initializer list
// Copy constructor
SinglyLinkedList(const SinglyLinkedList& other) { clear(); for (const int i : other) push_back(i); }
// Move constructor. Will steal the elements from the other
SinglyLinkedList(SinglyLinkedList&& other) noexcept { head = other.head; other.head = nullptr; }
// Assignment operator
SinglyLinkedList& operator = (const SinglyLinkedList& other) { clear(); for (const int i : other) push_back(i); }
// Move assignment operator
SinglyLinkedList& operator = (SinglyLinkedList&& other) { head = other.head; other.head = nullptr; }
// Housekeeping --------------------------------------------------------------------------------------------------------------
void clear() { Node* tmp{ head }; while (tmp) { Node* toDelete{ tmp }; tmp = tmp->next; delete toDelete; } head = nullptr; }
int empty() { return head == nullptr; }
int size() { int k{}; Node* n{ head }; while (n) { ++k; n = n->next; } return k; }
// Modify content --------------------------------------------------------------------------------------------------------------
void push_front(int i) { Node* n = new Node(i); n->next = head; head = n; };
void push_back(int i) { Node* n = new Node(i); Node* l = getLast();if (l) l->next = n; else head = n; }
void pop_front() { if (head) { Node* tmp = head->next; delete head; head = tmp; } }
void pop_back() { // This is a little bit more difficult in a singly linked list
if (head) {
Node* n{ head }, *previous{};
while (n and n->next) {
previous = n;
n = n->next;
}
delete n;
if (previous)
previous->next = nullptr;
else
head->next = nullptr;
}
}
// Access elements --------------------------------------------------------------------------------
int front() { return head ? head->data : 0; };
int back() { Node* n = getLast(); return n ? n->data: 0; }
// Add iterator properties to class ---------------------------------------------------------------
struct iterator { // Local class for iterator
Node* iter{}; // Iterator is basically a pointer to the node
// Define alias names necessary for the iterator functionality
using iterator_category = std::forward_iterator_tag;
using difference_type = std::ptrdiff_t;
using value_type = int;
using pointer = int*;
using reference = int&;
// Constructor
iterator() {}
iterator(Node* n) : iter(n) {}
// Dereferencing
reference operator *() const { return iter->data; }
pointer operator ->() const { return &iter->data; }
// Aithmetic operations
iterator& operator ++() { if (iter) iter = iter->next; return *this; }
iterator operator ++(int) { iterator temp{ *this }; ++* this; return temp; }
iterator operator +(const difference_type& n) const { iterator temp{ *this }; difference_type k{ n }; while (k--)++temp; return temp; }
iterator& operator +=(const difference_type& n) { difference_type k{ n }; while (k--)++* this; return *this; };
// Comparison
bool operator != (const iterator& other) const { return iter != other.iter; }
bool operator == (const iterator& other) const { return iter == other.iter; }
bool operator < (const iterator& other) const { return iter < other.iter; }
bool operator > (const iterator& other) const { return iter > other.iter; }
bool operator <= (const iterator& other) const { return iter <= other.iter; }
bool operator >= (const iterator& other) const { return iter >= other.iter; }
// Difference. Also complicated, because no random access
difference_type operator-(const iterator& other) const {
difference_type result{};
Node* n{ iter };
while (n and n != other.iter) {
++result;
n = n->next;
}
return result;
}
};
// Begin and end function to initialize an iterator
iterator begin() const { return iterator(head); }
iterator end() const { return iterator(); }
// Functions typcical for forward lists ----------------------------------------------------------------------
// Easy, becuase we can operate form the current iterator and do not need the "previous" element
iterator insertAfter(iterator& pos, const int i) {
iterator result{};
if (pos.iter and pos.iter->next) {
Node* n = new Node(i, pos.iter->next);
pos.iter->next = n;
result = n;
}
return result;
}
iterator eraseAfter(iterator& pos) {
iterator result{};
if (pos.iter and pos.iter->next) {
Node* tmp = pos.iter->next->next;
delete pos.iter->next;
pos.iter->next = tmp;
result = pos.iter->next;
}
return result;
}
};
// Test/Driver Code
int main() {
// Example for initilizer list
SinglyLinkedList sllbase{5,6,7,8,9,10,11,12,13,14,15};
// Show move constructor
SinglyLinkedList sll(std::move(sllbase));
// Add some values in the front
sll.push_front(4);
sll.push_front(3);
sll.push_front(2);
sll.push_front(1);
// Delete 1st element (Number 1)
sll.pop_front();
// Delete last element
sll.pop_back();
// Use a std::algorithm on our custom linked list. Works because we have an interator
SinglyLinkedList::iterator iter = std::find(sll.begin(), sll.end(), 8);
// Now add an element after 8
iter = sll.insertAfter(iter,88);
// End delete the 9
iter = sll.eraseAfter(iter);
// Use range based for loop. Works because, we have iterators
for (int i : sll)
std::cout << i << ' ';
}
我的代码有问题。我需要编写一个程序来创建链表并执行插入、从头删除、从尾删除和打印。程序中的一切工作正常,但删除第一个节点功能。它在打印功能中抛出错误(在下面张贴了错误图片)。有谁知道这似乎是什么问题?删除最后一个节点的功能可以完美打印。
链表程序:
struct Node {
int data;
Node* next;
};
void insert(Node** head,int n) //insertion method
{
Node* newNode = new Node;
newNode->data = n;
newNode->next = (*head);
(*head) = newNode;
}
Node* deleteFront(struct Node* head)//deleting first node in the list
{
if (head == NULL)
return NULL;
else
{
Node* t = head;
head = head->next;
free(t);
t = NULL;
}
return head;
}
Node* deleteEnd(struct Node* head)//deleting last node in the list
{
if (head == NULL)
return NULL;
else if (head->next == NULL) {
free(head);
head = NULL;
}
else {
Node* prev = head;
Node* prev2 = head;
while (prev->next != NULL)
{
prev2 = prev;
prev = prev->next;
}
prev2->next = NULL;
free(prev);
prev = NULL;
}
return head;
}
void printLL(Node* h)
{
while (h != NULL)
{
cout << h->data << " ";
h = h->next;
}
cout << endl;
}
int main()
{
cout << "Linked list question 2: " << endl;
//linked list question 2
Node* n = NULL;
insert(&n, 60);
insert(&n, 40);
insert(&n, 20);
printLL(n);
deleteFront(n);
cout << "after deleting first node: ";
printLL(n);
deleteEnd(n);
cout << "after deleting last element: ";
printLL(n);
}
错误图片:
error
output
由于您要在 deleteFront(n)
和 deleteLast(n)
中返回 head,但是您不会在 main()
中更新 head。这就是为什么它的 n
指向一些垃圾内存。通过将 head
存储在 n
变量中来更新您的 main()
。
int main()
{
cout << "Linked list question 2: " << endl;
//linked list question 2
Node* n = NULL;
insert(&n, 60);
insert(&n, 40);
insert(&n, 20);
printLL(n);
n = deleteFront(n);
cout << "after deleting first node: ";
printLL(n);
n = deleteEnd(n);
cout << "after deleting last element: ";
printLL(n);
}
放轻松。我读了你的代码,逻辑上没有错误。但是,在参数的选择上存在一些错误。 insert
中没有必要使用**
。使用*
可以满足要求,使用&
实现对链表的赋值。 deleteFront
和 deleteEnd
也是如此。我修改了你的代码,现在程序可以正常运行,希望对你有帮助。
#include<iostream>
using namespace std;
struct Node {
int data;
Node* next;
};
void insert(Node*& head, int n) //insertion method
{
Node* newNode = new Node;
newNode->data = n;
newNode->next = head;
head = newNode;
}
Node* deleteFront(struct Node*& head)//deleting first node in the list
{
if (head == NULL)
return NULL;
else
{
Node* t = head;
head = head->next;
free(t);
t = NULL;
}
return head;
}
Node* deleteEnd(struct Node*& head)//deleting last node in the list
{
if (head == NULL)
return NULL;
else if (head->next == NULL) {
free(head);
head = NULL;
}
else {
Node* prev = head;
Node* prev2 = head;
while (prev->next != NULL)
{
prev2 = prev;
prev = prev->next;
}
prev2->next = NULL;
free(prev);
prev = NULL;
}
return head;
}
void printLL(Node* h)
{
while (h != NULL)
{
cout << h->data << " ";
h = h->next;
}
cout << endl;
}
int main()
{
cout << "Linked list question 2: " << endl;
//linked list question 2
Node* n = NULL;
insert(n, 60);
insert(n, 40);
insert(n, 20);
printLL(n);
deleteFront(n);
cout << "after deleting first node: ";
printLL(n);
deleteEnd(n);
cout << "after deleting last element: ";
printLL(n);
}
您的代码中的错误已在其他答案中提及,并提出了修复建议。
我想对您的链表设计再补充一点意见。在标准实现中,Node
对外界不可见。 Node
不是链表。 linked 列表包含 Node
s。因此,您将创建一个 class List
,它将包含 Node
的定义和指向第一个节点实例的 head
指针。
然后您将所有函数作为方法添加到外部 class List
。这些方法适用于内部 Node
-chain。根据面向对象模型,您将封装方法的内部并仅向外界公开需要的内容。
您还应该注意的是,您的列表只是转发列表。它只有一个 link 到下一个元素。这使得一些操作变得困难,因为您可能需要始终从列表的开头开始遍历要操作的元素。查看您的函数 delete_end
。在这里你甚至需要记住前面的元素。
在双重 linked 列表中,您也可以简单地访问前一个元素。
因此,如果您检查 std::forward_list 的 CPP 参考,您会发现一些听起来可能很奇怪的函数,例如 insert_after
或 erase_after
或迭代器 before_begin
。这是仅具有前向引用的所有结果。像 delete_last
这样的函数在 CPP 语言中是 pop_back
,甚至不存在。
因此您可能需要确认,如果您应该实施单 linked 列表或双 linked 列表。
为了让您更清楚地看到这一点,我为您创建了一个 linked 列表的完整示例代码。
这里我还添加了简单的 iterator
功能,允许以方便的方式使用 class,例如基于范围的 for 循环或 std::algorithm
s.
您可以利用这段代码来获得一些自己实现的想法。
#include <iostream>
#include <iterator>
#include <initializer_list>
#include <algorithm>
// Very simple implementation of a forward list
class SinglyLinkedList {
// The node
struct Node {
int data{}; // Data. Would normally be a templated argument
Node* next{}; // And the pointer to the next node
Node(int i, Node* n=nullptr) : data(i), next(n) {}; // Simple constructor to set a value and next pointer
};
Node* head{}; // This is the start of the list
// It would be advisable to have a tail pointer. We use the more inefficient approach here
Node* getLast() { Node* n{ head }; while (n and n->next) n = n->next; return n; }
public:
// Constructor / Destructor --------------------------------------------------------------------------------------------------------
~SinglyLinkedList() { clear(); }
// Default constuctor
SinglyLinkedList() {} // Default
// From an initialization list
SinglyLinkedList(const std::initializer_list<int>& il) { clear(); for (const int i : il) push_back(i); } // From initializer list
// Copy constructor
SinglyLinkedList(const SinglyLinkedList& other) { clear(); for (const int i : other) push_back(i); }
// Move constructor. Will steal the elements from the other
SinglyLinkedList(SinglyLinkedList&& other) noexcept { head = other.head; other.head = nullptr; }
// Assignment operator
SinglyLinkedList& operator = (const SinglyLinkedList& other) { clear(); for (const int i : other) push_back(i); }
// Move assignment operator
SinglyLinkedList& operator = (SinglyLinkedList&& other) { head = other.head; other.head = nullptr; }
// Housekeeping --------------------------------------------------------------------------------------------------------------
void clear() { Node* tmp{ head }; while (tmp) { Node* toDelete{ tmp }; tmp = tmp->next; delete toDelete; } head = nullptr; }
int empty() { return head == nullptr; }
int size() { int k{}; Node* n{ head }; while (n) { ++k; n = n->next; } return k; }
// Modify content --------------------------------------------------------------------------------------------------------------
void push_front(int i) { Node* n = new Node(i); n->next = head; head = n; };
void push_back(int i) { Node* n = new Node(i); Node* l = getLast();if (l) l->next = n; else head = n; }
void pop_front() { if (head) { Node* tmp = head->next; delete head; head = tmp; } }
void pop_back() { // This is a little bit more difficult in a singly linked list
if (head) {
Node* n{ head }, *previous{};
while (n and n->next) {
previous = n;
n = n->next;
}
delete n;
if (previous)
previous->next = nullptr;
else
head->next = nullptr;
}
}
// Access elements --------------------------------------------------------------------------------
int front() { return head ? head->data : 0; };
int back() { Node* n = getLast(); return n ? n->data: 0; }
// Add iterator properties to class ---------------------------------------------------------------
struct iterator { // Local class for iterator
Node* iter{}; // Iterator is basically a pointer to the node
// Define alias names necessary for the iterator functionality
using iterator_category = std::forward_iterator_tag;
using difference_type = std::ptrdiff_t;
using value_type = int;
using pointer = int*;
using reference = int&;
// Constructor
iterator() {}
iterator(Node* n) : iter(n) {}
// Dereferencing
reference operator *() const { return iter->data; }
pointer operator ->() const { return &iter->data; }
// Aithmetic operations
iterator& operator ++() { if (iter) iter = iter->next; return *this; }
iterator operator ++(int) { iterator temp{ *this }; ++* this; return temp; }
iterator operator +(const difference_type& n) const { iterator temp{ *this }; difference_type k{ n }; while (k--)++temp; return temp; }
iterator& operator +=(const difference_type& n) { difference_type k{ n }; while (k--)++* this; return *this; };
// Comparison
bool operator != (const iterator& other) const { return iter != other.iter; }
bool operator == (const iterator& other) const { return iter == other.iter; }
bool operator < (const iterator& other) const { return iter < other.iter; }
bool operator > (const iterator& other) const { return iter > other.iter; }
bool operator <= (const iterator& other) const { return iter <= other.iter; }
bool operator >= (const iterator& other) const { return iter >= other.iter; }
// Difference. Also complicated, because no random access
difference_type operator-(const iterator& other) const {
difference_type result{};
Node* n{ iter };
while (n and n != other.iter) {
++result;
n = n->next;
}
return result;
}
};
// Begin and end function to initialize an iterator
iterator begin() const { return iterator(head); }
iterator end() const { return iterator(); }
// Functions typcical for forward lists ----------------------------------------------------------------------
// Easy, becuase we can operate form the current iterator and do not need the "previous" element
iterator insertAfter(iterator& pos, const int i) {
iterator result{};
if (pos.iter and pos.iter->next) {
Node* n = new Node(i, pos.iter->next);
pos.iter->next = n;
result = n;
}
return result;
}
iterator eraseAfter(iterator& pos) {
iterator result{};
if (pos.iter and pos.iter->next) {
Node* tmp = pos.iter->next->next;
delete pos.iter->next;
pos.iter->next = tmp;
result = pos.iter->next;
}
return result;
}
};
// Test/Driver Code
int main() {
// Example for initilizer list
SinglyLinkedList sllbase{5,6,7,8,9,10,11,12,13,14,15};
// Show move constructor
SinglyLinkedList sll(std::move(sllbase));
// Add some values in the front
sll.push_front(4);
sll.push_front(3);
sll.push_front(2);
sll.push_front(1);
// Delete 1st element (Number 1)
sll.pop_front();
// Delete last element
sll.pop_back();
// Use a std::algorithm on our custom linked list. Works because we have an interator
SinglyLinkedList::iterator iter = std::find(sll.begin(), sll.end(), 8);
// Now add an element after 8
iter = sll.insertAfter(iter,88);
// End delete the 9
iter = sll.eraseAfter(iter);
// Use range based for loop. Works because, we have iterators
for (int i : sll)
std::cout << i << ' ';
}