iOS 在 dispatch_async 中更新 RLMObject
iOS Update RLMObject in dispatch_async
我想更新 dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0) 中的 RLMObject 并在 dispatch_get_main_queue() 中获取结果,但是在其他线程中更新的对象在主 ui线程。什么是解决方案?示例代码是:
结果 is:Age of dogs1: 9Age of dogs2: 9
但它应该 be:Age of dogs1: 9Age of dogs2: 11
// Create a standalone object
Dog *mydog = [[Dog alloc] init];
// Set & read properties
mydog.name = @"Rex2";
mydog.age = 9;
NSLog(@"Name of dog: %@", mydog.name);
// Realms are used to group data together
RLMRealm *realm = [RLMRealm defaultRealm]; // Create realm pointing to default file
// Save your object
[realm beginWriteTransaction];
[realm addObject:mydog];
[realm commitWriteTransaction];
// Multi-threading
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
RLMRealm *otherRealm = [RLMRealm defaultRealm];
RLMResults *otherResults = [Dog objectsInRealm:otherRealm where:@"name contains 'Rex2'"];
Dog* dog = [otherResults firstObject];
NSLog(@"Age of dogs1: %ld", (long)dog.age);
[otherRealm beginWriteTransaction];
dog.age = 11;
[otherRealm commitWriteTransaction];
dispatch_async(dispatch_get_main_queue(), ^{
RLMRealm *otherRealm2 = [RLMRealm defaultRealm];
RLMResults *otherResults2 = [Dog objectsInRealm:otherRealm2 where:@"name contains 'Rex2'"];
Dog* dog2 = [otherResults2 firstObject];
NSLog(@"Age of dogs2: %ld", (long)dog2.age);
});
});
如果您在各自调度块的顶部调用 [otherRealm refresh]
和 [otherRealm2 refresh]
,这将确保给定领域正在查看数据库中的最新事务。
我想更新 dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0) 中的 RLMObject 并在 dispatch_get_main_queue() 中获取结果,但是在其他线程中更新的对象在主 ui线程。什么是解决方案?示例代码是:
结果 is:Age of dogs1: 9Age of dogs2: 9
但它应该 be:Age of dogs1: 9Age of dogs2: 11
// Create a standalone object
Dog *mydog = [[Dog alloc] init];
// Set & read properties
mydog.name = @"Rex2";
mydog.age = 9;
NSLog(@"Name of dog: %@", mydog.name);
// Realms are used to group data together
RLMRealm *realm = [RLMRealm defaultRealm]; // Create realm pointing to default file
// Save your object
[realm beginWriteTransaction];
[realm addObject:mydog];
[realm commitWriteTransaction];
// Multi-threading
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
RLMRealm *otherRealm = [RLMRealm defaultRealm];
RLMResults *otherResults = [Dog objectsInRealm:otherRealm where:@"name contains 'Rex2'"];
Dog* dog = [otherResults firstObject];
NSLog(@"Age of dogs1: %ld", (long)dog.age);
[otherRealm beginWriteTransaction];
dog.age = 11;
[otherRealm commitWriteTransaction];
dispatch_async(dispatch_get_main_queue(), ^{
RLMRealm *otherRealm2 = [RLMRealm defaultRealm];
RLMResults *otherResults2 = [Dog objectsInRealm:otherRealm2 where:@"name contains 'Rex2'"];
Dog* dog2 = [otherResults2 firstObject];
NSLog(@"Age of dogs2: %ld", (long)dog2.age);
});
});
如果您在各自调度块的顶部调用 [otherRealm refresh]
和 [otherRealm2 refresh]
,这将确保给定领域正在查看数据库中的最新事务。