SerialPort 发送命令并获得响应

SerialPort to send command and to get response

我正在创建一个程序来处理一些使用串口的设备。我有文档,其中详细说明了如何通过端口发送命令。它工作得很好,但我应该得到一些关于设备状态的信息。我尝试了一切,但我对这些类型的开发没有信心。可能是我错过了什么。

来自文档:

一共21条命令,20条打开命令,1条读取状态命令

打开命令:

地址命令固定值(0x55)锁号

地址 0XF2 0X55 0X01

地址 0XF2 0X55 0X02

地址 0XF2 0X55 0X03

......

以上命令执行

成功 returns : 地址+0X59+0X59

失败returns:地址+0X5E+0X5E

    /// <summary>
    /// Send open lokcer door command
    /// </summary>
    /// <param name="boardAddress">0 means open left slave cabinet,1 means open right slave cabinet</param>
    /// <param name="command"></param>
    /// <returns></returns>
    public byte[] OpenBox(byte boardAddress, byte command)
    {
        var openCommand = new byte[5];
        openCommand[0] = (byte)(255 - boardAddress);
        openCommand[0] = 0xF2;
        openCommand[1] = 0x55;
        openCommand[2] = command;

        openCommand[3] = 0X00;
        openCommand[4] = 0X00;
        try
        {
            if (!serialPort.IsOpen)
            {
                //serialPort.WriteBufferSize = 5;
                serialPort.Open();
            }
            serialPort.DiscardInBuffer();
            serialPort.Write(openCommand, 0, 3);
            return openCommand;
        }
        catch (ArgumentException ex)
        {
            throw new InvalidOperationException("Locker cell can not be opened.", ex);
        }
    }

它工作得很好,但最后 2 个字节 return 什么都没有。它们始终为 0X00。我也在使用 SerialPortDataReceived 但我总是在那里得到 0。

 public void SerialPortDataReceived(object sender, SerialDataReceivedEventArgs e)
    {
        DBException.WriteLog("");
        DBException.WriteLog("Serial port data received");
        var sp = (SerialPort)sender;
        DBException.WriteLog("Read existing = " + sp.ReadExisting());
        try
        {
            DBException.WriteLog("Length = " + sp.BytesToRead);
            if (serialPort.BytesToRead == 4)
            {
                var readBuffer = new byte[4];
                sp.Read(readBuffer, 0, serialPort.BytesToRead);

                DBException.WriteLog("Read serial port :" + readBuffer.ByteArrayToString());

                //                    RaiseLockerStatusEvent(readBuffer.ByteArrayToString());
            }
        }
        catch (Exception ex)
        {
            DBException.WriteLog(ex);
        }
    }

问题 1 如何获得成功或失败 return?我认为它们应该在最后 2 个字节中。

问题 2 如何获得所有状态?目前一无所获

文档:

读锁状态命令:Address + Data1 + Data2 + Data3 地址:0XF10X55 数据1 数据2 数据3 0000 锁 20 … 锁 17 锁 16 … 锁 9 锁 8 … 锁 1 前4位为固定数0000 样本: 0000 0000 0000 0001 0000 0001表示lock1和lock9打开,其他关闭 注:对于某些类型的电子锁,“1”表示关闭,“0”表示打开。

我的片段

/// <summary>
    /// Send check machine(cabinet) status command
    /// </summary>
    /// <param name="address">0 means check left cabinet, 1 means check right cabinet </param>
    /// <returns></returns>
    public byte[] SendCheckLockControlStatueCommand(byte address)
    {
        lock (this)
        {
            var checkCommand = new byte[6];
            checkCommand[0] = Convert.ToByte(255 - address);
            checkCommand[1] = 0xF1;
            checkCommand[2] = 0x55;

            checkCommand[3] = 0x00;
            checkCommand[4] = 0x00;
            checkCommand[5] = 0x00;
            try
            {
                if (!serialPort.IsOpen)
                {
                    //                    serialPort.WriteBufferSize = 5;
                    serialPort.Open();
                }

                //Send inquiry command
                serialPort.DiscardInBuffer();
                //                    serialPort.DiscardOutBuffer();
                serialPort.Write(checkCommand, 0, 6);

                return checkCommand;
            }
            catch (ArgumentException ex)
            {
                throw new InvalidOperationException("Locker cell can not be opened.", ex);
            }
        }
    }

永远不要像您那样使用异步 DataReceived 事件!您需要决定:是要同步通信还是异步通信。如果你想要后者,永远不要在 DataReceived.

中调用甚至 wait

相反,将您收到的内容放入缓冲区,并在消息完成后立即处理。

此外,对 ReadExisting 的调用已经从那里的串行端口读取了所有内容,因此 Read 很可能会阻塞!

它应该看起来像这样:

List<byte> receivedBinaryData = new List<byte>();

public void SerialPortDataReceived(object sender, SerialDataReceivedEventArgs e)
{
    var sp = (SerialPort)sender;
    string availableData = sp.ReadExisting();
    byte[] inputAsASCII = Encoding.ASCII.GetBytes(availableData);

    DBException.WriteLog("");
    DBException.WriteLog("Serial port data received");
    DBException.WriteLog("Read existing = " + availableData);
    try
    {
        // Add the bytes to the receivedBinaryData List
        receivedBinaryData.AddRange(inputAsASCII);

        // If the message length is reached or exceeded, do something
        if (receivedBinaryData.Length >= 4)
           ....
    }
    catch (Exception ex)
    {
        DBException.WriteLog(ex);
    }
}