这个 observable 会很热吗?

Would this observable be hot?

这不会使 observable 变热吗?

using System;
using System.Reactive;
using System.Reactive.Disposables;
using System.Reactive.Linq;

namespace ObservableNumberGenerator.ObservableImplementationReliesOnOperator.Hot
{
    public class RandomNumbers : IObservable<int>, IDisposable
    {
        protected Random _random = null;
        protected int _maxNumbersToGenerate;
        protected int _startAfterMilliseconds = 1000;
        protected int _generateEveryMilliseconds = 1000;

        protected IObservable<int> _innerObservable = null;
        protected IDisposable _innerSubscription = null;
        protected bool _completed = false;
        private bool disposedValue = false;


        public RandomNumbers(int maxNumbersToGenerate,
            int startAfterMilliseconds = 1000, 
            int generateEveryMilliseconds = 1000)
        {
            _maxNumbersToGenerate = maxNumbersToGenerate;
            _startAfterMilliseconds = startAfterMilliseconds;
            _generateEveryMilliseconds = generateEveryMilliseconds;

            _random = new Random();

            _innerObservable = Observable.Timer(
                TimeSpan.FromMilliseconds(_startAfterMilliseconds),
                TimeSpan.FromMilliseconds(_generateEveryMilliseconds))
                .Select(v => GenerateNumber())
                .Take(_maxNumbersToGenerate);

            _innerSubscription = _innerObservable.Subscribe(OnNext, OnError, OnCompleted);
        }

        protected virtual void OnCompleted()
        {
            _completed = true;
        }

        protected virtual void OnError(Exception ex)
        {
        }

        protected virtual void OnNext(int value)
        {
        }

        protected virtual int GenerateNumber()
        {
            return _random.Next();
        }

        public IDisposable Subscribe(IObserver<int> observer)
        {
            if (observer == null) throw new ArgumentNullException("observer");

            if (_completed)
            {
                observer.OnCompleted();

                return Disposable.Empty;
            }
            else
            {
                return _innerObservable.Subscribe(observer);
            }
        }

        protected virtual void Dispose(bool disposing)
        {
            if (!disposedValue)
            {
                if (disposing)
                {
                    _innerSubscription.Dispose();
                }

                disposedValue = true;
            }
        }

        public void Dispose()
        {
            Dispose(true);
        }
    }
}

或者我会 PublishConnect 让它变热吗?

public class RandomNumbers : IObservable<int>, IDisposable
{
    protected IConnectableObservable<int> _innerObservable = null;        

    public RandomNumbers(int maxNumbersToGenerate,
        int startAfterMilliseconds = 1000, 
        int generateEveryMilliseconds = 1000)
    {
        _maxNumbersToGenerate = maxNumbersToGenerate;
        _startAfterMilliseconds = startAfterMilliseconds;
        _generateEveryMilliseconds = generateEveryMilliseconds;

        _random = new Random();

        _innerObservable = Observable
            .Timer(TimeSpan.FromMilliseconds(_startAfterMilliseconds),
            TimeSpan.FromMilliseconds(_generateEveryMilliseconds))
            .Select(v => GenerateNumber())
            .Take(_maxNumbersToGenerate)
            .Publish();

        _innerObservable.Connect();

        _innerSubscription = _innerObservable.Subscribe(OnNext, OnError, OnCompleted);
    }

    ...
}

您的第一个代码是冷可观察对象。这里有一些简单的客户端代码来演示:

    static void Main(string[] args)
    {
        var x = new RandomNumbers(10, 0, 500);
        x.Timestamp().Subscribe(i => Console.WriteLine("First sub: {0} {1}", i.Timestamp.DateTime.ToString("O"), i.Value));
        Thread.Sleep(1000);
        x.Timestamp().Subscribe(i => Console.WriteLine("Second sub: {0} {1}", i.Timestamp.DateTime.ToString("O"), i.Value));
        Console.Read();
    }

对于 cold observable,您会看到 "First sub" 行与 "Second sub" 行不匹配。随着热实施,他们做到了。您还会注意到冷实现中有相同数量的 "First sub" 和 "Second sub" 行。通过热实现,全局观察到最大值 10。


只是为了澄清热与冷。假设一个 static/stable 数据流,你会得到这个弹珠图,显示在 t0t1 时订阅有何不同:

hot source:  A---B---C---D---
sub at t0 :  A---B---C---D---
sub at t1 :      B---C---D---

cold source: A---B---C---D---
sub at t0  : A---B---C---D---
sub at t1  :     A---B---C---

但在我们的例子中,我们有一个随机流:

hot source:  R()-R()-R()-R()-
sub at t0 :  R1--R2--R3--R4--
sub at t1 :      R2--R3--R4--

cold source: R()-R()-R()-R()-
sub at t0  : R1--R2--R3--R4--
sub at t1  :     R5--R6--R7--

Random() 调用的结果在热可观察对象中共享,而在冷对象中则不会。虽然如果您按索引测量,热可观察订阅会获得不同的值,但它们在给定时间 t 会收到相同的值。在稳定源中,冷可观察订阅按索引匹配,但不按时间匹配。在一个不稳定的源中,就像我们的例子一样,冷的可观察量在索引或时间上都不匹配。

正如 Enigmativity 指出的那样,并且正如 Shlomo 的回答似乎也暗示的那样,仅仅因为您在构造函数中订阅了 observable 不会使它成为 "shared",因此想要让它成为热门。

我认真思考了为什么会这样,然后我查看了 Timer 运算符上的 Subscribe 方法的源代码,并意识到一些我之前知道但忘记的事情,因为我是太难看了

大多数运算符都是这样实现的:每次在 Timer 运算符上调用 Subscribe 方法时,都会创建一个内部 class 的新实例来启动新序列在默认池调度程序上。

所以,Timer class 的某处写着:

namespace System.Reactive.Linq.ObservableImpl
{
    internal class Timer : Producer<long>
    {
        protected override IDisposable Run(
                               IObserver<long> observer, 
                               IDisposable cancel, 
                               Action<IDisposable> setSink)
        {
            if (this._period.HasValue)
            {
                Timer.TimerImpl timerImpl = 
                    new Timer.TimerImpl(this, observer, cancel);

                setSink(timerImpl);
                return timerImpl.Run();
            }

            ...
        }
    }
}

将这个事实与我自定义可观察对象的 Subscribe 方法中的事实结合起来,我正在这样做:

public IDisposable Subscribe(IObserver<int> observer)
{
    if (_completed)
    {
        ...
    }
    else
    {
        return _innerObservable.Subscribe(observer);
    }
}

如果我像这样通过内部观察器引导所有观察,我可以在不使用 PublishConnectRefCount 运算符的情况下使这个可观察到热:

using System;
using System.Collections.Generic;
using System.Reactive.Disposables;
using System.Reactive.Linq;

namespace ObservableNumberGenerator.ObservableImplementationReliesOnOperator.Hot
{
    public class RandomNumbers : IObservable<int>, IDisposable
    {
        protected Random _random = null;
        protected int _maxNumbersToGenerate;
        protected int _startAfterMilliseconds = 1000;
        protected int _generateEveryMilliseconds = 1000;

        protected List<IObserver<int>> _observers = 
                            new List<IObserver<int>>();

        protected IObservable<int> _innerObservable = null;
        protected IDisposable _innerSubscription = null;
        protected bool _completed = false;
        private bool disposedValue = false;

        public RandomNumbers(int maxNumbersToGenerate,
            int startAfterMilliseconds = 1000, int generateEveryMilliseconds = 1000)
        {
            _maxNumbersToGenerate = maxNumbersToGenerate;
            _startAfterMilliseconds = startAfterMilliseconds;
            _generateEveryMilliseconds = generateEveryMilliseconds;

            _random = new Random();

            _innerObservable = Observable
                .Timer(
                  TimeSpan.FromMilliseconds(_startAfterMilliseconds),
                  TimeSpan.FromMilliseconds(_generateEveryMilliseconds))
                .Select(v => GenerateNumber())
                .Take(_maxNumbersToGenerate);

            _innerSubscription = 
                _innerObservable.Subscribe(OnNext, OnError, OnCompleted);
        }

        protected virtual void OnCompleted()
        {
            _completed = true;

            foreach (var observer in _observers)
                observer.OnCompleted();
        }

        protected virtual void OnError(Exception ex)
        {
            _completed = true;

            foreach (var observer in _observers)
                observer.OnError(ex);
        }

        protected virtual void OnNext(int value)
        {
            foreach (var observer in _observers)
                observer.OnNext(value);
        }

        protected virtual int GenerateNumber()
        {
            return _random.Next();
        }

        public IDisposable Subscribe(IObserver<int> observer)
        {
            if (observer == null) throw new ArgumentNullException("observer");

            _observers.Add(observer);

            if (_completed)
            {
                observer.OnCompleted();
            }

            return Disposable.Empty;
        }

        protected virtual void Dispose(bool disposing)
        {
            if (!disposedValue)
            {
                if (disposing)
                {
                    _innerSubscription.Dispose();
                }

                disposedValue = true;
            }
        }

        public void Dispose()
        {
            Dispose(true);
        }
    }
}

任何想这样做的人请注意:

我所有的例子都只是练习,目的是让我自己了解 Rx 的内部工作原理。

正如 Enigmativity 正确指出的那样,不得在生产代码中以这种方式实现任何可观察值。

一方面,我的 List<IObserver<T>>_innerObserver 中的 none 个观察者都是安全观察者。在 Rx 源代码中,它们将我们传递的每个观察者转换为一个安全的观察者,该观察者在每个 OnNextOnErrorOnCompleted 实现中都有 try/finally 子句以防止异常。有关详细信息,请查看 System.Reactive.SafeObserver<TSource> class 和 System.Reactive.AnonymousObserver<T> class.

的源代码