带有引用的多态性不符合预期

Polymorphism with references does not behave as expected

据我了解,使用引用的多态性应该与使用指针的方式完全一样。

但是,请考虑以下示例:使用指针时正确调度了对 doer() 的调用,但使用引用时似乎在这两种情况下都调用了 "B version"。

我无法弄清楚以下示例的行为方式的原因。为什么在使用引用时在两种情况下都调用 "B version"

#include <iostream>

class B;
class C;

void doer(B *x) {
    std::cout << "B version" << std::endl;
}

void doer(C *x) {
    std::cout << "C version" << std::endl;
}

class A {
public:
    virtual ~A() {}
    virtual void doit() = 0;
};

class B: public A {
public:
    virtual void doit() override {
        doer(this);
    }
};

class C: public A {
public:
    virtual void doit() override {
        doer(this);
    }
};

int main() {
    B b;
    C c;

    A *a = &b;
    a->doit(); // B version gets called, OK
    a = &c;
    a->doit(); // C version is called, OK

    A &d = b;
    d.doit(); // B version is called, OK
    d = c;
    d.doit(); // B version is called again??
}

在这里你分配一个参考:

A &d = b;
d.doit(); // B version is called, OK

这里用c覆盖了d引用的对象(不再是引用的定义):

d = c;
d.doit(); // B version is called again??

这是引用和指针之间的主要区别。引用就像一个常量指针,你只能在定义时赋值。之后,无论何时您使用引用,它都表示您引用的对象。

事实上,当您执行 d = c; 时,会发生一些切片。对象d实际上是一个B,但是调用了A的operator=,只复制了A的成员数据。

这里如何演示这个语句:

class A {
public:
    ...
    A& operator= (A a) {
        cout << "A::operator=" << endl;  // just to show what happens when d=c is called
        return *this; 
    }
};
class B : public A {
public:
    int x;   // add some variables for B
    virtual void doit() override {
        cout << "B::doit() " << x << endl; 
        doer(this);
    }
};
class C : public A {
public:
    int a,b; // add aditional variables for C
    virtual void doit() override {
        cout << "C::doit() " << a << ","<<b << endl;
        doer(this);
     }
};
...
b.x = 123;  // put some class specific variables in C
c.a = 222;  c.b = 333;  // put some class specific variables in C
A &d = b;  // assignement of the reference.  d reffers to a b object
d.doit();  // B version is called, OK
d = c;     // but an A object is copied (so only A subobject of c is taken
           // to overwrite A subobject of d)
d.doit();  // B version is called becaus again?? => yes !! because it's still a B
           // And you see that the B part of the object is left intact by A::operator=
cout << typeid(d).name() << endl; 
           // remember at this point that d still refers to b !

引用在其整个生命周期内都受其引用对象的约束,并且与指针不同,需要初始化。使用赋值运算符调用引用对象的赋值运算符,重新分配引用:

A &d = b;
d = c;

此处d = cd中包含的基classA子对象调用赋值运算符,并复制A中包含的子对象数据=15=].