F# 中的自定义路由事件

Custom Routed Event in F#

我正在尝试翻译 this C# code。我目前的尝试:

type MyButtonSimple() as self =
    inherit Button()

    static let TapEvent =
        EventManager.RegisterRoutedEvent
            ( "Tap", RoutingStrategy.Bubble, 
              typeof<RoutedEventHandler>, typeof<MyButtonSimple>)

    let tapEvent = new Event<RoutedEventHandler, RoutedEventArgs>()
    let raiseTapEvent() =
        let newEventArgs = new RoutedEventArgs(TapEvent)
        tapEvent.Trigger(self, newEventArgs)

    [<CLIEvent>]
    member x.Tap = tapEvent.Publish 

    // For demonstration purposes we raise the event when clicked
    override self.OnClick() =
        raiseTapEvent()

MainWindow.xaml

<Window
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:funk="clr-namespace:funk;assembly=appWPF"
    Title="Routed" Height="300" Width="400">
    <StackPanel Background="LightGray">
        <funk:MyButtonSimple Content="Spin" Background="#808080" Foreground="LightGray">
            <funk:MyButtonSimple.RenderTransform>
                <TransformGroup>
                    <RotateTransform x:Name="rotate"/>
                </TransformGroup>
            </funk:MyButtonSimple.RenderTransform>
            <funk:MyButtonSimple.Triggers>
                <EventTrigger RoutedEvent="funk:MyButtonSimple.Tap">
                    <BeginStoryboard>
                        <Storyboard RepeatBehavior="Forever">
                            <DoubleAnimation 
                                Storyboard.TargetName="rotate"
                                Storyboard.TargetProperty="Angle"
                                From="0" To="90" Duration="0:0:2"/>
                        </Storyboard>
                    </BeginStoryboard>
                </EventTrigger>
            </funk:MyButtonSimple.Triggers>
        </funk:MyButtonSimple>
    </StackPanel>
</Window>

点击按钮不会启动动画。

将代码 RoutedEvent="funk:MyButtonSimple.Tap" 更改为 RoutedEvent="GotFocus" 给出了一个工作示例(Button.Click 被覆盖)。

知道我做错了什么吗?

这很棘手,因为它做了很多 F# 中不标准的事情。

该 C# 代码的翻译为:

type MyButtonSimple() as self =
    inherit Button()

    static let tapEvent = 
       EventManager.RegisterRoutedEvent
            ( "Tap", RoutingStrategy.Bubble, 
              typeof<RoutedEventHandler>, typeof<MyButtonSimple>)

    // Create a custom event so you can override AddHandler/RemoveHandler behavior
    let tapEvent = 
        { new IDelegateEvent<RoutedEventHandler> with
            member this.AddHandler del = self.AddHandler(MyButtonSimple.TapEvent, del)
            member this.RemoveHandler del = self.RemoveHandler(MyButtonSimple.TapEvent, del) }

    // Raise via routed eventing strategy
    let raiseTapEvent() =
        let newEventArgs = new RoutedEventArgs(MyButtonSimple.TapEvent)
        self.RaiseEvent newEventArgs

    // This isn't exactly the same, but public static fields aren't allowed in F#, and
    // this works for WPF
    static member TapEvent with get() = tapEvent  

    [<CLIEvent>]
    member x.Tap = tapEvent

    // For demonstration purposes we raise the event when clicked
    override self.OnClick() =
        raiseTapEvent()

这里的主要 "gotchas" 是您需要重写标准事件行为,这需要您自己实现 IDelegateEvent 而不是使用正常的 F# 事件管理。此外,您不能在 F# 中执行 public 静态只读字段,因此这会将事件包装到 属性 中。 WPF 似乎对此没有问题,即使它不是实现路由事件的 "standard" 方式。