如何使用 Pygame 阻止精灵沿对角线移动?

How do I stop a sprite from moving diagonally using Pygame?

我正在制作贪吃蛇游戏。每当我按箭头键朝一个方向移动,然后按另一个方向的键时,蛇就会沿对角线移动。 (例如,如果我先按右,然后按向上。)即使释放了前一个键,也会发生这种情况。我该如何阻止它?

# x and y marks the player's position

if event.type == pygame.KEYDOWN:
    if event.key == pygame.K_LEFT:
        x_change = -10
    if event.key == pygame.K_RIGHT:
        x_change = 10
    if event.key == pygame.K_UP:
        y_change = -10
    if event.key == pygame.K_DOWN:
        y_change = 10
    x += x_change
    y += y_change

我添加了 y_change = 0x_change = 0 以重置值以仅保持正交移动。

if event.type == pygame.KEYDOWN:
    if event.key == pygame.K_LEFT:
        x_change = -10
        y_change = 0
    if event.key == pygame.K_RIGHT:
        x_change = 10
        y_change = 0
    if event.key == pygame.K_UP:
        y_change = -10
        x_change = 0
    if event.key == pygame.K_DOWN:
        y_change = 10
        x_change = 0
    x += x_change
    y += y_change