Boost 客户端无法从服务器接收消息

Boost Client not able to receive message from server

我是 boost 库的新手,因此需要一些帮助来修改此函数以从服务器获取 return 消息。

如果我删除代码的第二部分,服务器就能够从客户端读取消息。

但是当我尝试从服务器读取 return 消息时(第二部分中的代码),服务器给出错误 "Cannot read from socket"

void send_something(std::string host, int port, std::string message)
{
    boost::asio::io_service ios;

    boost::asio::ip::tcp::endpoint
    endpoint(boost::asio::ip::address::from_string(host), port);
    boost::asio::ip::tcp::socket socket(ios);
    socket.connect(endpoint);
    boost::array<char, 128> buf;
    std::copy(message.begin(),message.end(),buf.begin());
    boost::system::error_code error;
    socket.write_some(boost::asio::buffer(buf, message.size()), error);
 //////////////////////////////////////////////////////////////////////////// 
////////////////////////////////////////////////////////////////////////////////////////////////       
  size_t len = socket.read_some(boost::asio::buffer(buf), error);
  if (error == boost::asio::error::eof)
   {
 //   break;
    }// Connection closed cleanly by peer.
 else if (error)
 {
    throw boost::system::system_error(error); // Some other error.
 }

  std::cout.write(buf.data(), len);
 }  

这是执行您想要的操作的代码。请注意,我没有实现任何从服务器接收数据的框架,因此您可能会或可能不会收到完整的数据。

如果您想从服务器接收完整的消息,您可以像 write_some 那样循环 read_some,直到您读取的消息大小等于您期望的大小.

还有其他阅读方式,例如 read_until,您可以让 asio 收集响应,直到它看到指定的模式,例如换行('\n' 或 \r\n) .

#include <iostream>
#include <array>
#include <string>
#include <system_error>
#include <asio.hpp>


void send_something(std::string host, int port, std::string message)
{
    asio::io_service ios;

    asio::ip::tcp::endpoint
    endpoint(asio::ip::address::from_string(host), port);
    asio::ip::tcp::socket socket(ios);
    socket.connect(endpoint);

    std::error_code error;
    size_t len = 0;
    // Write the complete message
    while (len < message.length()) {
      len += socket.write_some(asio::buffer(message), error);
    }

    std::array<char, 128> buf;
    socket.read_some(asio::buffer(buf), error);

    if (error == asio::error::eof)
    {
      std::cout << "Connection closed by server\n";
    }
    else if (error)
    {
      std::cout << "ERROR in connection" << std::endl;
      return;
    }

    std::cout << "Received: " << buf.data() << std::endl;
}  


int main() {
  send_something("127.0.0.1", 7869, "Hello!");
  return 0;
}

测试::

Python 2.7.10 (default, Jul 14 2015, 19:46:27)
[GCC 4.2.1 Compatible Apple LLVM 6.0 (clang-600.0.39)] on darwin
Type "help", "copyright", "credits" or "license" for more information.
>>> import socket as sock
>>> sd = sock.socket(sock.AF_INET, sock.SOCK_STREAM)
>>> sd
<socket._socketobject object at 0x1088d2c20>
>>> sd.bind(("localhost", 7869))
>>> sd.listen(2)
>>> c, a = sd.accept()
>>> c
<socket._socketobject object at 0x1088d2c90>
>>> buf = c.recv(512)
>>> buf
'Hello!'
>>>
>>> c.send("Cool!")
5

MacBook-Pro:asio_test amuralid$ g++ -g -std=c++14 -I ~/asio-master/asio/include/ -o client_read_so client_read_so.cc -pthread

MacBook-Pro:asio_test amuralid$ ./client_read_so
    Received: Cool!