Simon 说的闪烁按钮

Blinking Button for Simon Says

我正在制作一个 Simon says 程序,我需要按钮在生成随机模式时闪烁,以便用户知道输入什么。我的问题是我无法让我的按钮(JButtons 是图像)闪烁,我的逻辑是有两个按钮彼此重叠,一个可见,一个不可见,然后切换按钮可见性,等待一秒钟,然后将其改回.我试过使用 Thread.sleep()、wait() 甚至繁忙的循环来等待,但 none 已经奏效了。有人告诉我,摇摆计时器是我最好的选择,而这正是我想要使用的。另外,我希望按钮在单击开始按钮后开始闪烁。

public class GamePanel extends JPanel implements ActionListener
{
  private JButton greenButton;

  private JButton startButton;
  private JButton greenBlinkButton;
  private GridBagConstraints gbc;
  private Timer buttonTimer;

GamePanel()
{
    gbc = new GridBagConstraints();
    GridBagLayout grid = new GridBagLayout();
    setLayout(grid);

    //GridBag location lets
    startButton = new JButton("Start");
    gbc.gridx = 0;
    gbc.gridy = 0;
    add(startButton, gbc);
    startButton.setPreferredSize(new Dimension(200,30));

    greenReg = new ImageIcon("src/Images/Green Button.png");
    greenBlink = new ImageIcon("src/Images/Blink Green Button.png");

    greenButton = new JButton(new ImageIcon(greenReg));

    gbc.gridx = 0;
    gbc.gridy = 1;
    add(greenButton, gbc);
    add(greenBlinkButton, gbc);


    startButton.addActionListener(this);


   //Timer
  buttonTimer = new Timer(500, this);

}

@Override
    public void actionPerformed(ActionEvent e) 
    {    

     if(e.getSource() == startButton )
     {

         greenButton.setIcon(greenBlink); 
         buttonTimer.start();
         greenButton.setIcon(greenReg); 
     }
    }

为了保持简单,这只是第一个按钮的代码。

您似乎试图在其自己的侦听器中重新启动计时器,这是您不应该做的事情。了解该侦听器中的 actionPerformed 方法将在您的代码中每 500 毫秒重复调用一次,并且无需尝试 "re-start" 计时器,因为它已经 运行。在 actionPerformed 方法内部,您应该有代码来决定哪个按钮应该更改图标/状态,以及要将哪个图标放入其中。

例如,考虑下面的代码。它假设有两个图标,一个叫 greenIcon,一个叫 darkGreenIcon,我想每 200 毫秒交换一次这些图标。在我的计时器的 actionPerformed 中,我将通过在按钮上调用 getIcon() 来检查按钮中当前显示的是哪个图标。如果它是一个 greenIcon,我将通过 setIcon(...) 在按钮中放置一个 darkGreenIcon,反之亦然,如果它是一个 darkGreenIcon,我将放置一个 greenIcon。代码可能类似于:

    @Override
    public void actionPerformed(ActionEvent e) {
        // get icon from button
        Icon icon = greenButton.getIcon();

        // check if it's the green icon
        if (icon == greenIcon) {
            icon = darkGreenIcon;  // if so, make it the dark green icon
        } else {
            icon = greenIcon;  // if not, make it the green icon
        }
        greenButton.setIcon(icon);  // stuff it back into the button
    }

例如一个可运行的程序:

import java.awt.BasicStroke;
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.image.BufferedImage;
import javax.swing.*;

@SuppressWarnings("serial")
public class FlashingButton extends JPanel {
    private static final String START = "Start";
    private static final String STOP = "Stop";
    private static final int TIMER_DELAY = 200; // millisecond delay
    private static final int BI_WIDTH = 400;
    private Icon greenIcon;
    private Icon darkGreenIcon;
    private JButton greenButton = new JButton();
    private JButton startButton = new JButton(new StartAction(START));
    private Timer timer = new Timer(TIMER_DELAY, new TimerListener());

    public FlashingButton() {
        greenIcon = createMyIcon(Color.GREEN);
        darkGreenIcon = createMyIcon(Color.GREEN.darker());
        greenButton.setIcon(greenIcon);
        setBorder(BorderFactory.createEmptyBorder(40, 40, 40, 40));
        setLayout(new BorderLayout(20, 20));

        add(greenButton, BorderLayout.CENTER);
        add(startButton, BorderLayout.PAGE_END);
    }

    // Ignore this code. It simply is present to create image icons 
    // without having to use an actual image. This way you can run this code without an image
    private Icon createMyIcon(Color color) {
        BufferedImage img = new BufferedImage(BI_WIDTH, BI_WIDTH, BufferedImage.TYPE_INT_ARGB);
        Graphics2D g2 = img.createGraphics();
        g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
        g2.setColor(color);
        g2.fillOval(5, 5, BI_WIDTH - 10, BI_WIDTH - 10);
        g2.setStroke(new BasicStroke(10f));
        g2.setColor(Color.LIGHT_GRAY);
        g2.drawOval(5, 5, BI_WIDTH - 10, BI_WIDTH - 10);
        g2.dispose();
        return new ImageIcon(img);
    }

    private class TimerListener implements ActionListener {

        @Override
        public void actionPerformed(ActionEvent e) {
            // get icon from button
            Icon icon = greenButton.getIcon();

            // check if it's the green icon
            if (icon == greenIcon) {
                icon = darkGreenIcon;  // if so, make it the dark green icon
            } else {
                icon = greenIcon;  // if not, make it the green icon
            }
            greenButton.setIcon(icon);  // stuff it back into the button
        }
    }

    // this is my startButton's Action.
    // an Action is like an "ActionListener on steroids"
    private class StartAction extends AbstractAction {
        public StartAction(String name) {
            super(name);  // the text that appears in the button
            putValue(MNEMONIC_KEY, (int) name.charAt(0));  // the alt-key mnemonic
        }

        @Override
        public void actionPerformed(ActionEvent e) {
            if (timer.isRunning()) {  // if the timer is currently running
                timer.stop();    // stop the Timer
                greenButton.setIcon(greenIcon);  // set the icon back to the defaut green icon
                putValue(NAME, START);  // change the button's text to "Start"
            } else {  // otherwise the Timer's not running
                timer.start();  // Start it
                putValue(NAME, STOP);  // change this button's text to "Stop"
            }
        }
    }

    private static void createAndShowGui() {
        JFrame frame = new JFrame("Flashing Button");
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.getContentPane().add(new FlashingButton());
        frame.pack();
        frame.setLocationRelativeTo(null);
        frame.setVisible(true);
    }

    public static void main(String[] args) {
        SwingUtilities.invokeLater(() -> createAndShowGui());
    }
}